David Carlier
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4864f07937
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Reducing some compilation warnings.
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2017-11-18 21:15:07 +00:00 |
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yvt
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7d0d8e3704
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Create Weapon instances based on the current GameProperties, not a cvar
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2017-09-11 20:59:39 +09:00 |
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yvt
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1743c2c764
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Update recoil/spread amount to match measured values
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2017-02-25 23:08:36 +09:00 |
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yvt
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27d9320476
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More accurate weapon firing interval control
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2017-01-26 16:27:49 +09:00 |
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yvt
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0389540cd0
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Fix #378
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2017-01-08 18:02:21 +09:00 |
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Tomoaki Kawada
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ebd79c0099
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Change #include style
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
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2016-12-03 18:49:07 +09:00 |
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Tomoaki Kawada
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2eb9e35c65
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Apply clang-format to all non-external source files
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2016-12-03 18:23:47 +09:00 |
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Tomoaki Kawada
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6a7af96daf
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Refactor setting variables
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2016-11-19 21:27:13 +09:00 |
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Tomoaki Kawada
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866267daad
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More recoils
Improves the AoS 0.75 compatibility.
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2016-11-06 23:09:16 +09:00 |
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YVT
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815445c19e
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Revert "#373 Fill weapon clip when ammo is restocked."
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2016-01-30 01:07:10 +09:00 |
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Ignacio Alvarez
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c3f10e9f11
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#373 Fill weapon clip when ammo is restocked.
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2015-12-12 20:23:06 -03:00 |
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yvt
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8160bb40f4
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Fixed #121 (changed block damage of 0.75 SMG)
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2014-03-08 01:32:39 +09:00 |
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yvt
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db88ee4703
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Fixed some little bugs (thanks to Clang static analyzer)
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2014-02-25 19:35:37 +09:00 |
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yvt
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30dbb862c6
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Added copyright header of pysnip
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2013-09-05 00:52:03 +09:00 |
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yvt
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7a9d9fdfc0
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When a server didn't return WeaponReload packet, sets weapon's ammo count by client
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2013-09-03 00:28:39 +09:00 |
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yvt
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e657a4c55f
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Fixed reload related bug
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2013-09-02 16:46:50 +09:00 |
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yvt
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9f9280f149
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Shotgun now uses the shell count sent by server while reloading
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2013-09-02 15:08:45 +09:00 |
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yvt
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dfa1089a9c
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Shotgun no longer reloads beyond clip size
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2013-09-02 14:50:10 +09:00 |
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yvt
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ba70c3939f
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Fixed bug that reload doesn't complete when player switched tools while reloading
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2013-08-31 15:01:51 +09:00 |
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yvt
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e9f4660579
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now uses ammo/stock value that server sends
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2013-08-31 02:50:51 +09:00 |
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yvt
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f0d34ef494
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added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
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yvt
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2deaf3ffa6
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using cvar cg_protocolVersion instead of global variable protoVersion
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2013-08-27 16:10:25 +09:00 |
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Ben Russell (300178622)
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9e8395a3f0
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0.76 protocol support + this SHOULD compile properly for distros which don't have static fltk libs
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2013-08-27 12:07:20 +12:00 |
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yvt
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9e465a01cf
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Corrected some physics
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2013-08-25 19:35:46 +09:00 |
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yvt
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f4683d820d
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* Added player's hands in local view
* Added reload animation
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2013-08-21 00:28:57 +09:00 |
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yvt
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931be8cf09
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From pre-0.0.3 source code
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2013-08-18 16:18:06 +09:00 |
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