Add parameter name and remove unused constructor.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2785 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2009-11-03 09:51:56 +00:00
parent c8570dca84
commit 061464d17e
1 changed files with 1 additions and 4 deletions

View File

@ -108,7 +108,7 @@ namespace scene
virtual const core::aabbox3d<f32>& getBoundingBox() const;
//! registers a node for rendering it at a specific time.
virtual u32 registerNodeForRendering(ISceneNode* node, E_SCENE_NODE_RENDER_PASS = ESNRP_AUTOMATIC);
virtual u32 registerNodeForRendering(ISceneNode* node, E_SCENE_NODE_RENDER_PASS pass = ESNRP_AUTOMATIC);
//! draws all scene nodes
virtual void drawAll();
@ -556,9 +556,6 @@ namespace scene
//! sort on distance (sphere) to camera
struct DistanceNodeEntry
{
DistanceNodeEntry(ISceneNode* n, f32 d)
: Node(n), Distance(d) {}
DistanceNodeEntry(ISceneNode* n, const core::vector3df& cameraPos)
: Node(n)
{