openspades/Sources/Client/FallingBlock.h
Tomoaki Kawada ebd79c0099 Change #include style
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
2016-12-03 18:49:07 +09:00

51 lines
1.2 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vector>
#include <Core/Math.h>
#include <Core/VoxelModel.h>
#include "ILocalEntity.h"
namespace spades {
namespace client {
class Client;
class IModel;
class FallingBlock : public ILocalEntity {
Client *client;
IModel *model;
VoxelModel *vmodel;
Matrix4 matrix;
Matrix4 lastMatrix;
float time;
int numBlocks;
public:
FallingBlock(Client *, std::vector<IntVector3> blocks);
virtual ~FallingBlock();
virtual bool Update(float dt);
virtual void Render3D();
};
}
}