yvt
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f4b4bc3802
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Depth of field and crash fixes
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2013-09-12 14:39:42 +09:00 |
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yvt
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b1439c28ff
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Number of channels specification for texture internal format
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2013-09-12 12:04:36 +09:00 |
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yvt
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4eeb27d806
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ScriptManager is added. Some of math/utility functions and structures were added to the script engine.
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2013-09-12 02:10:44 +09:00 |
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yvt
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8de41bc78e
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Official "pak" files are now always loaded first
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2013-09-11 19:46:08 +09:00 |
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yvt
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28080a871c
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Added AngelScript
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2013-09-10 02:01:11 +09:00 |
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yvt
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b05312d01f
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r_occlusionQuery can be used to disable occlusion culling, which stalls GPU on some Apple's GeForce drivers
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2013-09-08 16:44:50 +09:00 |
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yvt
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65d5c83939
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typo (glEndQueryARb -> glEndQueryARB)
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2013-09-07 22:11:01 +09:00 |
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yvt
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ba84650d74
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Merge branch 'master' into newwater
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2013-09-07 02:08:02 +09:00 |
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yvt
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10cecb06db
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Reflected image is not rendered if water surface is occlusion culled
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2013-09-07 01:36:53 +09:00 |
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yvt
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747eb7f999
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Updated credits
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2013-09-06 20:09:03 +09:00 |
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yvt
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76c68ba1b1
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Occlusion query support of IGLDevice
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2013-09-06 20:05:19 +09:00 |
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yvt
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29374bf680
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Merge branch 'master' into newwater
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2013-09-06 18:23:54 +09:00 |
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yvt
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6c678189d8
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Removed preference default value inconsistency
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2013-09-06 10:48:32 +09:00 |
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yvt
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3a8fdbba1b
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Credits
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2013-09-06 04:37:27 +09:00 |
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yvt
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b15bc8ceb4
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Reflective water
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2013-09-04 22:11:39 +09:00 |
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yvt
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55ba522445
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Added color correction (tone mapping)
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2013-09-04 15:26:38 +09:00 |
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yvt
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06d7595715
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Physically modelled lighting for map rendering
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2013-09-04 15:00:04 +09:00 |
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yvt
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4fa96565ac
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Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8).
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2013-09-04 03:44:38 +09:00 |
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yvt
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1ef14c06ac
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Fixed r_water default value conflict ion
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2013-09-03 22:21:28 +09:00 |
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yvt
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5ef406bb58
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Dynamic light is enabled whatever Direct Lighting is set to
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2013-09-03 01:26:01 +09:00 |
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yvt
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f559e0ed00
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Enabled depth buffer for default framebuffer (work-around for some video drivers' bug)
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2013-09-03 00:03:43 +09:00 |
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yvt
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7eba253abd
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* Texture Anisotropy
* Water 2
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2013-09-02 19:35:14 +09:00 |
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yvt
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e9c010ce82
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Disabled "reconnect without exiting" because it might cause a crash
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2013-09-02 02:34:52 +09:00 |
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yvt
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d1f46bd67e
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Improved error display
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2013-09-02 01:19:14 +09:00 |
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yvt
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0210c0292f
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Added GL_MAX_TEXTURE_SIZE/GL_MAX_3D_TEXTURE_SIZE check
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2013-09-01 23:15:37 +09:00 |
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yvt
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3064de052a
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Better system report
* Max texture size is logged
* Some of non-required extensions are shown
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2013-09-01 17:47:16 +09:00 |
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yvt
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0ac8985c62
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GL_ARB_texture_non_power_of_two support is checked
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2013-09-01 17:36:17 +09:00 |
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learn_more
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f55e42864a
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Sorting by clicking on the headers
draw headers in a different font.
prevent servers from custom formatting
remember sorting order
remember filter
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2013-09-01 00:35:56 +02:00 |
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learn_more
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5b7a8e6819
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Define settings at one place, others follow
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2013-09-01 00:34:41 +02:00 |
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learn_more
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90096ae727
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set correct protocol version based on selected server
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2013-08-31 19:57:36 +02:00 |
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learn_more
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4bd644050c
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resolve naming collisons
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2013-08-31 19:29:58 +02:00 |
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learn_more
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e69d50ee08
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Add a serverbrowser using the listing from http://services.buildandshoot.com/serverlist.json
curl is used to download the listing, JsonCpp is used for the parsing.
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2013-08-31 18:06:46 +02:00 |
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learn_more
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ea24d79332
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cleanup, add default binary dif + win32 copy action
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2013-08-30 23:58:56 +02:00 |
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learn_more
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62f49e620f
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Merge branch 'master' of https://github.com/yvt/openspades
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2013-08-30 18:47:36 +02:00 |
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yvt
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f62dc373be
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GL_EXT_framebuffer_blit is no longer required
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2013-08-29 23:54:23 +09:00 |
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yvt
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bcf048956c
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* using OpenGL sRGB extensions correctly
* changed version number
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2013-08-29 23:30:10 +09:00 |
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yvt
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f0d34ef494
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added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
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learn_more
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09fe3ca1a5
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remove more ifdef
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2013-08-29 00:39:18 +02:00 |
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learn_more
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42e8b1d6d0
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First version of CMake,
VS.net 2k10 fully builds.
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2013-08-29 00:21:27 +02:00 |
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yvt
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2cbdcbf1ba
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Fixed bug that caused compilation to fail
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2013-08-29 00:58:45 +09:00 |
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yvt
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10480c645c
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r_colorBits now defaults to 32
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2013-08-29 00:46:54 +09:00 |
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yvt
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7df629e2d1
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r_srgb is automatically disabled when GL_ARB_framebuffer_sRGB is not detected
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2013-08-28 14:55:16 +09:00 |
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learn_more
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97164320df
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MSVC 2010 project file + some fixes.
Uses hardcoded path to E:/thirdparty to find all externals, fix it if you can't use this folder.
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2013-08-28 00:07:29 +02:00 |
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yvt
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46b9a7f5db
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Improved system profile (OpenGL renderer info) GUI and now detects non-OpenSpade-capable system.
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2013-08-28 03:59:26 +09:00 |
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yvt
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12afa8b002
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Shows notice when r_ignoreGLErrors is enabled
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2013-08-28 02:56:01 +09:00 |
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yvt
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5208c6e252
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Version is shown in title bar and the very beginning of log
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2013-08-28 02:48:41 +09:00 |
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yvt
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d500a5915c
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Fixed crashing on Mac OS X at launch
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2013-08-28 02:20:26 +09:00 |
|
Dany Menko
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4046249adf
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GPU info works in the launcher... 9 hours after I started...
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2013-08-28 01:59:10 +09:00 |
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yvt
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649337bd24
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Now checks OpenGL framebuffer completeness
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2013-08-27 17:36:20 +09:00 |
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yvt
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19934d255f
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* Update to 0.0.7
* Better GL error detection
* Deal with GCC 4.3.0's bug
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2013-08-27 04:05:18 +09:00 |
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