willismonroe
f76bf3356b
use std::isnan and std::isinf
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This fixes the build for me on Linux
2016-07-01 20:02:07 -07:00
YVT
cadc0b6a57
Merge pull request #389 from Mailaender/patch-1
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Fixed FreeDesktop icon and categories definition
2016-04-18 00:40:59 +09:00
Matthias Mailänder
971600123f
Add missing trailing ; character
2016-03-25 19:17:46 +01:00
Matthias Mailänder
c335e229e6
Fix FreeDesktop icon and categories definition
2016-03-25 18:32:59 +01:00
YVT
86de4031c6
Merge pull request #388 from swalladge/master
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fixed isnan not declared
2016-03-07 16:29:12 +09:00
Samuel Walladge
0ac59fdbae
fixed isnan not declared
2016-03-07 09:37:15 +10:30
YVT
355d1f2e82
Merge pull request #384 from Chameleonhider/master
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Configure-able player name drawing
2016-03-05 19:59:05 +09:00
YVT
7d9ee6fcfa
Merge pull request #386 from VelocityRa/master
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Experimental compatibility with VS 2015
2016-03-03 10:54:38 +09:00
Nick Renieris
62aedbb8a3
Revert changes to resource loading
2016-03-01 16:35:36 +02:00
Nick Renieris
328cfab5fd
Include libraries for VS 2015
2016-02-25 22:20:10 +02:00
Nick Renieris
0c5fc2c8f0
Merge pull request #2 from VelocityRa/patch-2
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Add VS 2015 instructions
2016-02-17 22:21:51 +02:00
Nick Renieris
7589c4e6ce
Merge pull request #1 from VelocityRa/patch-1
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Fix errors in Visual Studio 2015
2016-02-17 22:21:44 +02:00
Nick Renieris
bce4ac976a
Add VS 2015 instructions
2016-02-17 22:16:38 +02:00
Nick Renieris
cc075dcd09
Fix linker error on VS2015 (unresolved symbol)
2016-02-17 22:09:27 +02:00
Nick Renieris
409edad2cb
Fix errors in Visual Studio 2015
2016-02-17 21:47:55 +02:00
Chameleonhider
39a7c74fa6
Pressing sprint doesn't stop anymore from using tool / weapon
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Pressing sprint key used to prevent using tool/weapon. Now sprint key
must be pressed together with movement keys (while not crouching) to
prevent you from using tool/weapon.
2016-02-11 10:43:55 +02:00
Chameleonhider
83b061fedf
Makes local kills on killfeed black
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Turns icons of local kills (both for kill and death) black. Black colour
stands out the most. Useful after having disabled center messages.
2016-02-10 20:02:43 +02:00
Chameleonhider
e0d2f0b762
Configure-able center message
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Center message takes up too much space on smaller screens (e.g. mine is
800x600), especially on killstreaks or intense CTF servers. So, you can
either disable all center messages ("0"), enable all default ones ("1")
or disable your kill center messages("2").
To make killfeed easier to read it is advised to make local kill icons
be black (stands out the most).
2016-02-10 19:34:09 +02:00
Chameleonhider
1f90d95d09
Revert "Ignore changes in here"
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This reverts commit 67453fc32dccf7708f7393ed84774cdd2c17d734.
2016-02-10 18:43:55 +02:00
Chameleonhider
cae574d972
Configure-able player name drawing
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Currently, hottracked player names are drawn on top of crosshair
together with distance to them. Center of screen is important region and
thus it should be configure-able. This allows you to disable drawing
name on the whole or just disable drawing the distance. Also possible to
position the name wherever you want.
2016-02-10 18:35:55 +02:00
Chameleonhider
67453fc32d
Ignore changes in here
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extern int palette[][] is giving link trouble when building on win7
VS2013 Express.
This change did not fix palette behaviour for scoreboard.
2016-02-10 18:11:23 +02:00
yvt
20404c207d
Updated Japanese translation for "Disconnecting..."
2016-01-30 02:34:08 +09:00
yvt
76f20b82b7
Updated Xcode project
2016-01-30 02:33:57 +09:00
YVT
6c8f428c47
Merge pull request #379 from CenturionFox/upstream
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Server Disconnect Screen
2016-01-30 02:31:24 +09:00
YVT
77d781a3e9
Merge pull request #381 from yvt/revert-374-issue-373
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Revert "#373 Fill weapon clip when ammo is restocked."
2016-01-30 01:08:50 +09:00
YVT
815445c19e
Revert " #373 Fill weapon clip when ammo is restocked."
