- BurningVideo
- add Normalmap Rendering ( one light only), pushed Burningvideo to 0.46
- internal vertexformat changed
- changed fixpoint from 9 to 10 bit fract resolution
- renamed createBurningVideoDriver to createBurningVideoDriver and uses SIrrlichtCreationParameters like opengl
- internal interfaces for the trianglerenders unified.
- Example 11.
changed the light billboards to use the light color. ( green light, green particle, red light red particle )
allow to disable the bump/parallax on the earth like in the room ( with transparency )
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3331 dfc29bdd-3216-0410-991c-e03cc46cb475
Tidied the Xcode project some more and fixed compiling. Didn't implement CIrrDeviceOSX::minimizeWindow yet
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2264 dfc29bdd-3216-0410-991c-e03cc46cb475
Added sigterm handler and some VT100 escape codes for Unix terminals. Added simple ASCII present() method just for fun, currently untested on most platforms
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2237 dfc29bdd-3216-0410-991c-e03cc46cb475
todo: user input from console. clean up when the task is killed. present() ASCII output would be nice! :-D
Added new files to projects
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2234 dfc29bdd-3216-0410-991c-e03cc46cb475