1664 Commits

Author SHA1 Message Date
Kent Delante
045a0c5030 Setup for flatpak support 2019-02-09 11:10:33 +08:00
YVT
1691c16619
Merge pull request #805 from feikname-forks/cmake
Update CMake policies
2019-01-28 22:09:13 +09:00
YVT
ddfb4f3125
Merge pull request #761 from feikname-forks/fix-667-2
Do not overwrite User Resource Directory on every snap launch
2019-01-28 16:11:44 +09:00
Flavio Monteiro
c3fc0cfebf Update CMake policies
Closes #776, closes #762
2019-01-22 10:56:38 -02:00
YVT
319afa5582
Merge pull request #793 from Ericson2314/patch-1
Fix CMake build for macOS
2019-01-01 16:45:36 +09:00
yvt
79099e48c5 Update translations
Contributors:

- Spanish: SandFX
- Vietnamese: Asian Guy
- Ukrainian: Rivan2
- Russian: Ivan, ArionWT, Lyashenko Arsenii Maksimovich
- Greek: SpyKaps
- Hungarian: uno20001
- Chinese (Simplified): 桦翰 (HuaHan)
- Dutch: Tapmemer
2019-01-01 15:18:54 +09:00
yvt
203528a769 Add a hotkey to expand the chat log
Closes #744.
2019-01-01 14:47:40 +09:00
yvt
9c0bf82a28 Update the link to pre-compiled external libraries for macOS
SDL2 was updated to 2.0.9. This fixes #781.
2019-01-01 13:31:44 +09:00
yvt
cc9deee57b Update OpenSpades_VER_STR 2019-01-01 13:22:09 +09:00
yvt
56e4e9e197 CMake: Look for SDL 2.0 specific header files to determine include path
`NO_DEFAULT_PATH` was added in 565eb6b6fd3e6b2c9275490c3c07e585b0942a92.
However this breaks Nixpkgs/NixOS, which installs everything to separate
prefixes and adds compiler flags to supply them.

This commit removes `NO_DEFAULT_PATH`. Instead, it looks for a header
file specific to SDL 2.0 and not in SDL 1.2.
2019-01-01 13:17:10 +09:00
yvt
7abc247b52 Bump version to 0.1.3-rc 2019-01-01 02:17:12 +09:00
yvt
e67fd7dc90 CMake: Do not link GLEW on macOS 2019-01-01 01:52:20 +09:00
yvt
4012a16d16 CMake: Do not link Xext on macOS 2019-01-01 01:51:40 +09:00
yvt
565eb6b6fd CMake: Do not include SDL 1.2's header file on macOS
Both of SDL 1.2 and 2.0 includes `SDL.h`, so `FIND_PATH` sometimes gets
confused when both of them are installed. This commit fixes that by
limiting the search paths to directories specific to SDL 2.0.
2019-01-01 01:43:08 +09:00
yvt
ffe68364ec Eliminate compiler warnings 2019-01-01 00:33:23 +09:00
yvt
6426247f09 Use C++11 atomics in place of AngelScript's implementation
AngelScript's implementation uses now-deprecated `OSAtomicIncrement32`
and generates compiler warnings.
2018-12-31 21:57:11 +09:00
yvt
c7fb662f77 Remove dead code 2018-12-31 21:35:37 +09:00
yvt
2fddc13024 Eliminate compiler warnings
- Possible misuse of comma operators
- `std::move` prevents copy elision
2018-12-31 21:34:30 +09:00
yvt
06d654d3a7 Apply changes to the build settings suggested by Xcode 2018-12-31 21:31:18 +09:00
yvt
3d23a7a064 Update macOS deployment target to 10.12 2018-12-31 21:27:29 +09:00
John Ericson
2d13704fef Fix CMake build for macOS 2018-12-20 04:34:49 -05:00
YVT
ef3f5f9527
Merge pull request #791 from Jipok/patch-1
Show shotgun tracers

Fixes #727.
2018-12-10 02:28:14 +09:00
Jipok
d25cf1bb91
Show shotgun tracers 2018-12-09 21:09:28 +05:00
yvt
3cd581260a Fix a bug causing the program not to start
This bug was introduced in ac4799abafbeb1d44d1b7166913406cd3a46b560.

This bug apparently only affected MSVC since the evaluation order of function
call parameters respect to other parameters is unspecified by the C++
specification.

Fixes #785.
2018-10-31 16:16:51 +09:00
yvt
cafb664e8e Do not unmask "Invalid" FP exceptions
This commit removes code that enables "Invalid" FP exceptions. Its
intent is unclear since it predates the git history of OpenSpades, but
it's probably for debugging.