2016-01-30 01:07:10 +09:00
Bridger Maskrey
70f15430cd
Server Disconnect Screen
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Sources/Client/Client.cpp:
+ Added call to Client::DrawDisconnectScreen() in client destructor
Sources/Client/Client.h:
+ Added new prototype Client::DrawDisconnectScreen()
Sources/Client/Client_Draw.cpp:
+ Added function declaration for Client::DrawDisconnectScreen()
* New Localization Introduced: "Client":"Disconnecting..."
Resources/de/openspades.po:
+ Added rudimentary German translation for "Client":"Disconnecting..."
Resources/ja/openspades.po:
+ Added rudimentary Japanese translation for "Client":"Disconnecting..."
Resources/ko/openspades.po:
+ Added rudimentary Korean translation for "Client":"Disconnecting..."
Resources/pl_PL/pl_PL:
+ Added rudimentary Polish translation for "Client":"Disconnecting..."
Resources/pot/openspades.pot:
+ Added translation entry for "Client":"Disconnecting..."
Resources/ru/openspades.po:
+ Added rudimentary Russian translation for "Client":"Disconnecting..."
2016-01-09 21:42:44 -05:00
YVT
f457d67b5c
Merge pull request #374 from someoneigna/issue-373
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#373 Fill weapon clip when ammo is restocked.
2015-12-20 01:31:36 +09:00
Tomoaki Kawada
11cf75b990
Merge pull request #370 from NotAFile/NotAFile-patch-1
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Add Fix for "PNG Images are not supported" Errors
2015-12-15 10:30:37 +09:00
Ignacio Alvarez
c3f10e9f11
#373 Fill weapon clip when ammo is restocked.
2015-12-12 20:23:06 -03:00
NotAFile
ec887f8721
Add Fix for "PNG Images are not supported" Errors
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Many people were having problems
fixes #259 #363
and some others I may have overlooked
2015-09-13 23:39:00 +02:00
yvt
50abf954aa
Modified DoF algorithm (use with r_depthOfField 2
)
2015-06-21 15:48:12 +09:00
yvt
665dde5d7d
Fixed to compile
2015-06-20 20:40:45 +09:00
yvt
e7ff0a5b36
Renderer: High Quality DoF (/r_depthOfField 2
)
2015-06-20 20:12:01 +09:00
yvt
19a327a077
Fixed auto-exposure to work on the certain AMD GPU
2015-06-20 19:55:52 +09:00
yvt
70a1dd4b36
Fixed to compile
2015-06-20 18:52:11 +09:00
yvt
9f3cdbb70f
Fixed compile error (::isfinite undefined)
2015-06-20 18:45:18 +09:00
yvt
95488c00d6
Auto-focus speed is now adjustable
2015-06-20 18:44:23 +09:00
yvt
bdbcda9782
Amount of DoF is more flexible
2015-06-20 18:36:29 +09:00
yvt
9d603fe5d9
HDR Renderer: gamma correction
2015-06-20 18:32:30 +09:00
yvt
1ca429ffba
Renderer: desaturation is done before applying tone curve to reduce the loss of luminosity of overbright area
2015-06-20 18:32:16 +09:00
yvt
5ed05f711b
Auto-exposure (r_hdrAutoExposure
; enabled by default)
2015-06-20 18:30:54 +09:00
yvt
f4c4f52254
Adjusted auto-focus
2015-06-20 17:15:01 +09:00
yvt
6b1eff6726
git add map weapon icons
2015-06-20 17:14:05 +09:00
yvt
dbbca6324f
Merge branch 'master' of https://github.com/yvt/openspades
2015-06-20 17:10:34 +09:00
yvt
40f8be07c0
Realistic camera focal control mode
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Set `cg_manualFocus` to `1` to use it. By default, mouse wheel adjusts the focal length, and pressing mouse wheel button enables auto-focus.
2015-06-20 17:10:26 +09:00
Tomoaki KAWADA
8ce6c9f0cf
Merge pull request #367 from prosa100/patch-1
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fix readme libalut-dev typo
2015-06-20 03:44:43 +09:00
prosa100
db24c81b99
fix readme libalut-dev typo
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was lubalut-dev
2015-06-16 15:02:48 -05:00
Tomoaki KAWADA
dcc614e2f4
Merge pull request #366 from 2mac/master
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Fixed Debian dependencies
2015-06-14 04:07:37 +09:00
yvt
359619aa65
Fix ghost bullets #365
2015-06-14 04:05:51 +09:00