Refactor AngelScript code

Split huge source files
This commit is contained in:
yvt 2017-12-30 22:06:38 +09:00
parent 604d82eee4
commit 8e7cf01492
31 changed files with 5774 additions and 5331 deletions

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ChatSayWindow.as"
namespace spades {
class ChatLogSayWindow: ClientChatWindow {
ChatLogWindow@ owner;
ChatLogSayWindow(ChatLogWindow@ own, bool isTeamChat) {
super(own.ui, isTeamChat);
@owner = own;
}
void Close() {
owner.SayWindowClosed();
@this.Parent = null;
}
}
class ChatLogWindow: spades::ui::UIElement {
float contentsTop, contentsHeight;
ClientUI@ ui;
private ClientUIHelper@ helper;
private spades::ui::TextViewer@ viewer;
ChatLogSayWindow@ sayWindow;
private spades::ui::UIElement@ sayButton1;
private spades::ui::UIElement@ sayButton2;
ChatLogWindow(ClientUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
@Font = Manager.RootElement.Font;
this.Bounds = Manager.RootElement.Bounds;
float contentsWidth = 700.f;
float contentsLeft = (Manager.Renderer.ScreenWidth - contentsWidth) * 0.5f;
contentsHeight = Manager.Renderer.ScreenHeight - 200.f;
contentsTop = (Manager.Renderer.ScreenHeight - contentsHeight - 106.f) * 0.5f;
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.4f);
label.Bounds = Bounds;
AddChild(label);
}
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.8f);
label.Bounds = AABB2(0.f, contentsTop - 13.f, Size.x, contentsHeight + 27.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Close");
button.Bounds = AABB2(
contentsLeft + contentsWidth - 150.f,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnOkPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say Global");
button.Bounds = AABB2(
contentsLeft,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnGlobalChat);
AddChild(button);
@this.sayButton1 = button;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say Team");
button.Bounds = AABB2(
contentsLeft + 155.f,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnTeamChat);
AddChild(button);
@this.sayButton2 = button;
}
{
spades::ui::TextViewer viewer(Manager);
AddChild(viewer);
viewer.Bounds = AABB2(contentsLeft, contentsTop, contentsWidth, contentsHeight - 40.f);
@this.viewer = viewer;
}
}
void ScrollToEnd() {
viewer.Layout();
viewer.ScrollToEnd();
}
void Close() {
@ui.ActiveUI = null;
}
void SayWindowClosed() {
@sayWindow = null;
sayButton1.Enable = true;
sayButton2.Enable = true;
}
private void OnOkPressed(spades::ui::UIElement@ sender) {
Close();
}
private void OnTeamChat(spades::ui::UIElement@ sender) {
if(sayWindow !is null) {
sayWindow.IsTeamChat = true;
return;
}
sayButton1.Enable = false;
sayButton2.Enable = false;
ChatLogSayWindow wnd(this, true);
AddChild(wnd);
wnd.Bounds = this.Bounds;
@this.sayWindow = wnd;
@Manager.ActiveElement = wnd.field;
}
private void OnGlobalChat(spades::ui::UIElement@ sender) {
if(sayWindow !is null) {
sayWindow.IsTeamChat = false;
return;
}
sayButton1.Enable = false;
sayButton2.Enable = false;
ChatLogSayWindow wnd(this, false);
AddChild(wnd);
wnd.Bounds = this.Bounds;
@this.sayWindow = wnd;
@Manager.ActiveElement = wnd.field;
}
void HotKey(string key) {
if(sayWindow !is null) {
UIElement::HotKey(key);
return;
}
if(IsEnabled and (key == "Escape")) {
Close();
} else if(IsEnabled and (key == "y")) {
OnTeamChat(this);
} else if(IsEnabled and (key == "t")) {
OnGlobalChat(this);
} else {
UIElement::HotKey(key);
}
}
void Record(string text, Vector4 color) {
viewer.AddLine(text, this.IsVisible, color);
}
void Render() {
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Renderer@ r = Manager.Renderer;
Image@ img = r.RegisterImage("Gfx/White.tga");
r.ColorNP = Vector4(1, 1, 1, 0.08f);
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop - 15.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop + contentsHeight + 15.f, size.x, 1.f));
r.ColorNP = Vector4(1, 1, 1, 0.2f);
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop - 14.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop + contentsHeight + 14.f, size.x, 1.f));
UIElement::Render();
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "FieldWithHistory.as"
namespace spades {
uint StringCommonPrefixLength(string a, string b) {
for(uint i = 0, ln = Min(a.length, b.length); i < ln; i++) {
if(ToLower(a[i]) != ToLower(b[i])) return i;
}
return Min(a.length, b.length);
}
/** Shows cvar's current value when user types something like "/cg_foobar" */
class CommandFieldConfigValueView: spades::ui::UIElement {
string[]@ configNames;
string[] configValues;
CommandFieldConfigValueView(spades::ui::UIManager@ manager, string[] configNames) {
super(manager);
for(uint i = 0, len = configNames.length; i < len; i++) {
configValues.insertLast(ConfigItem(configNames[i]).StringValue);
}
@this.configNames = configNames;
}
void Render() {
float maxNameLen = 0.f;
float maxValueLen = 20.f;
Font@ font = this.Font;
Renderer@ renderer = this.Manager.Renderer;
float rowHeight = 25.f;
for(uint i = 0, len = configNames.length; i < len; i++) {
maxNameLen = Max(maxNameLen, font.Measure(configNames[i]).x);
maxValueLen = Max(maxValueLen, font.Measure(configValues[i]).x);
}
Vector2 pos = this.ScreenPosition;
pos.y -= float(configNames.length) * rowHeight + 10.f;
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 0.5f);
renderer.DrawImage(null,
