hybrid
d3ccf6335e
Fixed reference counting problems due to statically allocated meshbuffers. Bug found by rogerborg.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1447 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-06 14:45:22 +00:00
hybrid
f66d930804
Properly initialize vertex copies.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1418 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-17 09:08:33 +00:00
hybrid
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
cd6632de6c
Fixed minor mem leak in 3ds loader. Fixed texture translation in q3 shaders.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1334 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 12:14:07 +00:00
hybrid
4e6e236ec4
Merged from branch 1.4, revisions 1275:1289
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1290 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-19 09:54:51 +00:00
hybrid
e7add51880
Merged from 1.4 branch revisions 1272:1279
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1280 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-05 00:02:00 +00:00
hybrid
29b968088a
Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1079 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 23:57:20 +00:00
engineer_apple
0efce9c9a2
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:36:17 +00:00
hybrid
68cd81b194
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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Also disabled dx8 by default.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
61a5af828e
Some fixes for method signature unification and some other C++ fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@977 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 14:01:28 +00:00
hybrid
f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
5180ee88e6
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 11:14:47 +00:00
bitplane
c00ce1d372
Moved everything to /trunk
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00