openspades/Sources/Draw/GLCameraBlurFilter.h
Tomoaki Kawada ebd79c0099 Change #include style
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
2016-12-03 18:49:07 +09:00

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1.0 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <Core/Math.h>
#include "GLFramebufferManager.h"
namespace spades {
namespace draw {
class GLRenderer;
class GLProgram;
class GLCameraBlurFilter {
GLProgram *program;
GLRenderer *renderer;
Matrix4 prevMatrix;
public:
GLCameraBlurFilter(GLRenderer *);
GLColorBuffer Filter(GLColorBuffer, float radialBlur = 0.f);
};
}
}