266 Commits

Author SHA1 Message Date
yvt
f4b4bc3802 Depth of field and crash fixes 2013-09-12 14:39:42 +09:00
yvt
b1439c28ff Number of channels specification for texture internal format 2013-09-12 12:04:36 +09:00
yvt
4eeb27d806 ScriptManager is added. Some of math/utility functions and structures were added to the script engine. 2013-09-12 02:10:44 +09:00
yvt
8de41bc78e Official "pak" files are now always loaded first 2013-09-11 19:46:08 +09:00
yvt
28080a871c Added AngelScript 2013-09-10 02:01:11 +09:00
yvt
b05312d01f r_occlusionQuery can be used to disable occlusion culling, which stalls GPU on some Apple's GeForce drivers 2013-09-08 16:44:50 +09:00
yvt
65d5c83939 typo (glEndQueryARb -> glEndQueryARB) 2013-09-07 22:11:01 +09:00
yvt
ba84650d74 Merge branch 'master' into newwater 2013-09-07 02:08:02 +09:00
yvt
10cecb06db Reflected image is not rendered if water surface is occlusion culled 2013-09-07 01:36:53 +09:00
yvt
747eb7f999 Updated credits 2013-09-06 20:09:03 +09:00
yvt
76c68ba1b1 Occlusion query support of IGLDevice 2013-09-06 20:05:19 +09:00
yvt
29374bf680 Merge branch 'master' into newwater 2013-09-06 18:23:54 +09:00
yvt
6c678189d8 Removed preference default value inconsistency 2013-09-06 10:48:32 +09:00
yvt
3a8fdbba1b Credits 2013-09-06 04:37:27 +09:00
yvt
b15bc8ceb4 Reflective water 2013-09-04 22:11:39 +09:00
yvt
55ba522445 Added color correction (tone mapping) 2013-09-04 15:26:38 +09:00
yvt
06d7595715 Physically modelled lighting for map rendering 2013-09-04 15:00:04 +09:00
yvt
4fa96565ac Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8). 2013-09-04 03:44:38 +09:00
yvt
1ef14c06ac Fixed r_water default value conflict ion 2013-09-03 22:21:28 +09:00
yvt
5ef406bb58 Dynamic light is enabled whatever Direct Lighting is set to 2013-09-03 01:26:01 +09:00
yvt
f559e0ed00 Enabled depth buffer for default framebuffer (work-around for some video drivers' bug) 2013-09-03 00:03:43 +09:00
yvt
7eba253abd * Texture Anisotropy
* Water 2
2013-09-02 19:35:14 +09:00
yvt
e9c010ce82 Disabled "reconnect without exiting" because it might cause a crash 2013-09-02 02:34:52 +09:00
yvt
d1f46bd67e Improved error display 2013-09-02 01:19:14 +09:00
yvt
0210c0292f Added GL_MAX_TEXTURE_SIZE/GL_MAX_3D_TEXTURE_SIZE check 2013-09-01 23:15:37 +09:00
yvt
3064de052a Better system report
* Max texture size is logged
 * Some of non-required extensions are shown
2013-09-01 17:47:16 +09:00
yvt
0ac8985c62 GL_ARB_texture_non_power_of_two support is checked 2013-09-01 17:36:17 +09:00
learn_more
f55e42864a Sorting by clicking on the headers
draw headers in a different font.
prevent servers from custom formatting
remember sorting order
remember filter
2013-09-01 00:35:56 +02:00
learn_more
5b7a8e6819 Define settings at one place, others follow 2013-09-01 00:34:41 +02:00
learn_more
90096ae727 set correct protocol version based on selected server 2013-08-31 19:57:36 +02:00
learn_more
4bd644050c resolve naming collisons 2013-08-31 19:29:58 +02:00
learn_more
e69d50ee08 Add a serverbrowser using the listing from http://services.buildandshoot.com/serverlist.json
curl is used to download the listing, JsonCpp is used for the parsing.
2013-08-31 18:06:46 +02:00
learn_more
ea24d79332 cleanup, add default binary dif + win32 copy action 2013-08-30 23:58:56 +02:00
learn_more
62f49e620f Merge branch 'master' of https://github.com/yvt/openspades 2013-08-30 18:47:36 +02:00
yvt
f62dc373be GL_EXT_framebuffer_blit is no longer required 2013-08-29 23:54:23 +09:00
yvt
bcf048956c * using OpenGL sRGB extensions correctly
* changed version number
2013-08-29 23:30:10 +09:00
yvt
f0d34ef494 added GPLv3 header 2013-08-29 11:45:22 +09:00
learn_more
09fe3ca1a5 remove more ifdef 2013-08-29 00:39:18 +02:00
learn_more
42e8b1d6d0 First version of CMake,
VS.net 2k10 fully builds.
2013-08-29 00:21:27 +02:00
yvt
2cbdcbf1ba Fixed bug that caused compilation to fail 2013-08-29 00:58:45 +09:00
yvt
10480c645c r_colorBits now defaults to 32 2013-08-29 00:46:54 +09:00
yvt
7df629e2d1 r_srgb is automatically disabled when GL_ARB_framebuffer_sRGB is not detected 2013-08-28 14:55:16 +09:00
learn_more
97164320df MSVC 2010 project file + some fixes.
Uses hardcoded path to E:/thirdparty to find all externals, fix it if you can't use this folder.
2013-08-28 00:07:29 +02:00
yvt
46b9a7f5db Improved system profile (OpenGL renderer info) GUI and now detects non-OpenSpade-capable system. 2013-08-28 03:59:26 +09:00
yvt
12afa8b002 Shows notice when r_ignoreGLErrors is enabled 2013-08-28 02:56:01 +09:00
yvt
5208c6e252 Version is shown in title bar and the very beginning of log 2013-08-28 02:48:41 +09:00
yvt
d500a5915c Fixed crashing on Mac OS X at launch 2013-08-28 02:20:26 +09:00
Dany Menko
4046249adf GPU info works in the launcher... 9 hours after I started... 2013-08-28 01:59:10 +09:00
yvt
649337bd24 Now checks OpenGL framebuffer completeness 2013-08-27 17:36:20 +09:00
yvt
19934d255f * Update to 0.0.7
* Better GL error detection
* Deal with GCC 4.3.0's bug
2013-08-27 04:05:18 +09:00