AABB2(pos.x, pos.y, maxNameLen + maxValueLen + 20.f,
float(configNames.length) * rowHeight + 10.f));
for(uint i = 0, len = configNames.length; i < len; i++) {
font.DrawShadow(configNames[i],
pos + Vector2(5.f, 8.f + float(i) * rowHeight),
1.f, Vector4(1,1,1,0.7), Vector4(0,0,0,0.3f));
font.DrawShadow(configValues[i],
pos + Vector2(15.f + maxNameLen, 8.f + float(i) * rowHeight),
1.f, Vector4(1,1,1,1), Vector4(0,0,0,0.4f));
}
}
}
class CommandField: FieldWithHistory {
CommandFieldConfigValueView@ valueView;
CommandField(spades::ui::UIManager@ manager, array<spades::ui::CommandHistoryItem@>@ history) {
super(manager, history);
}
void OnChanged() {
FieldWithHistory::OnChanged();
if(valueView !is null) {
@valueView.Parent = null;
}
if(Text.substr(0, 1) == "/" &&
Text.substr(1, 1) != " ") {
int whitespace = Text.findFirst(" ");
if(whitespace < 0) {
whitespace = int(Text.length);
}
string input = Text.substr(1, whitespace - 1);
if(input.length >= 2) {
string[]@ names = GetAllConfigNames();
string[] filteredNames;
for(uint i = 0, len = names.length; i < len; i++) {
if (
StringCommonPrefixLength(input, names[i]) == input.length &&
!ConfigItem(names[i]).IsUnknown
) {
filteredNames.insertLast(names[i]);
if(filteredNames.length >= 8) {
// too many
break;
}
}
}
if(filteredNames.length > 0) {
@valueView = CommandFieldConfigValueView(this.Manager, filteredNames);
valueView.Bounds = AABB2(0.f, -15.f, 0.f, 0.f);
@valueView.Parent = this;
}
}
}
}
void KeyDown(string key) {
if(key == "Tab") {
if(SelectionLength == 0 &&
SelectionStart == int(Text.length) &&
Text.substr(0, 1) == "/" &&
Text.findFirst(" ") < 0) {
// config variable auto completion
string input = Text.substr(1);
string[]@ names = GetAllConfigNames();
string commonPart;
bool foundOne = false;
for(uint i = 0, len = names.length; i < len; i++) {
if (
StringCommonPrefixLength(input, names[i]) == input.length &&
!ConfigItem(names[i]).IsUnknown
) {
if(!foundOne) {
commonPart = names[i];
foundOne = true;
}
uint commonLen = StringCommonPrefixLength(commonPart, names[i]);
commonPart = commonPart.substr(0, commonLen);
}
}
if(commonPart.length > input.length) {
Text = "/" + commonPart;
Select(Text.length, 0);
}
}
}else{
FieldWithHistory::KeyDown(key);
}
}
}
class ClientChatWindow: spades::ui::UIElement {
private ClientUI@ ui;
private ClientUIHelper@ helper;
CommandField@ field;
spades::ui::Button@ sayButton;
spades::ui::SimpleButton@ teamButton;
spades::ui::SimpleButton@ globalButton;
bool isTeamChat;
ClientChatWindow(ClientUI@ ui, bool isTeamChat) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
this.isTeamChat = isTeamChat;
float winW = Manager.Renderer.ScreenWidth * 0.7f, winH = 66.f;
float winX = (Manager.Renderer.ScreenWidth - winW) * 0.5f;
float winY = (Manager.Renderer.ScreenHeight - winH) - 20.f;
/*
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = Bounds;
AddChild(label);
}*/
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(winX - 8.f, winY - 8.f, winW + 16.f, winH + 16.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say");
button.Bounds = AABB2(winX + winW - 244.f, winY + 36.f, 120.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSay);
AddChild(button);
@sayButton = button;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Cancel");
button.Bounds = AABB2(winX + winW - 120.f, winY + 36.f, 120.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnCancel);
AddChild(button);
}
{
@field = CommandField(Manager, ui.chatHistory);
field.Bounds = AABB2(winX, winY, winW, 30.f);
field.Placeholder = _Tr("Client", "Chat Text");
@field.Changed = spades::ui::EventHandler(this.OnFieldChanged);
AddChild(field);
}
{
@globalButton = spades::ui::SimpleButton(Manager);
globalButton.Toggle = true;
globalButton.Toggled = isTeamChat == false;
globalButton.Caption = _Tr("Client", "Global");
globalButton.Bounds = AABB2(winX, winY + 36.f, 70.f, 30.f);
@globalButton.Activated = spades::ui::EventHandler(this.OnSetGlobal);
AddChild(globalButton);
}
{
@teamButton = spades::ui::SimpleButton(Manager);
teamButton.Toggle = true;
teamButton.Toggled = isTeamChat == true;
teamButton.Caption = _Tr("Client", "Team");
teamButton.Bounds = AABB2(winX + 70.f, winY + 36.f, 70.f, 30.f);
@teamButton.Activated = spades::ui::EventHandler(this.OnSetTeam);
AddChild(teamButton);
}
}
void UpdateState() {
sayButton.Enable = field.Text.length > 0;
}
bool IsTeamChat {
get final { return isTeamChat; }
set {
if(isTeamChat == value) return;
isTeamChat = value;
teamButton.Toggled = isTeamChat;
globalButton.Toggled = not isTeamChat;
UpdateState();
}
}
private void OnSetGlobal(spades::ui::UIElement@ sender) {
IsTeamChat = false;
}
private void OnSetTeam(spades::ui::UIElement@ sender) {
IsTeamChat = true;
}
private void OnFieldChanged(spades::ui::UIElement@ sender) {
UpdateState();
}
private void Close() {
@ui.ActiveUI = null;
}
private void OnCancel(spades::ui::UIElement@ sender) {
field.Cancelled();
Close();
}
private bool CheckAndSetConfigVariable() {
string text = field.Text;
if(text.substr(0, 1) != "/") return false;
int idx = text.findFirst(" ");
if(idx < 2) return false;
// find variable
string varname = text.substr(1, idx - 1);
string[] vars = GetAllConfigNames();
for(uint i = 0, len = vars.length; i < len; i++) {
if(vars[i].length == varname.length &&
