1110 Commits

Author SHA1 Message Date
willismonroe
f76bf3356b use std::isnan and std::isinf
This fixes the build for me on Linux
2016-07-01 20:02:07 -07:00
YVT
cadc0b6a57 Merge pull request #389 from Mailaender/patch-1
Fixed FreeDesktop icon and categories definition
2016-04-18 00:40:59 +09:00
Matthias Mailänder
971600123f Add missing trailing ; character 2016-03-25 19:17:46 +01:00
Matthias Mailänder
c335e229e6 Fix FreeDesktop icon and categories definition 2016-03-25 18:32:59 +01:00
YVT
86de4031c6 Merge pull request #388 from swalladge/master
fixed isnan not declared
2016-03-07 16:29:12 +09:00
Samuel Walladge
0ac59fdbae fixed isnan not declared 2016-03-07 09:37:15 +10:30
YVT
355d1f2e82 Merge pull request #384 from Chameleonhider/master
Configure-able player name drawing
2016-03-05 19:59:05 +09:00
YVT
7d9ee6fcfa Merge pull request #386 from VelocityRa/master
Experimental compatibility with VS 2015
2016-03-03 10:54:38 +09:00
Nick Renieris
62aedbb8a3 Revert changes to resource loading 2016-03-01 16:35:36 +02:00
Nick Renieris
328cfab5fd Include libraries for VS 2015 2016-02-25 22:20:10 +02:00
Nick Renieris
0c5fc2c8f0 Merge pull request #2 from VelocityRa/patch-2
Add VS 2015 instructions
2016-02-17 22:21:51 +02:00
Nick Renieris
7589c4e6ce Merge pull request #1 from VelocityRa/patch-1
Fix errors in Visual Studio 2015
2016-02-17 22:21:44 +02:00
Nick Renieris
bce4ac976a Add VS 2015 instructions 2016-02-17 22:16:38 +02:00
Nick Renieris
cc075dcd09 Fix linker error on VS2015 (unresolved symbol) 2016-02-17 22:09:27 +02:00
Nick Renieris
409edad2cb Fix errors in Visual Studio 2015 2016-02-17 21:47:55 +02:00
Chameleonhider
39a7c74fa6 Pressing sprint doesn't stop anymore from using tool / weapon
Pressing sprint key used to prevent using tool/weapon. Now sprint key
must be pressed together with movement keys (while not crouching) to
prevent you from using tool/weapon.
2016-02-11 10:43:55 +02:00
Chameleonhider
83b061fedf Makes local kills on killfeed black
Turns icons of local kills (both for kill and death) black. Black colour
stands out the most. Useful after having disabled center messages.
2016-02-10 20:02:43 +02:00
Chameleonhider
e0d2f0b762 Configure-able center message
Center message takes up too much space on smaller screens (e.g. mine is
800x600), especially on killstreaks or intense CTF servers. So, you can
either disable all center messages ("0"), enable all default ones ("1")
or disable your kill center messages("2").

To make killfeed easier to read it is advised to make local kill icons
be black (stands out the most).
2016-02-10 19:34:09 +02:00
Chameleonhider
1f90d95d09 Revert "Ignore changes in here"
This reverts commit 67453fc32dccf7708f7393ed84774cdd2c17d734.
2016-02-10 18:43:55 +02:00
Chameleonhider
cae574d972 Configure-able player name drawing
Currently, hottracked player names are drawn on top of crosshair
together with distance to them. Center of screen is important region and
thus it should be configure-able.  This allows you to disable drawing
name on the whole or just disable drawing the distance. Also possible to
position the name wherever you want.
2016-02-10 18:35:55 +02:00
Chameleonhider
67453fc32d Ignore changes in here
extern int palette[][] is giving link trouble when building on win7
VS2013 Express.
This change did not fix palette behaviour for scoreboard.
2016-02-10 18:11:23 +02:00
yvt
20404c207d Updated Japanese translation for "Disconnecting..." 2016-01-30 02:34:08 +09:00
yvt
76f20b82b7 Updated Xcode project 2016-01-30 02:33:57 +09:00
YVT
6c8f428c47 Merge pull request #379 from CenturionFox/upstream
Server Disconnect Screen
2016-01-30 02:31:24 +09:00
YVT
77d781a3e9 Merge pull request #381 from yvt/revert-374-issue-373
Revert "#373 Fill weapon clip when ammo is restocked."
2016-01-30 01:08:50 +09:00
YVT
815445c19e Revert "#373 Fill weapon clip when ammo is restocked." 2016-01-30 01:07:10 +09:00
Bridger Maskrey
70f15430cd Server Disconnect Screen
Sources/Client/Client.cpp:
  + Added call to Client::DrawDisconnectScreen() in client destructor

Sources/Client/Client.h:
  + Added new prototype Client::DrawDisconnectScreen()

Sources/Client/Client_Draw.cpp:
  + Added function declaration for Client::DrawDisconnectScreen()
  * New Localization Introduced: "Client":"Disconnecting..."

