openspades/Sources/Client/SmokeSpriteEntity.h

50 lines
1.2 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ParticleSpriteEntity.h"
namespace spades{
namespace client{
class IImage;
class IRenderer;
class SmokeSpriteEntity: public ParticleSpriteEntity{
public:
enum class Type {
Steady,
Explosion
};
private:
float frame;
float fps;
Type type;
static IImage *GetSequence(int i, IRenderer *r, Type);
public:
SmokeSpriteEntity(Client *cli, Vector4 color,
float fps, Type type = Type::Steady);
static void Preload(IRenderer *);
virtual bool Update(float dt);
};
}
}