yvt
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bc08e23d80
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Replace raw pointers in IGLShadowMapRenderer etc. with references
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2019-07-26 22:42:04 +09:00 |
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yvt
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60fd3191c5
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Remove Handle::operator T*() , discouraging conversion to raw pointers
It was replaced by `Handle::GetPointerOrNull()`. Every use of
`GetPointerOrNull` should be reviewed. Some of them were already removed.
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2019-07-20 15:47:42 +09:00 |
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yvt
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c7fb662f77
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Remove dead code
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2018-12-31 21:35:37 +09:00 |
|
yvt
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844bf5e587
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GLProfiler: average results over multiple frames
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2017-01-08 04:15:59 +09:00 |
|
Tomoaki Kawada
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ebd79c0099
|
Change #include style
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
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2016-12-03 18:49:07 +09:00 |
|
Tomoaki Kawada
|
2eb9e35c65
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Apply clang-format to all non-external source files
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2016-12-03 18:23:47 +09:00 |
|
Tomoaki Kawada
|
3380a07bfe
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Renderer: latch some config variables
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2016-11-19 23:22:18 +09:00 |
|
Tomoaki Kawada
|
6a7af96daf
|
Refactor setting variables
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2016-11-19 21:27:13 +09:00 |
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learn_more
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d41b91631f
|
fix a shitton of warnings
|
2013-09-20 23:03:32 +02:00 |
|
yvt
|
8824b16c5c
|
Improved sparse shadow maps efficiency
|
2013-09-12 17:18:15 +09:00 |
|
yvt
|
15cbe06451
|
Sparse Shadow Maps
|
2013-09-11 13:50:18 +09:00 |
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