Fixes #784.
2018-10-28 17:51:17 +09:00
YVT
ac4799abaf
Merge pull request #782 from yvt/patch-dispose-sdlswport
Explicitly delete a reference to SDL surface when a window is closed
2018-10-27 18:28:23 +09:00
yvt
c50906d16b Fix to build with GCC 4.9 2018-10-27 18:19:38 +09:00
YVT
2e49a51af7
Merge pull request #783 from Calinou/use-https-links
Use HTTPS links in README
2018-10-16 11:36:18 +09:00
Hugo Locurcio
4414cec6d1
Use HTTPS links in README
This also replaces references to Mac OS X with macOS, which is
the official name since 10.12.
2018-10-15 21:44:34 +02:00
yvt
ea0088ddd4 Explicitly delete a reference to SDL surface when a window is closed
This issue was identified by #775. (Hopefully) fixes #779.
2018-10-13 16:09:15 +09:00
yvt
6a6e771478 Add utilities and static checks to Handle 2018-10-13 16:07:24 +09:00
yvt
5dd26e3ce0 Use SPUnreachable() in place of SPAssert(false) 2018-10-13 16:07:04 +09:00
yvt
cfb972f944 Improve code quality
- Overriding methods are clearly indicated with `override` keywords
- Remove redundant `virtual` keywords from destructors of subclasses
- Introduce `SPUnsupported()`, replacing most uses of
  `SPNotImplemented()`, which now serves as a dynamic "TODO" marker
2018-10-13 14:43:49 +09:00
YVT
176b217cd4
Merge pull request #778 from yvt/fix-777
README.md: mention imagemagick dependency
2018-10-09 13:39:51 +09:00
Flávio Monteiro
a83b267eea
README.md: mention imagemagick dependency
It's required as a build dependency for generating the icon(s).
The wiki page was also updated too. 

Fixes #777.
2018-10-09 01:37:58 -03:00
YVT
49f0bbe6f4
Merge pull request #774 from yvt/patch-rng
Improve/fix random number generation
2018-10-08 14:39:38 +09:00
yvt
5e03526fe4 Fix to compile with MSVC 2017 2018-10-08 14:35:10 +09:00
yvt
888253a691 Remove an unnecessary constructor of stmp::optional 2018-10-08 01:22:29 +09:00
yvt
6bde199bea Do not use empty shaders
Some (old?) video drivers are unhappy about shaders containing no
executable lines and cause link errors.

This commit fixes #741.
2018-10-08 01:22:29 +09:00
yvt
5376c1c0c4 Get rid of the non-standard typeof operator 2018-09-18 22:33:48 +09:00
yvt
30e49b68aa Implement thread-local random number generator 2018-09-18 22:18:54 +09:00
yvt
5ec968ecf5 Call SDL_GL_SetSwapInterval after a GL context was created
Fixes #763.
2018-09-18 00:36:34 +09:00
YVT
4863135714
Merge pull request #770 from devnexen/build_fix
modern gcc and clang build fix
2018-09-18 00:12:15 +09:00
yvt
6982134ed7 Fix to build with GCC 4.9 2018-09-17 23:57:35 +09:00
yvt
585cbfce1c Improve random number generation
The global RNG state is now protected from simultaneous accesses by
employing a mutex.

Performance sensitive code requiring generation of a large number of
random numbers can utilize `LocalRNG`. This is not thread-safe but
provides a much greater throughput. `LocalRNG` is seeded by the global
RNG only at construction time.
2018-09-17 23:48:38 +09:00
David Carlier
6e3ee7df68 modern gcc and clang build fix
putting constraints on g rather than r as well.
2018-09-02 19:27:23 +01:00
Flávio Monteiro
90054b51a7 Do not overwrite User Resource Directory on every snap launch
-f was being used instead of -d for checking the User Resource Directory existence.
Also, remove an indentation inconsistency in the script.
2018-08-18 02:45:07 -03:00
YVT
995e7f2ffc
Merge pull request #755 from davicr/issue-731
Flashlight fixes
2018-08-02 16:26:36 +09:00
Davi
358800f260 Flashlight fixes: dead players and spectators may no longer toggle the flashlight, spectating other players while dead will keep your flashlight off 2018-07-15 16:07:34 -03:00
YVT
3143e561c0
Merge pull request #753 from BR-/issue-752
make palette hotkeys configurable (closes #752)
2018-07-09 13:15:35 +09:00