83 Commits

Author SHA1 Message Date
yvt
a64dea48c7 Field of view is now customisable 2013-09-07 21:26:06 +09:00
yvt
36c70c0cda Fixed a bug that caused crash with cg_smp 2013-09-07 20:47:07 +09:00
yvt
bfc2dfaf90 Local player no longer bleeds 2013-09-07 20:31:19 +09:00
yvt
e8a436da0a Slow movement and bobbing of view weapon 2013-09-07 03:53:11 +09:00
yvt
8dd5eee8ee Character's legs now move when he's strafing 2013-09-07 03:30:49 +09:00
yvt
29374bf680 Merge branch 'master' into newwater 2013-09-06 18:23:54 +09:00
yvt
378d29b3d9 Place blocks by holding LMB 2013-09-06 12:42:11 +09:00
yvt
776bafe1d8 Preload and performance improvement 2013-09-06 11:44:36 +09:00
yvt
0ae54bc981 Merge branch 'master' into newwater 2013-09-06 02:03:34 +09:00
yvt
30dbb862c6 Added copyright header of pysnip 2013-09-05 00:52:03 +09:00
yvt
ec78531c56 work-around for water refraction problem 2013-09-04 23:48:43 +09:00
yvt
83cefd36ab Fixed bug due to operator precedence 2013-09-04 11:03:04 +09:00
yvt
24e868b103 Bug fix 2013-09-04 10:00:02 +09:00
yvt
d1761ed1a2 No longer sends position update if you are a spectator 2013-09-04 04:55:48 +09:00
yvt
4b76173579 smoother loading -> connection transition 2013-09-04 04:03:03 +09:00
yvt
0ec3d74d31 Updated WorldUpdate handler 2013-09-03 01:42:10 +09:00
yvt
ccd71bbfb0 Velocity is updated when NetClient receives WorldUpdate 2013-09-03 01:24:03 +09:00
yvt
7a9d9fdfc0 When a server didn't return WeaponReload packet, sets weapon's ammo count by client 2013-09-03 00:28:39 +09:00
yvt
4129eb290b * Delayed initialisation of a renderer
* Splash screen
2013-09-02 23:09:13 +09:00
yvt
c13ebe66fc Work-around for reload-related protocol issue 2013-09-02 17:36:08 +09:00
yvt
e657a4c55f Fixed reload related bug 2013-09-02 16:46:50 +09:00
yvt
f9ba6406f2 Protocol version is now written to system log 2013-09-02 16:26:40 +09:00
yvt
c0be1e9038 Fixed a bug that shotgun sometimes ceases to fire 2013-09-02 15:15:40 +09:00
yvt
9f9280f149 Shotgun now uses the shell count sent by server while reloading 2013-09-02 15:08:45 +09:00
yvt
dfa1089a9c Shotgun no longer reloads beyond clip size 2013-09-02 14:50:10 +09:00
yvt
088474952f Shows other player's disconnection/joining a team 2013-09-02 00:42:45 +09:00
yvt
ef2193de90 Faster dig (the same speed as the original AoS 0.75) 2013-09-01 16:15:20 +09:00
yvt
2ebb66f099 Easier to place block under the feet 2013-09-01 16:06:54 +09:00
yvt
ab903f285c * Spade/block's reach fixed 2013-09-01 14:33:37 +09:00
learn_more
5ebdc85911 Merge branch 'master' of https://github.com/yvt/openspades 2013-08-31 12:20:45 +02:00
yvt
4431ac0a4f Fixed reload-related bugs 2013-08-31 15:10:20 +09:00
yvt
ba70c3939f Fixed bug that reload doesn't complete when player switched tools while reloading 2013-08-31 15:01:51 +09:00
yvt
d7fb4456e9 Separated "raising" sounds for every tools 2013-08-31 14:54:12 +09:00
yvt
55dd4a259f Player no longer can place a block that overlaps with itself 2013-08-31 13:17:35 +09:00
yvt
55677ea014 Now sends InputData and WeaponInput only when there are changes 2013-08-31 12:53:44 +09:00
yvt
79cc24f39c Ammo count is now shown correctly on some servers where magazine size is larger than default
(actually this doesn't look for now, but at least it shows the correct value)
2013-08-31 11:19:49 +09:00
learn_more
61f27c2546 always initialize int :( 2013-08-30 23:56:48 +02:00
yvt
768ebe79cd head hit-box fixed 2013-08-31 03:33:25 +09:00
yvt
e9f4660579 now uses ammo/stock value that server sends 2013-08-31 02:50:51 +09:00
yvt
3844e9c753 Fixed usage of blocks when building a line of blocks 2013-08-31 01:20:20 +09:00
yvt
974c435b51 * Delayed tool switching
* Automatic tool switching when player have no ammo/blocks/grenades
2013-08-31 01:12:45 +09:00
yvt
999d1e774b local player's tracer made invisible 2013-08-30 22:51:42 +09:00
yvt
8b6d2e4653 fixed field of view to match AoS 0.75 2013-08-30 22:51:05 +09:00
yvt
b062400267 changed spade to block damage 2013-08-30 22:34:50 +09:00
yvt
2ddc4bde8c added tracer 2013-08-30 22:23:05 +09:00
yvt
88041f3b33 Long Sprite 2013-08-30 21:05:51 +09:00
yvt
ff41cd04ba Changed default value for cg_zoomedMouseSensScale 2013-08-30 01:33:17 +09:00
yvt
fbb7f12256 Fixed a problem that user cannot connect to some servers 2013-08-30 00:49:31 +09:00
yvt
47b14c0f2a sprint animation in water 2013-08-30 00:19:06 +09:00
yvt
bd1bbb0793 mouse sensitivity scaling used when aiming 2013-08-29 23:59:28 +09:00