StringCommonPrefixLength(vars[i], varname) == vars[i].length) {
// match
string val = text.substr(idx + 1);
ConfigItem item(vars[i]);
item.StringValue = val;
return true;
}
}
return false;
}
private void OnSay(spades::ui::UIElement@ sender) {
field.CommandSent();
if(!CheckAndSetConfigVariable()) {
if(isTeamChat)
ui.helper.SayTeam(field.Text);
else
ui.helper.SayGlobal(field.Text);
}
Close();
}
void HotKey(string key) {
if(IsEnabled and key == "Escape") {
OnCancel(this);
}else if(IsEnabled and key == "Enter") {
if(field.Text.length == 0) {
OnCancel(this);
}else{
OnSay(this);
}
} else {
UIElement::HotKey(key);
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Menu.as"
#include "FieldWithHistory.as"
#include "ChatLogWindow.as"
namespace spades {
class ClientUI {
private Renderer@ renderer;
private AudioDevice@ audioDevice;
FontManager@ fontManager;
ClientUIHelper@ helper;
spades::ui::UIManager@ manager;
spades::ui::UIElement@ activeUI;
ChatLogWindow@ chatLogWindow;
ClientMenu@ clientMenu;
array<spades::ui::CommandHistoryItem@> chatHistory;
bool shouldExit = false;
private float time = -1.f;
ClientUI(Renderer@ renderer, AudioDevice@ audioDevice, FontManager@ fontManager, ClientUIHelper@ helper) {
@this.renderer = renderer;
@this.audioDevice = audioDevice;
@this.fontManager = fontManager;
@this.helper = helper;
@manager = spades::ui::UIManager(renderer, audioDevice);
@manager.RootElement.Font = fontManager.GuiFont;
@clientMenu = ClientMenu(this);
clientMenu.Bounds = manager.RootElement.Bounds;
@chatLogWindow = ChatLogWindow(this);
}
void MouseEvent(float x, float y) {
manager.MouseEvent(x, y);
}
void WheelEvent(float x, float y) {
manager.WheelEvent(x, y);
}
void KeyEvent(string key, bool down) {
manager.KeyEvent(key, down);
}
void TextInputEvent(string text) {
manager.TextInputEvent(text);
}
void TextEditingEvent(string text, int start, int len) {
manager.TextEditingEvent(text, start, len);
}
bool AcceptsTextInput() {
return manager.AcceptsTextInput;
}
AABB2 GetTextInputRect() {
return manager.TextInputRect;
}
void RunFrame(float dt) {
if(time < 0.f) {
time = 0.f;
}
manager.RunFrame(dt);
if(activeUI !is null){
manager.Render();
}
time += Min(dt, 0.05f);
}
void Closing() {
}
bool WantsClientToBeClosed() {
return shouldExit;
}
bool NeedsInput() {
return activeUI !is null;
}
void set_ActiveUI(spades::ui::UIElement@ value) {
if(activeUI !is null) {
manager.RootElement.RemoveChild(activeUI);
}
@activeUI = value;
if(activeUI !is null) {
activeUI.Bounds = manager.RootElement.Bounds;
manager.RootElement.AddChild(activeUI);
}
manager.KeyPanic();
}
spades::ui::UIElement@ get_ActiveUI(){
return activeUI;
}
void EnterClientMenu() {
@ActiveUI = clientMenu;
}
void EnterTeamChatWindow() {
ClientChatWindow wnd(this, true);
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void EnterGlobalChatWindow() {
ClientChatWindow wnd(this, false);
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void EnterCommandWindow() {
ClientChatWindow wnd(this, true);
wnd.field.Text = "/";
wnd.field.Select(1, 0);
wnd.UpdateState();
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void CloseUI() {
@ActiveUI = null;
}
void RecordChatLog(string text, Vector4 color) {
chatLogWindow.Record(text, color);
}
}
ClientUI@ CreateClientUI(Renderer@ renderer, AudioDevice@ audioDevice,
FontManager@ fontManager, ClientUIHelper@ helper) {
return ClientUI(renderer, audioDevice, fontManager, helper);
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../UIFramework/Field.as"
namespace spades {
class CommandHistoryItem {
string text;
int selStart;
int selEnd;
CommandHistoryItem() {}
CommandHistoryItem(string text, int selStart, int selEnd) {
this.text = text;
this.selStart = selStart;
this.selEnd = selEnd;
}
}
// Field with bash-like history support
class FieldWithHistory: spades::ui::Field {
array<spades::ui::CommandHistoryItem@>@ cmdhistory;
CommandHistoryItem@ temporalLastHistory;
uint currentHistoryIndex;
FieldWithHistory(spades::ui::UIManager@ manager, array<spades::ui::CommandHistoryItem@>@ history) {
super(manager);
@this.cmdhistory = history;
currentHistoryIndex = history.length;
@temporalLastHistory = this.CommandHistoryItemRep;
}
private CommandHistoryItem@ CommandHistoryItemRep {
get {
return CommandHistoryItem(this.Text, this.SelectionStart, this.SelectionEnd);
}
set {
this.Text = value.text;
this.Select(value.selStart, value.selEnd - value.selStart);
}
}
private void OverwriteItem() {
if(currentHistoryIndex < cmdhistory.length) {
@cmdhistory[currentHistoryIndex] = this.CommandHistoryItemRep;
}else if(currentHistoryIndex == cmdhistory.length) {
@temporalLastHistory = this.CommandHistoryItemRep;
}
}
private void LoadItem() {
if(currentHistoryIndex < cmdhistory.length) {
@this.CommandHistoryItemRep = cmdhistory[currentHistoryIndex];
}else if(currentHistoryIndex == cmdhistory.length) {
@this.CommandHistoryItemRep = temporalLastHistory;
}
}
void KeyDown(string key) {
if(key == "Up") {
if(currentHistoryIndex > 0) {
OverwriteItem();
currentHistoryIndex--;
LoadItem();
}
}else if(key == "Down") {
if(currentHistoryIndex < cmdhistory.length) {
OverwriteItem();
currentHistoryIndex++;
LoadItem();
}
}else{
Field::KeyDown(key);
}
}
void CommandSent() {
cmdhistory.insertLast(this.CommandHistoryItemRep);
currentHistoryIndex = cmdhistory.length - 1;
}
void Cancelled() {
