yvt
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6cc38e07b5
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Fixed a bug that respawned players moves quickly for a moment
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2013-09-13 03:40:19 +09:00 |
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yvt
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d70b65495e
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Fixed a bug that the screen becomes red
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2013-09-13 02:38:09 +09:00 |
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yvt
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521a9d96b0
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-09-13 01:33:57 +09:00 |
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yvt
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e377355d2b
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Corpse: angular momentum conservation
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2013-09-13 01:33:51 +09:00 |
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yvt
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3e60e1b846
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Update corpse behavior
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2013-09-13 00:46:59 +09:00 |
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yvt
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e262eb35b4
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Updated corpse behavior (correct initial velocity, and more damp in water)
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2013-09-13 00:32:07 +09:00 |
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yvt
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1534193efc
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Modified hurt effect, and disabled a debug code
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2013-09-13 00:15:13 +09:00 |
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yvt
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c54b0a63dd
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Blur vignette fix
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2013-09-12 23:41:07 +09:00 |
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yvt
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428fe5a769
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Fixed bug in screen shot feature
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2013-09-12 23:30:03 +09:00 |
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yvt
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ece9e1aac8
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Updated hurt effect
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2013-09-12 23:26:08 +09:00 |
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yvt
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116352235c
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DoF bug fix
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2013-09-12 16:09:17 +09:00 |
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yvt
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f4b4bc3802
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Depth of field and crash fixes
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2013-09-12 14:39:42 +09:00 |
|
yvt
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27a08f8d9f
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Hold aiming
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2013-09-09 17:53:52 +09:00 |
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yvt
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49ac82ffbd
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Waterlevel blocks now use the same color as the groundlevel blocks
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2013-09-09 17:49:53 +09:00 |
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yvt
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adc33abd67
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Aspect ratio is now correct while aiming down the sight
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2013-09-08 19:06:39 +09:00 |
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yvt
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3339cad74f
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cg_debugAim is added and can be used to visualize the spread of a weapon
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2013-09-08 02:58:55 +09:00 |
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yvt
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a64dea48c7
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Field of view is now customisable
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2013-09-07 21:26:06 +09:00 |
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yvt
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36c70c0cda
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Fixed a bug that caused crash with cg_smp
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2013-09-07 20:47:07 +09:00 |
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yvt
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bfc2dfaf90
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Local player no longer bleeds
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2013-09-07 20:31:19 +09:00 |
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yvt
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e8a436da0a
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Slow movement and bobbing of view weapon
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2013-09-07 03:53:11 +09:00 |
|
yvt
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8dd5eee8ee
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Character's legs now move when he's strafing
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2013-09-07 03:30:49 +09:00 |
|
yvt
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29374bf680
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Merge branch 'master' into newwater
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2013-09-06 18:23:54 +09:00 |
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yvt
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378d29b3d9
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Place blocks by holding LMB
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2013-09-06 12:42:11 +09:00 |
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yvt
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776bafe1d8
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Preload and performance improvement
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2013-09-06 11:44:36 +09:00 |
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yvt
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0ae54bc981
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Merge branch 'master' into newwater
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2013-09-06 02:03:34 +09:00 |
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yvt
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30dbb862c6
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Added copyright header of pysnip
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2013-09-05 00:52:03 +09:00 |
|
yvt
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ec78531c56
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work-around for water refraction problem
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2013-09-04 23:48:43 +09:00 |
|
yvt
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83cefd36ab
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Fixed bug due to operator precedence
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2013-09-04 11:03:04 +09:00 |
|
yvt
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24e868b103
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Bug fix
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2013-09-04 10:00:02 +09:00 |
|
yvt
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d1761ed1a2
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No longer sends position update if you are a spectator
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2013-09-04 04:55:48 +09:00 |
|
yvt
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4b76173579
|
smoother loading -> connection transition
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2013-09-04 04:03:03 +09:00 |
|
yvt
|
0ec3d74d31
|
Updated WorldUpdate handler
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2013-09-03 01:42:10 +09:00 |
|
yvt
|
ccd71bbfb0
|
Velocity is updated when NetClient receives WorldUpdate
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2013-09-03 01:24:03 +09:00 |
|
yvt
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7a9d9fdfc0
|
When a server didn't return WeaponReload packet, sets weapon's ammo count by client
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2013-09-03 00:28:39 +09:00 |
|
yvt
|
4129eb290b
|
* Delayed initialisation of a renderer
* Splash screen
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2013-09-02 23:09:13 +09:00 |
|
yvt
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c13ebe66fc
|
Work-around for reload-related protocol issue
|
2013-09-02 17:36:08 +09:00 |
|
yvt
|
e657a4c55f
|
Fixed reload related bug
|
2013-09-02 16:46:50 +09:00 |
|
yvt
|
f9ba6406f2
|
Protocol version is now written to system log
|
2013-09-02 16:26:40 +09:00 |
|
yvt
|
c0be1e9038
|
Fixed a bug that shotgun sometimes ceases to fire
|
2013-09-02 15:15:40 +09:00 |
|
yvt
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9f9280f149
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Shotgun now uses the shell count sent by server while reloading
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2013-09-02 15:08:45 +09:00 |
|
yvt
|
dfa1089a9c
|
Shotgun no longer reloads beyond clip size
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2013-09-02 14:50:10 +09:00 |
|
yvt
|
088474952f
|
Shows other player's disconnection/joining a team
|
2013-09-02 00:42:45 +09:00 |
|
yvt
|
ef2193de90
|
Faster dig (the same speed as the original AoS 0.75)
|
2013-09-01 16:15:20 +09:00 |
|
yvt
|
2ebb66f099
|
Easier to place block under the feet
|
2013-09-01 16:06:54 +09:00 |
|
yvt
|
ab903f285c
|
* Spade/block's reach fixed
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2013-09-01 14:33:37 +09:00 |
|
learn_more
|
5ebdc85911
|
Merge branch 'master' of https://github.com/yvt/openspades
|
2013-08-31 12:20:45 +02:00 |
|
yvt
|
4431ac0a4f
|
Fixed reload-related bugs
|
2013-08-31 15:10:20 +09:00 |
|
yvt
|
ba70c3939f
|
Fixed bug that reload doesn't complete when player switched tools while reloading
|
2013-08-31 15:01:51 +09:00 |
|
yvt
|
d7fb4456e9
|
Separated "raising" sounds for every tools
|
2013-08-31 14:54:12 +09:00 |
|
yvt
|
55dd4a259f
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Player no longer can place a block that overlaps with itself
|
2013-08-31 13:17:35 +09:00 |
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