yvt
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f42e57abdb
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Support Delete key (fixed #194)
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2014-03-14 23:15:33 +09:00 |
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yvt
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e3cfe70ca6
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Support null audio device
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2014-03-13 16:26:46 +09:00 |
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yvt
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8ebc1ffe15
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Fix #190
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2014-03-13 14:01:53 +09:00 |
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yvt
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b1c87560c9
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Software Renderer: Z-buffering bug fixed
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2014-03-13 01:57:29 +09:00 |
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yvt
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fee4b486b6
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#168
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2014-03-13 01:44:58 +09:00 |
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yvt
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7845a35062
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Fix #165
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2014-03-13 01:34:50 +09:00 |
|
yvt
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34fdc0c43b
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Fixed #185
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2014-03-13 01:28:09 +09:00 |
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yvt
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145211d07f
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Cancel build when player dies (Fixed #189)
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2014-03-13 01:19:29 +09:00 |
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yvt
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e89220664a
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Line build is cancelled when the starting point was destroyed (fixed #135)
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2014-03-13 01:15:12 +09:00 |
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yvt
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7561f16952
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Improved usability of block tool
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2014-03-13 01:07:22 +09:00 |
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yvt
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64c48d2123
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Bullet impact effect for hitting surface level blocks
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2014-03-13 00:54:08 +09:00 |
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yvt
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06374c59f9
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Audio library availability is checked, and corresponding options are disabled when unavailable.
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2014-03-13 00:19:17 +09:00 |
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yvt
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25b8a2f53d
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More wade SFXs
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2014-03-12 04:04:07 +09:00 |
|
yvt
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b3491e1a2b
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Water bullet impact
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2014-03-12 03:38:45 +09:00 |
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yvt
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1df0115860
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update text
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2014-03-12 00:12:11 +09:00 |
|
yvt
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4d7522f7e3
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Improved the appearance of fallback fonts
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2014-03-12 00:07:00 +09:00 |
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yvt
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2c85cf1a1b
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BBX is now correctly processed
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2014-03-12 00:06:44 +09:00 |
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yvt
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cbcfa09f8f
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Removed final to compile with GCC 4.8
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2014-03-11 17:12:30 +09:00 |
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yvt
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6317c26ecf
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Software Renderer: Fixed crash in DrawImage
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2014-03-11 04:14:47 +09:00 |
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yvt
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a57213d5d3
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Merge remote-tracking branch 'origin/master'
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2014-03-11 04:09:07 +09:00 |
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yvt
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e060a44a4b
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Restore radial blur
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2014-03-11 03:57:17 +09:00 |
|
yvt
|
ce2fe9ff27
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Vibration on spade hit
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2014-03-11 03:54:01 +09:00 |
|
yvt
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7d95119781
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Reduced maximum number of lines of centered messages
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2014-03-11 03:47:52 +09:00 |
|
yvt
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a553cb1ea4
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Capturing sky color
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2014-03-11 03:46:14 +09:00 |
|
yvt
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cf8d4f3cb0
|
Alerts
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2014-03-11 03:42:04 +09:00 |
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yvt
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eea46be61d
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_TrN is now working
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2014-03-11 03:41:49 +09:00 |
|
yvt
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add25f4fa8
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Fixed a bug that null image might crash DrawImage with some overloads
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2014-03-11 02:29:20 +09:00 |
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yvt
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a94987ffbe
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IRenderer::DrawImage now accepts null image to draw solid color rectangle
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2014-03-11 00:56:12 +09:00 |
|
Marco Schlumpp
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bbf94ec697
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Added myself to the credits.
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2014-03-09 19:25:08 +01:00 |
|
Marco Schlumpp
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87713bf1af
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Added varargs header.
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2014-03-09 19:25:08 +01:00 |
|
Marco Schlumpp
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bd875188f4
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Fixed compilation with GCC/clang on Linux.
They don't like it, when an unique_ptr contains an incomplete type.
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2014-03-09 19:13:21 +01:00 |
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yvt
|
7d9bd134bd
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Fallback font’s format was updated to support negative offset, and BdfToOSFont now supports BBX directive
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2014-03-10 01:19:56 +09:00 |
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yvt
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a600236b76
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Merge branch 'master' of https://github.com/learn-more/openspades into learn-more-master
Conflicts:
Sources/Client/Client.cpp
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2014-03-09 23:16:20 +09:00 |
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learn_more
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d1f4250b10
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fix some windows build issues
Fixes #169 by ignoring the activation key.
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2014-03-09 14:32:45 +01:00 |
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yvt
|
ac51df6179
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CastRay2 returns the furthest voxel coordinate when a ray didn’t hit a block
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2014-03-09 22:28:38 +09:00 |
|
yvt
|
2599d14900
|
Refactor
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2014-03-09 21:43:38 +09:00 |
|
yvt
|
b5c8b9e726
|
Fixed crash with software renderer
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2014-03-09 02:44:08 +09:00 |
|
yvt
|
b568d7485b
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Fixed a bug that Handle<T> cannot return nullptr
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2014-03-09 02:20:59 +09:00 |
|
yvt
|
be4a9952ce
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Added hit detection debugger
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2014-03-09 01:03:38 +09:00 |
|
yvt
|
81a8efca5e
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Software Renderer: Z-buffered debug lines
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2014-03-09 00:34:44 +09:00 |
|
yvt
|
442ebb67a8
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Software Renderer: don’t rebuild RLE map when the same map was set with SetGameMap
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2014-03-09 00:16:47 +09:00 |
|
yvt
|
4d1d7f9fa1
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Software Renderer: limit rendering resolution instead of raising error
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2014-03-09 00:15:45 +09:00 |
|
yvt
|
ed35c6533c
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Support multiple GameMapListeners for one GameMap
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2014-03-09 00:13:37 +09:00 |
|
yvt
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11ce8f027d
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Added user-defined constructors to Vector2, Vector3, Vector4, IntVector3, Matrix4 whilst keeping them POD by using defaulted constructors
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2014-03-08 20:48:09 +09:00 |
|
yvt
|
77fccf390a
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Merge pull request #151 from noway421/patch-1
Realy fixed spectator mouse now
|
2014-03-08 15:42:31 +09:00 |
|
yvt
|
3003e83fcb
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Fixed serious bug that switching players in spectating mode might cause program to enter an infinite loop
|
2014-03-08 04:24:27 +09:00 |
|
yvt
|
e63379bbdd
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Player cannot use tools soon after sprinting
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2014-03-08 02:18:34 +09:00 |
|
yvt
|
8160bb40f4
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Fixed #121 (changed block damage of 0.75 SMG)
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2014-03-08 01:32:39 +09:00 |
|
yvt
|
6f1c3ca8de
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Fixed #138 (set cg_reduceSmoke to 1)
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2014-03-08 01:25:16 +09:00 |
|
yvt
|
306397a82a
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Fixed #153
|
2014-03-08 00:58:44 +09:00 |
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