OverwriteItem();
}
};
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ClientUI.as"
namespace spades {
class ClientMenu: spades::ui::UIElement {
private ClientUI@ ui;
private ClientUIHelper@ helper;
ClientMenu(ClientUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
float winW = 180.f, winH = 32.f * 4.f - 2.f;
float winX = (Manager.Renderer.ScreenWidth - winW) * 0.5f;
float winY = (Manager.Renderer.ScreenHeight - winH) * 0.5f;
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(0.f, 0.f,
Manager.Renderer.ScreenWidth, Manager.Renderer.ScreenHeight);
AddChild(label);
}
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(winX - 8.f, winY - 8.f, winW + 16.f, winH + 16.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Back to Game");
button.Bounds = AABB2(winX, winY, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnBackToGame);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Chat Log");
button.Bounds = AABB2(winX, winY + 32.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnChatLog);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Setup");
button.Bounds = AABB2(winX, winY + 64.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSetup);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Disconnect");
button.Bounds = AABB2(winX, winY + 96.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnDisconnect);
AddChild(button);
}
}
private void OnBackToGame(spades::ui::UIElement@ sender) {
@ui.ActiveUI = null;
}
private void OnSetup(spades::ui::UIElement@ sender) {
PreferenceViewOptions opt;
opt.GameActive = true;
PreferenceView al(this, opt, ui.fontManager);
al.Run();
}
private void OnChatLog(spades::ui::UIElement@ sender) {
@ui.ActiveUI = @ui.chatLogWindow;
ui.chatLogWindow.ScrollToEnd();
}
private void OnDisconnect(spades::ui::UIElement@ sender) {
ui.shouldExit = true;
}
void HotKey(string key) {
if(IsEnabled and key == "Escape") {
@ui.ActiveUI = null;
} else {
UIElement::HotKey(key);
}
}
}
}

View File

@ -1,799 +0,0 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
namespace spades {
class CommandHistoryItem {
string text;
int selStart;
int selEnd;
CommandHistoryItem() {}
CommandHistoryItem(string text, int selStart, int selEnd) {
this.text = text;
this.selStart = selStart;
this.selEnd = selEnd;
}
}
class ClientUI {
private Renderer@ renderer;
private AudioDevice@ audioDevice;
FontManager@ fontManager;
ClientUIHelper@ helper;
spades::ui::UIManager@ manager;
spades::ui::UIElement@ activeUI;
ChatLogWindow@ chatLogWindow;
ClientMenu@ clientMenu;
array<spades::ui::CommandHistoryItem@> chatHistory;
bool shouldExit = false;
private float time = -1.f;
ClientUI(Renderer@ renderer, AudioDevice@ audioDevice, FontManager@ fontManager, ClientUIHelper@ helper) {
@this.renderer = renderer;
@this.audioDevice = audioDevice;
@this.fontManager = fontManager;
@this.helper = helper;
@manager = spades::ui::UIManager(renderer, audioDevice);
@manager.RootElement.Font = fontManager.GuiFont;
@clientMenu = ClientMenu(this);
clientMenu.Bounds = manager.RootElement.Bounds;
@chatLogWindow = ChatLogWindow(this);
}
void MouseEvent(float x, float y) {
manager.MouseEvent(x, y);
}
void WheelEvent(float x, float y) {
manager.WheelEvent(x, y);
}
void KeyEvent(string key, bool down) {
manager.KeyEvent(key, down);
}
void TextInputEvent(string text) {
manager.TextInputEvent(text);
}
void TextEditingEvent(string text, int start, int len) {
manager.TextEditingEvent(text, start, len);
}
bool AcceptsTextInput() {
return manager.AcceptsTextInput;
}
AABB2 GetTextInputRect() {
return manager.TextInputRect;
}
void RunFrame(float dt) {
if(time < 0.f) {
time = 0.f;
}
manager.RunFrame(dt);
if(activeUI !is null){
manager.Render();
}
time += Min(dt, 0.05f);
}
void Closing() {
}
bool WantsClientToBeClosed() {
return shouldExit;
}
bool NeedsInput() {
return activeUI !is null;
}
void set_ActiveUI(spades::ui::UIElement@ value) {
if(activeUI !is null) {
manager.RootElement.RemoveChild(activeUI);
}
@activeUI = value;
if(activeUI !is null) {
activeUI.Bounds = manager.RootElement.Bounds;
manager.RootElement.AddChild(activeUI);
}
manager.KeyPanic();
}
spades::ui::UIElement@ get_ActiveUI(){
return activeUI;
}
void EnterClientMenu() {
@ActiveUI = clientMenu;
}
void EnterTeamChatWindow() {
ClientChatWindow wnd(this, true);
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void EnterGlobalChatWindow() {
ClientChatWindow wnd(this, false);
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void EnterCommandWindow() {
ClientChatWindow wnd(this, true);
wnd.field.Text = "/";
wnd.field.Select(1, 0);
wnd.UpdateState();
@ActiveUI = wnd;
@manager.ActiveElement = wnd.field;
}
void CloseUI() {
@ActiveUI = null;
}
void RecordChatLog(string text, Vector4 color) {
chatLogWindow.Record(text, color);
}
}
class ClientMenu: spades::ui::UIElement {
private ClientUI@ ui;
private ClientUIHelper@ helper;
ClientMenu(ClientUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
float winW = 180.f, winH = 32.f * 4.f - 2.f;
float winX = (Manager.Renderer.ScreenWidth - winW) * 0.5f;
float winY = (Manager.Renderer.ScreenHeight - winH) * 0.5f;
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(0.f, 0.f,
Manager.Renderer.ScreenWidth, Manager.Renderer.ScreenHeight);
AddChild(label);
}
