66 lines
2.2 KiB
C
66 lines
2.2 KiB
C
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// Copyright (C) 2002-2006 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __E_DRIVER_TYPES_NET_H_INCLUDED__
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#define __E_DRIVER_TYPES_NET_H_INCLUDED__
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namespace Irrlicht
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{
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namespace Video
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{
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/// <summary>
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/// An enum for all types of drivers the Irrlicht Engine supports.
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/// </summary>
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__value public enum DriverType
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{
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/// <summary> Null device, useful for applications to run the engine without visualisation.
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/// The null device is able to load textures, but does not render and display
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/// any graphics.
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/// </summary>
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NULL_DRIVER,
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/// <summary>
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/// The Irrlicht Engine Software renderer, runs on all platforms,
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/// with every hardware. It should only be used for 2d graphics,
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/// but it can also perform some primitive 3d functions. These 3d drawing
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/// functions are quite fast, but very inaccurate, and don't even support
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/// clipping in 3D mode.
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/// </summary>
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SOFTWARE,
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/// <summary>
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/// The Burning's Software Renderer, an alternative software renderer for Irrlicht.
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/// Basically it can be described as the Irrlicht Software renderer on steroids. It rasterizes
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/// 3D geometry perfectly: It is able to perform correct 3d clipping, perspective
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/// correct texture mapping, perspective correct color mapping, and renders
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/// sub pixel correct, sub texel correct primitives. In addition, it does
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/// bilinear texel filtering and supports more materials than the EDT_SOFTWARE driver.
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/// This renderer has been written entirely by Thomas Alten, thanks a lot for this huge
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/// contribution.
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/// </summary>
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SOFTWARE2,
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/// <summary>
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/// Direct3D 8 device, only available on Win32 platforms including Win95, Win98, WinNT,
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/// Win2K, WinXP.
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/// </summary>
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DIRECT3D8,
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/// <summary>
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/// Direct3D 9 device, only available on Win32 platforms including Win95, Win98, WinNT,
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/// Win2K, WinXP.
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/// </summary>
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DIRECT3D9,
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/// <summary> OpenGL device, available on all Win32 platforms and on Linux. </summary>
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OPENGL
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};
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} // end namespace video
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} // end namespace irr
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#endif
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