54 lines
1.2 KiB
C
54 lines
1.2 KiB
C
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// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_MENU_H_INCLUDED__
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#define __C_GUI_MENU_H_INCLUDED__
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#include "CGUIContextMenu.h"
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namespace irr
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{
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namespace gui
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{
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//! GUI menu interface.
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class CGUIMenu : public CGUIContextMenu
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{
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public:
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//! constructor
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CGUIMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
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//! destructor
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~CGUIMenu();
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//! draws the element and its children
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virtual void draw();
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//! called if an event happened.
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virtual bool OnEvent(SEvent event);
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//! Updates the absolute position.
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virtual void updateAbsolutePosition();
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protected:
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virtual void recalculateSize();
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//! returns the item highlight-area
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virtual core::rect<s32> getHRect(const SItem& i, const core::rect<s32>& absolute);
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//! Gets drawing rect of Item
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virtual core::rect<s32> getRect(const SItem& i, const core::rect<s32>& absolute);
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void closeAllSubMenus();
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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