272 lines
6.4 KiB
C++
272 lines
6.4 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <OpenSpades.h>
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#include "SDLGLDevice.h"
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#include "SDLRunner.h"
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#include "../Imports/SDL.h"
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#include <FL/Fl.H> // for FLTK message pumping
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#include "../Draw/GLRenderer.h"
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#include "../Client/Client.h"
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#include "../Audio/ALDevice.h"
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#include <ctype.h>
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#include "../Core/Debug.h"
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#include "../Core/Settings.h"
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#include "../Core/ConcurrentDispatch.h"
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SPADES_SETTING(r_videoWidth, "1024");
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SPADES_SETTING(r_videoHeight, "640");
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SPADES_SETTING(r_fullscreen, "0");
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SPADES_SETTING(r_colorBits, "32");
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SPADES_SETTING(r_depthBits, "16");
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namespace spades {
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namespace gui {
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SDLRunner::SDLRunner(std::string h, std::string pn):
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host(h), playerName(pn){
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}
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SDLRunner::~SDLRunner() {
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}
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std::string SDLRunner::TranslateButton(Uint8 b){
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SPADES_MARK_FUNCTION();
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switch(b){
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case SDL_BUTTON_LEFT: return "LeftMouseButton";
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case SDL_BUTTON_RIGHT: return "RightMouseButton";
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case SDL_BUTTON_WHEELUP: return "WheelUp";
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case SDL_BUTTON_WHEELDOWN: return "WheelDown";
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default: return std::string();
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}
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}
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std::string SDLRunner::TranslateKey(const SDL_keysym &k){
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SPADES_MARK_FUNCTION();
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switch(k.sym){
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case SDLK_ESCAPE:
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return "Escape";
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case SDLK_LEFT:
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return "Left";
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case SDLK_RIGHT:
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return "Right";
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case SDLK_UP:
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return "Up";
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case SDLK_DOWN:
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return "Down";
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case SDLK_SPACE:
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return " ";
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case SDLK_TAB:
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return "Tab";
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case SDLK_BACKSPACE:
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case 127:
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return "BackSpace";
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case SDLK_RETURN:
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return "Enter";
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default:
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if((k.sym >= 0 && k.sym < 128 && isalnum(k.sym))){
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static std::string charKeys[128];
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int ind = k.sym;
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if(charKeys[ind].empty())
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charKeys[ind] += (char)k.sym;
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return charKeys[ind];
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}
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return std::string();
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}
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}
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int SDLRunner::GetModState() {
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return SDL_GetModState();
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}
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void SDLRunner::ProcessEvent(SDL_Event &event,
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client::Client *client) {
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switch (event.type) {
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case SDL_QUIT:
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client->Closing();
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//running = false;
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break;
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case SDL_MOUSEBUTTONDOWN:
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client->KeyEvent(TranslateButton(event.button.button), true);
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break;
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case SDL_MOUSEBUTTONUP:
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client->KeyEvent(TranslateButton(event.button.button), false);
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break;
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case SDL_MOUSEMOTION:
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client->MouseEvent(event.motion.xrel,
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event.motion.yrel);
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break;
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case SDL_KEYDOWN:
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if(event.key.keysym.unicode){
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int uni = event.key.keysym.unicode;
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if(uni > 0 && uni < 128 &&
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uni != 8 && // no backspace
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uni != 13 && uni != 10 &&
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uni != 127){ // no enter
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std::string s;
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s += (char)uni;
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client->CharEvent(s);
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}
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}
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client->KeyEvent(TranslateKey(event.key.keysym),
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true);
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break;
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case SDL_KEYUP:
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client->KeyEvent(TranslateKey(event.key.keysym),
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false);
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break;
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case SDL_ACTIVEEVENT:
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if(event.active.gain){
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SDL_WM_GrabInput( SDL_GRAB_ON );
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}else{
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SDL_WM_GrabInput( SDL_GRAB_OFF );
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}
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break;
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default:
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break;
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}
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}
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void SDLRunner::RunClientLoop(spades::client::IRenderer *renderer,
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spades::client::IAudioDevice *audio) {
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{
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client::Client client(renderer, audio,
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host, playerName);
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Uint32 ot = SDL_GetTicks();
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bool running = true;
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bool lastShift = false;
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bool lastCtrl = false;
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SPLog("Starting Client Loop");
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while(running){
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SDL_Event event;
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DispatchQueue::GetThreadQueue()->ProcessQueue();
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Uint32 dt = SDL_GetTicks() - ot;
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ot = SDL_GetTicks();
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if((int32_t)dt > 0)
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client.RunFrame((float)dt / 1000.f);
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if(client.WantsToBeClosed()){
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client.Closing();
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running = false;
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SPLog("Close requested by Client");
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break;
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}
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int modState = GetModState();
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if(modState & (KMOD_CTRL | KMOD_LCTRL | KMOD_RCTRL)){
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if(!lastCtrl){
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client.KeyEvent("Control", true);
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lastCtrl = true;
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}
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}else{
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if(lastCtrl){
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client.KeyEvent("Control", false);
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lastCtrl = false;
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}
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}
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if(modState & (KMOD_SHIFT | KMOD_LSHIFT | KMOD_RSHIFT)){
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if(!lastShift){
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client.KeyEvent("Shift", true);
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lastShift = true;
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}
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}else{
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if(lastShift){
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client.KeyEvent("Shift", false);
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lastShift = false;
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}
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}
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while(SDL_PollEvent(&event)) {
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ProcessEvent(event, &client);
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}
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//Fl::check();
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}
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SPLog("Leaving Client Loop");
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}
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}
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void SDLRunner::Run() {
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SPADES_MARK_FUNCTION();
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SDL_Init(SDL_INIT_VIDEO);
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try{
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{
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std::string pkg;
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pkg = PACKAGE_STRING;
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SDL_WM_SetCaption(pkg.c_str(), pkg.c_str());
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}
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SDL_Surface *surface;
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int sdlFlags = SDL_OPENGL | SDL_DOUBLEBUF;
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if(r_fullscreen)
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sdlFlags |= SDL_FULLSCREEN;
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// OpenGL core profile: supported by SDL 1.3 or later
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//SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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//SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, r_depthBits);
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surface = SDL_SetVideoMode(r_videoWidth,
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r_videoHeight,
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r_colorBits,
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sdlFlags);
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if(!surface){
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std::string msg = SDL_GetError();
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SPRaise("Failed to initialize video device: %s", msg.c_str());
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}
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SDL_WM_GrabInput(SDL_GRAB_ON);
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SDL_EnableUNICODE(1);
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SDL_ShowCursor(0);
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{
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SDLGLDevice glDevice(surface);
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draw::GLRenderer renderer(&glDevice);
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audio::ALDevice audio;
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RunClientLoop(&renderer, &audio);
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}
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}catch(...){
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SDL_Quit();
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throw;
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}
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SDL_Quit();
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}
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}
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}
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