217 lines
5.2 KiB
C++
217 lines
5.2 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SDLAsyncRunner.h"
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#include "../Core/Thread.h"
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#include "../Client/Client.h"
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#include "../Client/AsyncRenderer.h"
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#include "../Core/ConcurrentDispatch.h"
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namespace spades {
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namespace gui {
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SDLAsyncRunner::SDLAsyncRunner():
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rendererErrorOccured(false){
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currentView = NULL;
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}
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SDLAsyncRunner::~SDLAsyncRunner(){
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}
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class SDLAsyncRunner::ClientThread: public Thread {
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public:
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SDLAsyncRunner *runner;
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client::IRenderer *renderer;
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client::IAudioDevice *audio;
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virtual ~ClientThread() {
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renderer->Release();
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}
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virtual void Run() {
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SPLog("Starting Client Thread");
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runner->ClientThreadProc(renderer, audio);
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SPLog("Client Thread Done");
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}
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};
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void SDLAsyncRunner::RunClientLoop(client::IRenderer *renderer,
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client::IAudioDevice *audio) {
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client::AsyncRenderer *asyncRenderer = new client::AsyncRenderer(renderer,
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DispatchQueue::GetThreadQueue());
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modState = 0;
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ClientThread *cliThread = new ClientThread();
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cliThread->runner = this;
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cliThread->renderer = asyncRenderer;
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cliThread->audio = audio;
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cliThread->Start();
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SPLog("Main event loop started");
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try{
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while(cliThread->IsAlive()) {
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modState = SDLRunner::GetModState();
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if(currentView){
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class SDLEventDispatch: public ConcurrentDispatch {
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SDLAsyncRunner *runner;
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SDL_Event ev;
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public:
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SDLEventDispatch(SDLAsyncRunner *runner,
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const SDL_Event& ev):
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runner(runner),
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ev(ev){
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}
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virtual void Run() {
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View *view = runner->currentView;
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if(view){
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runner->ProcessEvent(ev, view);
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}
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}
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};
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SDL_Event event;
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if(SDL_WaitEvent(&event)){
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{
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SDLEventDispatch *disp = new SDLEventDispatch(this, event);
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// FIXME: cliQueue may be deleted..
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if(cliQueue){
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disp->StartOn(cliQueue);
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disp->Release();
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}else{
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delete disp;
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}
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}
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while(SDL_PollEvent(&event)) {
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SDLEventDispatch *disp = new SDLEventDispatch(this, event);
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// FIXME: cliQueue may be deleted..
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if(cliQueue){
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disp->StartOn(cliQueue);
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disp->Release();
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}else{
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delete disp;
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}
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}
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}
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}else{
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SDL_Event event;
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SDL_WaitEvent(&event);
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if(event.type == SDL_QUIT){
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break;
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}
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}
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DispatchQueue::GetThreadQueue()->ProcessQueue();
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}
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}catch(const std::exception& ex){
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rendererErrorOccured = true;
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SPLog("Renderer error:\n%s", ex.what());
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cliThread->MarkForAutoDeletion();
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SPLog("Main event loop terminated");
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throw;
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}
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SPLog("Main event loop ended");
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if(!clientError.empty()){
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SPLog("Client reported an error: \n%s",
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clientError.c_str());
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SPRaise("Client error:\n%s", clientError.c_str());
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}
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}
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void SDLAsyncRunner::ClientThreadProc(client::IRenderer *renderer, client::IAudioDevice *audio){
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try{
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Handle<View> view(CreateView(renderer, audio), false);
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Uint32 ot = SDL_GetTicks();
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bool running = true;
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currentView = view;
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cliQueue = DispatchQueue::GetThreadQueue();
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bool lastShift = false;
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bool lastCtrl = false;
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while(running && !rendererErrorOccured){
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DispatchQueue::GetThreadQueue()->ProcessQueue();
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Uint32 dt = SDL_GetTicks() - ot;
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view->RunFrame((float)dt / 1000.f);
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ot += dt;
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if(view->WantsToBeClosed() || rendererErrorOccured){
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view->Closing();
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running = false;
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break;
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}
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int modState = GetModState();
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if(modState & (KMOD_CTRL | KMOD_LCTRL | KMOD_RCTRL)){
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if(!lastCtrl){
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view->KeyEvent("Control", true);
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lastCtrl = true;
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}
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}else{
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if(lastCtrl){
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view->KeyEvent("Control", false);
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lastCtrl = false;
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}
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}
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if(modState & (KMOD_SHIFT | KMOD_LSHIFT | KMOD_RSHIFT)){
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if(!lastShift){
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view->KeyEvent("Shift", true);
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lastShift = true;
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}
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}else{
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if(lastShift){
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view->KeyEvent("Shift", false);
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lastShift = false;
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}
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}
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//Fl::check();
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}
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cliQueue = NULL;
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currentView = NULL;
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}catch(const std::exception& ex){
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SPLog("Exiting Client Event Loop due to exception:\n%s",
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ex.what());
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cliQueue = NULL;
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currentView = NULL;
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clientError = ex.what();
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}
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}
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}
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}
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