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(winX - 8.f, winY - 8.f, winW + 16.f, winH + 16.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Back to Game");
button.Bounds = AABB2(winX, winY, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnBackToGame);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Chat Log");
button.Bounds = AABB2(winX, winY + 32.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnChatLog);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Setup");
button.Bounds = AABB2(winX, winY + 64.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSetup);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Disconnect");
button.Bounds = AABB2(winX, winY + 96.f, winW, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnDisconnect);
AddChild(button);
}
}
private void OnBackToGame(spades::ui::UIElement@ sender) {
@ui.ActiveUI = null;
}
private void OnSetup(spades::ui::UIElement@ sender) {
PreferenceViewOptions opt;
opt.GameActive = true;
PreferenceView al(this, opt, ui.fontManager);
al.Run();
}
private void OnChatLog(spades::ui::UIElement@ sender) {
@ui.ActiveUI = @ui.chatLogWindow;
ui.chatLogWindow.ScrollToEnd();
}
private void OnDisconnect(spades::ui::UIElement@ sender) {
ui.shouldExit = true;
}
void HotKey(string key) {
if(IsEnabled and key == "Escape") {
@ui.ActiveUI = null;
} else {
UIElement::HotKey(key);
}
}
}
// Field with bash-like history support
class FieldWithHistory: spades::ui::Field {
array<spades::ui::CommandHistoryItem@>@ cmdhistory;
CommandHistoryItem@ temporalLastHistory;
uint currentHistoryIndex;
FieldWithHistory(spades::ui::UIManager@ manager, array<spades::ui::CommandHistoryItem@>@ history) {
super(manager);
@this.cmdhistory = history;
currentHistoryIndex = history.length;
@temporalLastHistory = this.CommandHistoryItemRep;
}
private CommandHistoryItem@ CommandHistoryItemRep {
get {
return CommandHistoryItem(this.Text, this.SelectionStart, this.SelectionEnd);
}
set {
this.Text = value.text;
this.Select(value.selStart, value.selEnd - value.selStart);
}
}
private void OverwriteItem() {
if(currentHistoryIndex < cmdhistory.length) {
@cmdhistory[currentHistoryIndex] = this.CommandHistoryItemRep;
}else if(currentHistoryIndex == cmdhistory.length) {
@temporalLastHistory = this.CommandHistoryItemRep;
}
}
private void LoadItem() {
if(currentHistoryIndex < cmdhistory.length) {
@this.CommandHistoryItemRep = cmdhistory[currentHistoryIndex];
}else if(currentHistoryIndex == cmdhistory.length) {
@this.CommandHistoryItemRep = temporalLastHistory;
}
}
void KeyDown(string key) {
if(key == "Up") {
if(currentHistoryIndex > 0) {
OverwriteItem();
currentHistoryIndex--;
LoadItem();
}
}else if(key == "Down") {
if(currentHistoryIndex < cmdhistory.length) {
OverwriteItem();
currentHistoryIndex++;
LoadItem();
}
}else{
Field::KeyDown(key);
}
}
void CommandSent() {
cmdhistory.insertLast(this.CommandHistoryItemRep);
currentHistoryIndex = cmdhistory.length - 1;
}
void Cancelled() {
OverwriteItem();
}
};
uint StringCommonPrefixLength(string a, string b) {
for(uint i = 0, ln = Min(a.length, b.length); i < ln; i++) {
if(ToLower(a[i]) != ToLower(b[i])) return i;
}
return Min(a.length, b.length);
}
/** Shows cvar's current value when user types something like "/cg_foobar" */
class CommandFieldConfigValueView: spades::ui::UIElement {
string[]@ configNames;
string[] configValues;
CommandFieldConfigValueView(spades::ui::UIManager@ manager, string[] configNames) {
super(manager);
for(uint i = 0, len = configNames.length; i < len; i++) {
configValues.insertLast(ConfigItem(configNames[i]).StringValue);
}
@this.configNames = configNames;
}
void Render() {
float maxNameLen = 0.f;
float maxValueLen = 20.f;
Font@ font = this.Font;
Renderer@ renderer = this.Manager.Renderer;
float rowHeight = 25.f;
for(uint i = 0, len = configNames.length; i < len; i++) {
maxNameLen = Max(maxNameLen, font.Measure(configNames[i]).x);
maxValueLen = Max(maxValueLen, font.Measure(configValues[i]).x);
}
Vector2 pos = this.ScreenPosition;
pos.y -= float(configNames.length) * rowHeight + 10.f;
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 0.5f);
renderer.DrawImage(null,
AABB2(pos.x, pos.y, maxNameLen + maxValueLen + 20.f,
float(configNames.length) * rowHeight + 10.f));
for(uint i = 0, len = configNames.length; i < len; i++) {
font.DrawShadow(configNames[i],
pos + Vector2(5.f, 8.f + float(i) * rowHeight),
1.f, Vector4(1,1,1,0.7), Vector4(0,0,0,0.3f));
font.DrawShadow(configValues[i],
pos + Vector2(15.f + maxNameLen, 8.f + float(i) * rowHeight),
1.f, Vector4(1,1,1,1), Vector4(0,0,0,0.4f));
}
}
}
class CommandField: FieldWithHistory {
CommandFieldConfigValueView@ valueView;
CommandField(spades::ui::UIManager@ manager, array<spades::ui::CommandHistoryItem@>@ history) {
super(manager, history);
}
void OnChanged() {
FieldWithHistory::OnChanged();
if(valueView !is null) {
@valueView.Parent = null;
}
if(Text.substr(0, 1) == "/" &&
Text.substr(1, 1) != " ") {
int whitespace = Text.findFirst(" ");
if(whitespace < 0) {
whitespace = int(Text.length);
}
string input = Text.substr(1, whitespace - 1);
if(input.length >= 2) {
string[]@ names = GetAllConfigNames();
string[] filteredNames;
for(uint i = 0, len = names.length; i < len; i++) {
if (
StringCommonPrefixLength(input, names[i]) == input.length &&
!ConfigItem(names[i]).IsUnknown
) {
filteredNames.insertLast(names[i]);
