// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_GUI_MENU_H_INCLUDED__ #define __C_GUI_MENU_H_INCLUDED__ #include "CGUIContextMenu.h" namespace irr { namespace gui { //! GUI menu interface. class CGUIMenu : public CGUIContextMenu { public: //! constructor CGUIMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle); //! destructor ~CGUIMenu(); //! draws the element and its children virtual void draw(); //! called if an event happened. virtual bool OnEvent(SEvent event); //! Updates the absolute position. virtual void updateAbsolutePosition(); protected: virtual void recalculateSize(); //! returns the item highlight-area virtual core::rect getHRect(const SItem& i, const core::rect& absolute); //! Gets drawing rect of Item virtual core::rect getRect(const SItem& i, const core::rect& absolute); void closeAllSubMenus(); }; } // end namespace gui } // end namespace irr #endif