Enable broken cubescenenodes again.
In r5805 they got broken when adding compile-flags for them. Copy-paste error, define was missing a '_' at the end in some places, sorry. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5810 dfc29bdd-3216-0410-991c-e03cc46cb475master
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b3a156b1bb
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278f5f14e4
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@ -3,7 +3,7 @@
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE_
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#include "CCubeSceneNode.h"
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#include "IVideoDriver.h"
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#include "ISceneManager.h"
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@ -243,4 +243,4 @@ ISceneNode* CCubeSceneNode::clone(ISceneNode* newParent, ISceneManager* newManag
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} // end namespace scene
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_CUBE_SCENENODE
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#endif // _IRR_COMPILE_WITH_CUBE_SCENENODE_
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@ -138,9 +138,9 @@
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#include "CB3DMeshWriter.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE_
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#include "CCubeSceneNode.h"
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#endif // _IRR_COMPILE_WITH_CUBE_SCENENODE
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#endif // _IRR_COMPILE_WITH_CUBE_SCENENODE_
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#ifdef _IRR_COMPILE_WITH_SPHERE_SCENENODE_
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#include "CSphereSceneNode.h"
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#endif
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@ -604,7 +604,7 @@ IMeshSceneNode* CSceneManager::addCubeSceneNode(f32 size, ISceneNode* parent,
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s32 id, const core::vector3df& position,
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const core::vector3df& rotation, const core::vector3df& scale)
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{
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE
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#ifdef _IRR_COMPILE_WITH_CUBE_SCENENODE_
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if (!parent)
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parent = this;
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