yvt
5578063ab8
Added ricochet
2013-11-19 22:29:39 +09:00
yvt
d1533f6181
Improved corpse’s stability, and added corpse debug mode
2013-11-18 22:48:47 +09:00
yvt
6da12916e4
Spectator is no longer allowed to fly beyond map boundaries
2013-11-18 20:02:12 +09:00
yvt
fdf0af253f
release mouse button before auto-switching tools
2013-11-18 19:55:27 +09:00
learn_more
50d30c1311
Merge branch 'master' of https://github.com/yvt/openspades
2013-11-17 22:01:08 +01:00
yvt
9359f355a4
Abort the loading by hitting the escape key
2013-11-17 21:51:45 +09:00
yvt
e4b83484db
Fixed #93 .
2013-11-17 00:26:05 +09:00
yvt
4a26ee6af4
Lens flare support for dynamic lights
2013-11-16 23:30:54 +09:00
learn_more
986a53bec8
fix refcounted object
...
cleanup headers usage (don't include everything in base classes, just include what's needed in .cpp)
2013-11-16 01:34:37 +01:00
learn_more
3924a43625
limbo menu responds to 1,2,3
2013-11-11 00:51:13 +01:00
learn_more
2a24e662cd
helper function for weapon scripts (less duplicate code)
...
cleanup some register code
angelscript exceptions have a stacktrace now
optimize some networking code (only create packet when a packet is gonna be sent, instead of every frame
2013-11-03 17:13:49 +01:00
learn_more
e10feba5b0
Killfeed with images (placeholders for now)
2013-11-03 00:52:54 +01:00
learn_more
b5c690a6c5
add localhost quickconnect buttons
...
add version selection next to server url
2013-11-03 00:33:59 +01:00
learn_more
52b98a5598
Cleanup text drawing (has one generic DrawShadow function that draws text with a shadow, instead of duplicating it everywhere in the code
...
use the new DrawShadow function, in CenterMessageView, Client, and TCProgressView
add mingw .exe icon (untested, could use confirmation that it works)
2013-11-02 19:00:50 +01:00
yvt
57281c6a5e
Desaturate effect
2013-11-01 00:55:19 +09:00
yvt
d0e16b29e6
Data rearrangement, and new stuffs
2013-11-01 00:38:42 +09:00
learn_more
f0efd4845f
also centerprint who killed you
2013-10-19 02:14:54 +02:00
learn_more
f9580bc94a
remove obsolete function
2013-10-19 02:09:04 +02:00
learn_more
2dbfff4e0d
highlight hottracked bounding box
2013-10-19 02:00:42 +02:00
yvt
75f1950cfd
Merge branch 'master' of https://github.com/yvt/openspades
2013-10-07 20:19:31 +09:00
yvt
b9226ec964
Sound update
2013-10-07 20:19:11 +09:00
learn_more
c196350cc4
Merge branch 'master' of https://github.com/yvt/openspades into develop
...
more warnings
2013-09-20 23:11:12 +02:00
learn_more
d41b91631f
fix a shitton of warnings
2013-09-20 23:03:32 +02:00
yvt
9da577a491
The very first scripting functionality for modding
2013-09-21 04:17:34 +09:00
yvt
dab2476020
Adjust post filter, and disabled vignette effect
2013-09-17 19:03:28 +09:00
learn_more
4b43f5ce65
Suppress useless warnings, fix the build on linux
2013-09-14 20:00:30 -07:00
learn_more
64a5389e99
Merge branch 'master' of https://github.com/yvt/openspades
2013-09-15 04:19:43 +02:00
learn_more
822ab0cb53
create ServerAddress, holder / generic functions for ip addresses
2013-09-15 04:19:34 +02:00
yvt
5164c29e0a
Disabled debug code
2013-09-15 02:40:47 +09:00
yvt
17e285e4a7
Tuned hurt effect
2013-09-15 01:01:07 +09:00
learn_more
310c97f808
Merge branch 'master' of https://github.com/yvt/openspades
2013-09-14 17:51:17 +02:00
yvt
5437eb3eba
AudioDevice is exported to script
2013-09-14 17:26:43 +09:00
learn_more
244a4d3b01
Merge branch 'master' of https://github.com/yvt/openspades
2013-09-14 07:13:03 +02:00
learn_more
c02418b2b1
bugfix in netclient (was reserve instead of resize)
...
confirmation if you want to close the game
2013-09-14 07:11:40 +02:00
yvt
13692657e1
Merge and some refactor (ref-counting some objects)
2013-09-14 13:28:19 +09:00
yvt
d70b65495e
Fixed a bug that the screen becomes red
2013-09-13 02:38:09 +09:00
yvt
e262eb35b4
Updated corpse behavior (correct initial velocity, and more damp in water)
2013-09-13 00:32:07 +09:00
yvt
1534193efc
Modified hurt effect, and disabled a debug code
2013-09-13 00:15:13 +09:00
yvt
c54b0a63dd
Blur vignette fix
2013-09-12 23:41:07 +09:00
yvt
428fe5a769
Fixed bug in screen shot feature
2013-09-12 23:30:03 +09:00
yvt
ece9e1aac8
Updated hurt effect
2013-09-12 23:26:08 +09:00
yvt
116352235c
DoF bug fix
2013-09-12 16:09:17 +09:00
yvt
f4b4bc3802
Depth of field and crash fixes
2013-09-12 14:39:42 +09:00
yvt
27a08f8d9f
Hold aiming
2013-09-09 17:53:52 +09:00
yvt
adc33abd67
Aspect ratio is now correct while aiming down the sight
2013-09-08 19:06:39 +09:00
yvt
3339cad74f
cg_debugAim is added and can be used to visualize the spread of a weapon
2013-09-08 02:58:55 +09:00
yvt
a64dea48c7
Field of view is now customisable
2013-09-07 21:26:06 +09:00
yvt
bfc2dfaf90
Local player no longer bleeds
2013-09-07 20:31:19 +09:00
yvt
e8a436da0a
Slow movement and bobbing of view weapon
2013-09-07 03:53:11 +09:00
yvt
8dd5eee8ee
Character's legs now move when he's strafing
2013-09-07 03:30:49 +09:00