106 lines
5.5 KiB
Markdown
106 lines
5.5 KiB
Markdown
# OpenSpades [![Build status](https://travis-ci.org/yvt/openspades.svg?branch=master)](https://travis-ci.org/yvt/openspades) [![All releases downloads](https://img.shields.io/github/downloads/yvt/openspades/total.svg)](https://github.com/yvt/openspades/releases) [![Latest release](https://img.shields.io/github/release/yvt/openspades.svg)](https://github.com/yvt/openspades/releases)
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![OpenSpades banner](https://dl.dropboxusercontent.com/u/37804131/github/OpenSpadesBanner.jpg)
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[Official website](http://openspades.yvt.jp) — [Download](https://github.com/yvt/openspades/releases) — [Community](http://buildandshoot.com) — [Trello board](https://trello.com/b/3rfpvODj/openspades-roadmap)
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## What is it?
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OpenSpades is a compatible client of Ace of Spades 0.75.
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* Can connect to a vanilla/pyspades/pysnip server.
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* Uses OpenGL/AL for better experience.
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* Open source, and cross platform.
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## How to Build/Install?
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**Before you start:** In case you're having issues to build OpenSpades, it may be because this README file is outdated, if so:
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1. See the [Building Guide](https://github.com/yvt/openspades/wiki/Building), which may be up to date
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2. Or [open an issue](https://github.com/yvt/openspades/issues) if the problem persists
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### On Linux
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GCC 4.9 / Clang 3.2 or later is recommended because OpenSpades relies on C++11 features heavily.
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1. Install dependencies:
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*On Debian-derived distributions*:
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```
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sudo apt-get install pkg-config libglew-dev libcurl3-openssl-dev libsdl2-dev \
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libsdl2-image-dev libalut-dev xdg-utils libfreetype6-dev libopus-dev libopusfile-dev
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```
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(because of a bug in some distributions, you might also
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have to install more packages by `sudo apt-get install libjpeg-dev libxinerama-dev libxft-dev`)
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*On other distributions*:
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Install corresponding packages from your repository (or compile from source).
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2. Clone OpenSpades repository:
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```bash
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git clone https://github.com/yvt/openspades.git && cd openspades
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```
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3. Create directory `openspades.mk` in cloned/downloaded openspades repo and compile:
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```bash
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mkdir openspades.mk
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cd openspades.mk
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cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo && make
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```
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4. Install OpenSpades (optional but recommended):
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`sudo make install`
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**note**: If you have a previous installation of OpenSpades, you have to uninstall it manually by `sudo rm -rf /usr/local/share/games/openspades` before installing a new one.
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5. Launch:
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`openspades` (if installed) or `cd $REPO_DIRECTORY/openspades.mk; bin/OpenSpades` and enjoy
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### On Windows (with Visual Studio)
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1. Get the required software if you haven't already:
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* CMake 2.8+
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* PowerShell 5.0
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* Integrated with Windows 10.
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* Older versions are not tested, but might work
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* *Visual Studio 2015*
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* VS2013 is no longer supported, but might work
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* VS2017 is not yet supported, but might work
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2. Grab the source code:
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* From a release: https://github.com/yvt/openspades/releases
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* Latest development version (0.1.0): https://github.com/yvt/openspades/archive/master.zip
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3. Extract or checkout the source
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* All examples will assume `E:/Projects/openspades`, update paths in the examples to reflect yours
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4. Get (pre-compiled) copies of glew, curl, sdl2 and zlib, and place them in `E:/Projects/openspades/Sources/Externals`
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* See the file `E:/Projects/openspades/Sources/Externals/readme.txt` for details and links to pre-compiled sets of libraries for your version of Visual Studio
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5. Run CMake:
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* Source: `E:/Projects/openspades`
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* Binaries: `E:/Projects/openspades/OpenSpades.msvc`
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* Generator: Visual Studio 14 (2015) (not Win64!)
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6. Open `E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln` in Visual Studio.
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7. Build the solution.
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* The recommended build configuration is `MinSizeRel` or `Release` if you're not an developer
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* The default build output directory is `E:/projects/OpenSpades/OpenSpades.msvc/bin/BUILD_TYPE/`
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8. Copy all `.dll` files from `Source/Externals/lib` to the build output directory.
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9. To get audio working, download a [Windows release of OpenSpades](https://github.com/yvt/openspades/releases), extract it, and copy the following dlls to the build output directory:
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* For OpenAL audio: `openal32.dll`
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* For YSR audio: `YSRSpades.dll`, `libgcc_s_dw2-1.dll`, `libstdc++-6.dll`, `pthreadGC2.dll`
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10. Download the [Non-free pak](https://github.com/yvt/openspades-paks/releases/download/r33/OpenSpadesDevPackage-r33.zip), extract it, and copy `Nonfree/pak000-Nonfree.pak` to the `Resources` folder inside your build output directory, which is probably `E:/Projects/openspades/openspades.msvc/bin/BUILD_TYPE/Resources`. You can also copy the paks contained in `Official Mods/` folder of OpenSpades 0.0.12b to add more fonts and improve localization support of your build.
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### On Mac OS X (with Xcode)
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1. Get the latest version of Xcode and OpenSpades source.
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2. Get (pre-compiled) copies of libraries, and place them in `Sources/Externals`
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* See the file `Sources/Externals/readme.txt` for details
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4. Download [OS X release of OpenSpades](https://github.com/yvt/openspades/releases), show the package contents, and copy `libysrspades.dylib` to `Sources/Externals/lib`.
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5. Download and extract the [Non-free pak](https://github.com/yvt/openspades-paks/releases/download/r33/OpenSpadesDevPackage-r33.zip). After that, copy `Nonfree/pak000-Nonfree.pak` and `font-unifont.pak` to `Resources/`.
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6. Open `OpenSpades.xcodeproj` and build.
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## Troubleshooting
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For troubleshooting and common problems see [TROUBLESHOOTING](TROUBLESHOOTING.md).
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## Licensing
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Please see the file named LICENSE.
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