if(filteredNames.length >= 8) {
// too many
break;
}
}
}
if(filteredNames.length > 0) {
@valueView = CommandFieldConfigValueView(this.Manager, filteredNames);
valueView.Bounds = AABB2(0.f, -15.f, 0.f, 0.f);
@valueView.Parent = this;
}
}
}
}
void KeyDown(string key) {
if(key == "Tab") {
if(SelectionLength == 0 &&
SelectionStart == int(Text.length) &&
Text.substr(0, 1) == "/" &&
Text.findFirst(" ") < 0) {
// config variable auto completion
string input = Text.substr(1);
string[]@ names = GetAllConfigNames();
string commonPart;
bool foundOne = false;
for(uint i = 0, len = names.length; i < len; i++) {
if (
StringCommonPrefixLength(input, names[i]) == input.length &&
!ConfigItem(names[i]).IsUnknown
) {
if(!foundOne) {
commonPart = names[i];
foundOne = true;
}
uint commonLen = StringCommonPrefixLength(commonPart, names[i]);
commonPart = commonPart.substr(0, commonLen);
}
}
if(commonPart.length > input.length) {
Text = "/" + commonPart;
Select(Text.length, 0);
}
}
}else{
FieldWithHistory::KeyDown(key);
}
}
}
class ClientChatWindow: spades::ui::UIElement {
private ClientUI@ ui;
private ClientUIHelper@ helper;
CommandField@ field;
spades::ui::Button@ sayButton;
spades::ui::SimpleButton@ teamButton;
spades::ui::SimpleButton@ globalButton;
bool isTeamChat;
ClientChatWindow(ClientUI@ ui, bool isTeamChat) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
this.isTeamChat = isTeamChat;
float winW = Manager.Renderer.ScreenWidth * 0.7f, winH = 66.f;
float winX = (Manager.Renderer.ScreenWidth - winW) * 0.5f;
float winY = (Manager.Renderer.ScreenHeight - winH) - 20.f;
/*
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = Bounds;
AddChild(label);
}*/
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.5f);
label.Bounds = AABB2(winX - 8.f, winY - 8.f, winW + 16.f, winH + 16.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say");
button.Bounds = AABB2(winX + winW - 244.f, winY + 36.f, 120.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSay);
AddChild(button);
@sayButton = button;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Cancel");
button.Bounds = AABB2(winX + winW - 120.f, winY + 36.f, 120.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnCancel);
AddChild(button);
}
{
@field = CommandField(Manager, ui.chatHistory);
field.Bounds = AABB2(winX, winY, winW, 30.f);
field.Placeholder = _Tr("Client", "Chat Text");
@field.Changed = spades::ui::EventHandler(this.OnFieldChanged);
AddChild(field);
}
{
@globalButton = spades::ui::SimpleButton(Manager);
globalButton.Toggle = true;
globalButton.Toggled = isTeamChat == false;
globalButton.Caption = _Tr("Client", "Global");
globalButton.Bounds = AABB2(winX, winY + 36.f, 70.f, 30.f);
@globalButton.Activated = spades::ui::EventHandler(this.OnSetGlobal);
AddChild(globalButton);
}
{
@teamButton = spades::ui::SimpleButton(Manager);
teamButton.Toggle = true;
teamButton.Toggled = isTeamChat == true;
teamButton.Caption = _Tr("Client", "Team");
teamButton.Bounds = AABB2(winX + 70.f, winY + 36.f, 70.f, 30.f);
@teamButton.Activated = spades::ui::EventHandler(this.OnSetTeam);
AddChild(teamButton);
}
}
void UpdateState() {
sayButton.Enable = field.Text.length > 0;
}
bool IsTeamChat {
get final { return isTeamChat; }
set {
if(isTeamChat == value) return;
isTeamChat = value;
teamButton.Toggled = isTeamChat;
globalButton.Toggled = not isTeamChat;
UpdateState();
}
}
private void OnSetGlobal(spades::ui::UIElement@ sender) {
IsTeamChat = false;
}
private void OnSetTeam(spades::ui::UIElement@ sender) {
IsTeamChat = true;
}
private void OnFieldChanged(spades::ui::UIElement@ sender) {
UpdateState();
}
private void Close() {
@ui.ActiveUI = null;
}
private void OnCancel(spades::ui::UIElement@ sender) {
field.Cancelled();
Close();
}
private bool CheckAndSetConfigVariable() {
string text = field.Text;
if(text.substr(0, 1) != "/") return false;
int idx = text.findFirst(" ");
if(idx < 2) return false;
// find variable
string varname = text.substr(1, idx - 1);
string[] vars = GetAllConfigNames();
for(uint i = 0, len = vars.length; i < len; i++) {
if(vars[i].length == varname.length &&
StringCommonPrefixLength(vars[i], varname) == vars[i].length) {
// match
string val = text.substr(idx + 1);
ConfigItem item(vars[i]);
item.StringValue = val;
return true;
}
}
return false;
}
private void OnSay(spades::ui::UIElement@ sender) {
field.CommandSent();
if(!CheckAndSetConfigVariable()) {
if(isTeamChat)
ui.helper.SayTeam(field.Text);
else
ui.helper.SayGlobal(field.Text);
}
Close();
}
void HotKey(string key) {
if(IsEnabled and key == "Escape") {
OnCancel(this);
}else if(IsEnabled and key == "Enter") {
if(field.Text.length == 0) {
OnCancel(this);
}else{
OnSay(this);
}
} else {
UIElement::HotKey(key);
}
}
}
class ChatLogSayWindow: ClientChatWindow {
ChatLogWindow@ owner;
ChatLogSayWindow(ChatLogWindow@ own, bool isTeamChat) {
super(own.ui, isTeamChat);
@owner = own;
}
void Close() {
owner.SayWindowClosed();
@this.Parent = null;
}
}
class ChatLogWindow: spades::ui::UIElement {
float contentsTop, contentsHeight;
ClientUI@ ui;
private ClientUIHelper@ helper;
private spades::ui::TextViewer@ viewer;
ChatLogSayWindow@ sayWindow;
private spades::ui::UIElement@ sayButton1;
private spades::ui::UIElement@ sayButton2;
ChatLogWindow(ClientUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
@Font = Manager.RootElement.Font;