Resources/de/openspades.po:
  + Added rudimentary German translation for "Client":"Disconnecting..."

Resources/ja/openspades.po:
  + Added rudimentary Japanese translation for "Client":"Disconnecting..."

Resources/ko/openspades.po:
  + Added rudimentary Korean translation for "Client":"Disconnecting..."

Resources/pl_PL/pl_PL:
  + Added rudimentary Polish translation for "Client":"Disconnecting..."

Resources/pot/openspades.pot:
  + Added translation entry for "Client":"Disconnecting..."

Resources/ru/openspades.po:
  + Added rudimentary Russian translation for "Client":"Disconnecting..."
2016-01-09 21:42:44 -05:00
YVT
f457d67b5c Merge pull request #374 from someoneigna/issue-373
#373 Fill weapon clip when ammo is restocked.
2015-12-20 01:31:36 +09:00
Tomoaki Kawada
11cf75b990 Merge pull request #370 from NotAFile/NotAFile-patch-1
Add Fix for "PNG Images are not supported" Errors
2015-12-15 10:30:37 +09:00
Ignacio Alvarez
c3f10e9f11 #373 Fill weapon clip when ammo is restocked. 2015-12-12 20:23:06 -03:00
NotAFile
ec887f8721 Add Fix for "PNG Images are not supported" Errors
Many people were having problems

fixes #259 #363

and some others I may have overlooked
2015-09-13 23:39:00 +02:00
yvt
50abf954aa Modified DoF algorithm (use with r_depthOfField 2) 2015-06-21 15:48:12 +09:00
yvt
665dde5d7d Fixed to compile 2015-06-20 20:40:45 +09:00
yvt
e7ff0a5b36 Renderer: High Quality DoF (/r_depthOfField 2) 2015-06-20 20:12:01 +09:00
yvt
19a327a077 Fixed auto-exposure to work on the certain AMD GPU 2015-06-20 19:55:52 +09:00
yvt
70a1dd4b36 Fixed to compile 2015-06-20 18:52:11 +09:00
yvt
9f3cdbb70f Fixed compile error (::isfinite undefined) 2015-06-20 18:45:18 +09:00
yvt
95488c00d6 Auto-focus speed is now adjustable 2015-06-20 18:44:23 +09:00
yvt
bdbcda9782 Amount of DoF is more flexible 2015-06-20 18:36:29 +09:00
yvt
9d603fe5d9 HDR Renderer: gamma correction 2015-06-20 18:32:30 +09:00
yvt
1ca429ffba Renderer: desaturation is done before applying tone curve to reduce the loss of luminosity of overbright area 2015-06-20 18:32:16 +09:00
yvt
5ed05f711b Auto-exposure (r_hdrAutoExposure; enabled by default) 2015-06-20 18:30:54 +09:00
yvt
f4c4f52254 Adjusted auto-focus 2015-06-20 17:15:01 +09:00
yvt
6b1eff6726 git add map weapon icons 2015-06-20 17:14:05 +09:00
yvt
dbbca6324f Merge branch 'master' of https://github.com/yvt/openspades 2015-06-20 17:10:34 +09:00
yvt
40f8be07c0 Realistic camera focal control mode
Set `cg_manualFocus` to `1` to use it. By default, mouse wheel adjusts the focal length, and pressing mouse wheel button enables auto-focus.
2015-06-20 17:10:26 +09:00
Tomoaki KAWADA
8ce6c9f0cf Merge pull request #367 from prosa100/patch-1
fix readme libalut-dev typo
2015-06-20 03:44:43 +09:00
prosa100
db24c81b99 fix readme libalut-dev typo
was lubalut-dev
2015-06-16 15:02:48 -05:00
Tomoaki KAWADA
dcc614e2f4 Merge pull request #366 from 2mac/master
Fixed Debian dependencies
2015-06-14 04:07:37 +09:00
yvt
359619aa65 Fix ghost bullets #365 2015-06-14 04:05:51 +09:00