diff --git a/source/Irrlicht/CSceneManager.h b/source/Irrlicht/CSceneManager.h index 171ed2e2..77f1b1c8 100644 --- a/source/Irrlicht/CSceneManager.h +++ b/source/Irrlicht/CSceneManager.h @@ -108,7 +108,7 @@ namespace scene virtual const core::aabbox3d& getBoundingBox() const; //! registers a node for rendering it at a specific time. - virtual u32 registerNodeForRendering(ISceneNode* node, E_SCENE_NODE_RENDER_PASS = ESNRP_AUTOMATIC); + virtual u32 registerNodeForRendering(ISceneNode* node, E_SCENE_NODE_RENDER_PASS pass = ESNRP_AUTOMATIC); //! draws all scene nodes virtual void drawAll(); @@ -556,9 +556,6 @@ namespace scene //! sort on distance (sphere) to camera struct DistanceNodeEntry { - DistanceNodeEntry(ISceneNode* n, f32 d) - : Node(n), Distance(d) {} - DistanceNodeEntry(ISceneNode* n, const core::vector3df& cameraPos) : Node(n) {