this.Bounds = Manager.RootElement.Bounds;
float contentsWidth = 700.f;
float contentsLeft = (Manager.Renderer.ScreenWidth - contentsWidth) * 0.5f;
contentsHeight = Manager.Renderer.ScreenHeight - 200.f;
contentsTop = (Manager.Renderer.ScreenHeight - contentsHeight - 106.f) * 0.5f;
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.4f);
label.Bounds = Bounds;
AddChild(label);
}
{
spades::ui::Label label(Manager);
label.BackgroundColor = Vector4(0, 0, 0, 0.8f);
label.Bounds = AABB2(0.f, contentsTop - 13.f, Size.x, contentsHeight + 27.f);
AddChild(label);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Close");
button.Bounds = AABB2(
contentsLeft + contentsWidth - 150.f,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnOkPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say Global");
button.Bounds = AABB2(
contentsLeft,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnGlobalChat);
AddChild(button);
@this.sayButton1 = button;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("Client", "Say Team");
button.Bounds = AABB2(
contentsLeft + 155.f,
contentsTop + contentsHeight - 30.f
, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnTeamChat);
AddChild(button);
@this.sayButton2 = button;
}
{
spades::ui::TextViewer viewer(Manager);
AddChild(viewer);
viewer.Bounds = AABB2(contentsLeft, contentsTop, contentsWidth, contentsHeight - 40.f);
@this.viewer = viewer;
}
}
void ScrollToEnd() {
viewer.Layout();
viewer.ScrollToEnd();
}
void Close() {
@ui.ActiveUI = null;
}
void SayWindowClosed() {
@sayWindow = null;
sayButton1.Enable = true;
sayButton2.Enable = true;
}
private void OnOkPressed(spades::ui::UIElement@ sender) {
Close();
}
private void OnTeamChat(spades::ui::UIElement@ sender) {
if(sayWindow !is null) {
sayWindow.IsTeamChat = true;
return;
}
sayButton1.Enable = false;
sayButton2.Enable = false;
ChatLogSayWindow wnd(this, true);
AddChild(wnd);
wnd.Bounds = this.Bounds;
@this.sayWindow = wnd;
@Manager.ActiveElement = wnd.field;
}
private void OnGlobalChat(spades::ui::UIElement@ sender) {
if(sayWindow !is null) {
sayWindow.IsTeamChat = false;
return;
}
sayButton1.Enable = false;
sayButton2.Enable = false;
ChatLogSayWindow wnd(this, false);
AddChild(wnd);
wnd.Bounds = this.Bounds;
@this.sayWindow = wnd;
@Manager.ActiveElement = wnd.field;
}
void HotKey(string key) {
if(sayWindow !is null) {
UIElement::HotKey(key);
return;
}
if(IsEnabled and (key == "Escape")) {
Close();
} else if(IsEnabled and (key == "y")) {
OnTeamChat(this);
} else if(IsEnabled and (key == "t")) {
OnGlobalChat(this);
} else {
UIElement::HotKey(key);
}
}
void Record(string text, Vector4 color) {
viewer.AddLine(text, this.IsVisible, color);
}
void Render() {
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Renderer@ r = Manager.Renderer;
Image@ img = r.RegisterImage("Gfx/White.tga");
r.ColorNP = Vector4(1, 1, 1, 0.08f);
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop - 15.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop + contentsHeight + 15.f, size.x, 1.f));
r.ColorNP = Vector4(1, 1, 1, 0.2f);
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop - 14.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + contentsTop + contentsHeight + 14.f, size.x, 1.f));
UIElement::Render();
}
}
ClientUI@ CreateClientUI(Renderer@ renderer, AudioDevice@ audioDevice,
FontManager@ fontManager, ClientUIHelper@ helper) {
return ClientUI(renderer, audioDevice, fontManager, helper);
}
}

View File

@ -1,27 +1,26 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UIFramework.as"
#include "UIControls.as"
#include "UIFramework/UIFramework.as"
#include "MessageBox.as"
#include "MainScreen.as"
#include "StartupScreen.as"
#include "MainScreen/MainScreenUI.as"
#include "StartupScreen/StartupScreenUI.as"
#include "Preferences.as"
#include "ClientUI.as"
#include "Client/ClientUI.as"

View File

@ -1,838 +0,0 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Flags.as"
#include "CreateProfileScreen.as"
namespace spades {
class MainScreenUI {
private Renderer@ renderer;
private AudioDevice@ audioDevice;
FontManager@ fontManager;
MainScreenHelper@ helper;
spades::ui::UIManager@ manager;
MainScreenMainMenu@ mainMenu;
bool shouldExit = false;
private float time = -1.f;
private ConfigItem cg_playerName("cg_playerName");
private ConfigItem cg_playerNameIsSet("cg_playerNameIsSet", "0");
MainScreenUI(Renderer@ renderer, AudioDevice@ audioDevice, FontManager@ fontManager, MainScreenHelper@ helper) {
@this.renderer = renderer;
@this.audioDevice = audioDevice;
@this.fontManager = fontManager;
@this.helper = helper;
SetupRenderer();
@manager = spades::ui::UIManager(renderer, audioDevice);
@manager.RootElement.Font = fontManager.GuiFont;
@mainMenu = MainScreenMainMenu(this);
mainMenu.Bounds = manager.RootElement.Bounds;
manager.RootElement.AddChild(mainMenu);
// Let the new player choose their IGN
if (cg_playerName.StringValue != "" &&
cg_playerName.StringValue != "Deuce") {
cg_playerNameIsSet.IntValue = 1;
}
if (cg_playerNameIsSet.IntValue == 0) {
CreateProfileScreen al(mainMenu);
al.Run();
}
}
void SetupRenderer() {
// load map
@renderer.GameMap = GameMap("Maps/Title.vxl");
renderer.FogColor = Vector3(0.1f, 0.10f, 0.1f);
renderer.FogDistance = 128.f;
time = -1.f;
// returned from the client game, so reload the server list.
