Tomoaki Kawada
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ebd79c0099
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Change #include style
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
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2016-12-03 18:49:07 +09:00 |
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Tomoaki Kawada
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2eb9e35c65
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Apply clang-format to all non-external source files
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2016-12-03 18:23:47 +09:00 |
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Tomoaki Kawada
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3380a07bfe
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Renderer: latch some config variables
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2016-11-19 23:22:18 +09:00 |
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Tomoaki Kawada
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6a7af96daf
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Refactor setting variables
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2016-11-19 21:27:13 +09:00 |
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VelocityRa
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474b91d77d
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Rename references to 'texture' uniforms
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2016-11-18 15:40:49 +02:00 |
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Tomoaki Kawada
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4047b613f1
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Remove the vertical fog
Improves the AoS 0.75 compatibility.
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2016-11-06 22:15:37 +09:00 |
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Tomoaki Kawada
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89748d6bc6
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Reduced compiler warnings
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2016-07-15 19:40:05 +09:00 |
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yvt
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9c385db792
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Linear rendering pipeline (HDR only)
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2014-04-08 03:36:07 +09:00 |
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yvt
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ea241bf34d
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Fixed arithmetic bug of long sprite renderer which caused many long sprites to fallback to normal sprites
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2013-12-07 17:12:40 +09:00 |
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yvt
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88041f3b33
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Long Sprite
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2013-08-30 21:05:51 +09:00 |
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