193 Commits

Author SHA1 Message Date
yvt
5578063ab8 Added ricochet 2013-11-19 22:29:39 +09:00
yvt
d1533f6181 Improved corpse’s stability, and added corpse debug mode 2013-11-18 22:48:47 +09:00
yvt
6da12916e4 Spectator is no longer allowed to fly beyond map boundaries 2013-11-18 20:02:12 +09:00
yvt
fdf0af253f release mouse button before auto-switching tools 2013-11-18 19:55:27 +09:00
learn_more
50d30c1311 Merge branch 'master' of https://github.com/yvt/openspades 2013-11-17 22:01:08 +01:00
yvt
9359f355a4 Abort the loading by hitting the escape key 2013-11-17 21:51:45 +09:00
yvt
e4b83484db Fixed #93. 2013-11-17 00:26:05 +09:00
yvt
4a26ee6af4 Lens flare support for dynamic lights 2013-11-16 23:30:54 +09:00
learn_more
986a53bec8 fix refcounted object
cleanup headers usage (don't include everything in base classes, just include what's needed in .cpp)
2013-11-16 01:34:37 +01:00
learn_more
3924a43625 limbo menu responds to 1,2,3 2013-11-11 00:51:13 +01:00
learn_more
2a24e662cd helper function for weapon scripts (less duplicate code)
cleanup some register code
angelscript exceptions have a stacktrace now
optimize some networking code (only create packet when a packet is gonna be sent, instead of every frame
2013-11-03 17:13:49 +01:00
learn_more
e10feba5b0 Killfeed with images (placeholders for now) 2013-11-03 00:52:54 +01:00
learn_more
b5c690a6c5 add localhost quickconnect buttons
add version selection next to server url
2013-11-03 00:33:59 +01:00
learn_more
52b98a5598 Cleanup text drawing (has one generic DrawShadow function that draws text with a shadow, instead of duplicating it everywhere in the code
use the new DrawShadow function, in CenterMessageView, Client, and TCProgressView
add mingw .exe icon (untested, could use confirmation that it works)
2013-11-02 19:00:50 +01:00
yvt
57281c6a5e Desaturate effect 2013-11-01 00:55:19 +09:00
yvt
d0e16b29e6 Data rearrangement, and new stuffs 2013-11-01 00:38:42 +09:00
learn_more
f0efd4845f also centerprint who killed you 2013-10-19 02:14:54 +02:00
learn_more
f9580bc94a remove obsolete function 2013-10-19 02:09:04 +02:00
learn_more
2dbfff4e0d highlight hottracked bounding box 2013-10-19 02:00:42 +02:00
yvt
75f1950cfd Merge branch 'master' of https://github.com/yvt/openspades 2013-10-07 20:19:31 +09:00
yvt
b9226ec964 Sound update 2013-10-07 20:19:11 +09:00
learn_more
c196350cc4 Merge branch 'master' of https://github.com/yvt/openspades into develop
more warnings
2013-09-20 23:11:12 +02:00
learn_more
d41b91631f fix a shitton of warnings 2013-09-20 23:03:32 +02:00
yvt
9da577a491 The very first scripting functionality for modding 2013-09-21 04:17:34 +09:00
yvt
dab2476020 Adjust post filter, and disabled vignette effect 2013-09-17 19:03:28 +09:00
learn_more
4b43f5ce65 Suppress useless warnings, fix the build on linux 2013-09-14 20:00:30 -07:00
learn_more
64a5389e99 Merge branch 'master' of https://github.com/yvt/openspades 2013-09-15 04:19:43 +02:00
learn_more
822ab0cb53 create ServerAddress, holder / generic functions for ip addresses 2013-09-15 04:19:34 +02:00
yvt
5164c29e0a Disabled debug code 2013-09-15 02:40:47 +09:00
yvt
17e285e4a7 Tuned hurt effect 2013-09-15 01:01:07 +09:00
learn_more
310c97f808 Merge branch 'master' of https://github.com/yvt/openspades 2013-09-14 17:51:17 +02:00
yvt
5437eb3eba AudioDevice is exported to script 2013-09-14 17:26:43 +09:00
learn_more
244a4d3b01 Merge branch 'master' of https://github.com/yvt/openspades 2013-09-14 07:13:03 +02:00
learn_more
c02418b2b1 bugfix in netclient (was reserve instead of resize)
confirmation if you want to close the game
2013-09-14 07:11:40 +02:00
yvt
13692657e1 Merge and some refactor (ref-counting some objects) 2013-09-14 13:28:19 +09:00
yvt
d70b65495e Fixed a bug that the screen becomes red 2013-09-13 02:38:09 +09:00
yvt
e262eb35b4 Updated corpse behavior (correct initial velocity, and more damp in water) 2013-09-13 00:32:07 +09:00
yvt
1534193efc Modified hurt effect, and disabled a debug code 2013-09-13 00:15:13 +09:00
yvt
c54b0a63dd Blur vignette fix 2013-09-12 23:41:07 +09:00
yvt
428fe5a769 Fixed bug in screen shot feature 2013-09-12 23:30:03 +09:00
yvt
ece9e1aac8 Updated hurt effect 2013-09-12 23:26:08 +09:00
yvt
116352235c DoF bug fix 2013-09-12 16:09:17 +09:00
yvt
f4b4bc3802 Depth of field and crash fixes 2013-09-12 14:39:42 +09:00
yvt
27a08f8d9f Hold aiming 2013-09-09 17:53:52 +09:00
yvt
adc33abd67 Aspect ratio is now correct while aiming down the sight 2013-09-08 19:06:39 +09:00
yvt
3339cad74f cg_debugAim is added and can be used to visualize the spread of a weapon 2013-09-08 02:58:55 +09:00
yvt
a64dea48c7 Field of view is now customisable 2013-09-07 21:26:06 +09:00
yvt
bfc2dfaf90 Local player no longer bleeds 2013-09-07 20:31:19 +09:00
yvt
e8a436da0a Slow movement and bobbing of view weapon 2013-09-07 03:53:11 +09:00
yvt
8dd5eee8ee Character's legs now move when he's strafing 2013-09-07 03:30:49 +09:00