if(mainMenu !is null)
mainMenu.LoadServerList();
if(manager !is null)
manager.KeyPanic();
}
void MouseEvent(float x, float y) {
manager.MouseEvent(x, y);
}
void WheelEvent(float x, float y) {
manager.WheelEvent(x, y);
}
void KeyEvent(string key, bool down) {
manager.KeyEvent(key, down);
}
void TextInputEvent(string text) {
manager.TextInputEvent(text);
}
void TextEditingEvent(string text, int start, int len) {
manager.TextEditingEvent(text, start, len);
}
bool AcceptsTextInput() {
return manager.AcceptsTextInput;
}
AABB2 GetTextInputRect() {
return manager.TextInputRect;
}
private SceneDefinition SetupCamera(SceneDefinition sceneDef,
Vector3 eye, Vector3 at, Vector3 up, float fov) {
Vector3 dir = (at - eye).Normalized;
Vector3 side = Cross(dir, up).Normalized;
up = -Cross(dir, side);
sceneDef.viewOrigin = eye;
sceneDef.viewAxisX = side;
sceneDef.viewAxisY = up;
sceneDef.viewAxisZ = dir;
sceneDef.fovY = fov * 3.141592654f / 180.f;
sceneDef.fovX = atan(tan(sceneDef.fovY * 0.5f) * renderer.ScreenWidth / renderer.ScreenHeight) * 2.f;
return sceneDef;
}
void RunFrame(float dt) {
if(time < 0.f) {
time = 0.f;
}
SceneDefinition sceneDef;
float cameraX = time;
cameraX -= floor(cameraX / 512.f) * 512.f;
cameraX = 512.f - cameraX;
sceneDef = SetupCamera(sceneDef,
Vector3(cameraX, 256.f, 12.f), Vector3(cameraX + .1f, 257.f, 12.5f), Vector3(0.f, 0.f, -1.f),
30.f);
sceneDef.zNear = 0.1f;
sceneDef.zFar = 222.f;
sceneDef.time = int(time * 1000.f);
sceneDef.viewportWidth = int(renderer.ScreenWidth);
sceneDef.viewportHeight = int(renderer.ScreenHeight);
sceneDef.denyCameraBlur = true;
sceneDef.depthOfFieldFocalLength = 100.f;
sceneDef.skipWorld = false;
// fade the map
float fade = Clamp((time - 1.f) / 2.2f, 0.f, 1.f);
sceneDef.globalBlur = Clamp((1.f - (time - 1.f) / 2.5f), 0.f, 1.f);
if(!mainMenu.IsEnabled) {
sceneDef.globalBlur = Max(sceneDef.globalBlur, 0.5f);
}
renderer.StartScene(sceneDef);
renderer.EndScene();
// fade the map (draw)
if(fade < 1.f) {
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 1.f - fade);
renderer.DrawImage(renderer.RegisterImage("Gfx/White.tga"),
AABB2(0.f, 0.f, renderer.ScreenWidth, renderer.ScreenHeight));
}
// draw title logo
Image@ img = renderer.RegisterImage("Gfx/Title/Logo.png");
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 1.f);
renderer.DrawImage(img, Vector2((renderer.ScreenWidth - img.Width) * 0.5f, 64.f));
manager.RunFrame(dt);
manager.Render();
renderer.FrameDone();
renderer.Flip();
time += Min(dt, 0.05f);
}
void Closing() {
shouldExit = true;
}
bool WantsToBeClosed() {
return shouldExit;
}
}
class ServerListItem: spades::ui::ButtonBase {
MainScreenServerItem@ item;
FlagIconRenderer@ flagIconRenderer;
ServerListItem(spades::ui::UIManager@ manager, MainScreenServerItem@ item){
super(manager);
@this.item = item;
@flagIconRenderer = FlagIconRenderer(manager.Renderer);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
Vector4 bgcolor = Vector4(1.f, 1.f, 1.f, 0.0f);
Vector4 fgcolor = Vector4(1.f, 1.f, 1.f, 1.f);
if(item.Favorite) {
bgcolor = Vector4(0.3f, 0.3f, 1.f, 0.1f);
fgcolor = Vector4(220.f/255.f,220.f/255.f,0,1);
}
if(Pressed && Hover) {
bgcolor.w += 0.3;
} else if(Hover) {
bgcolor.w += 0.15;
}
renderer.ColorNP = bgcolor;
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
Font.Draw(item.Name, ScreenPosition + Vector2(4.f, 2.f), 1.f, fgcolor);
string playersStr = ToString(item.NumPlayers) + "/" + ToString(item.MaxPlayers);
Vector4 col(1,1,1,1);
if(item.NumPlayers >= item.MaxPlayers) col = Vector4(1,0.7f,0.7f,1);
else if(item.NumPlayers >= item.MaxPlayers * 3 / 4) col = Vector4(1,1,0.7f,1);
else if(item.NumPlayers == 0) col = Vector4(0.7f,0.7f,1,1);
Font.Draw(playersStr, ScreenPosition + Vector2(340.f-Font.Measure(playersStr).x * 0.5f, 2.f), 1.f, col);
Font.Draw(item.MapName, ScreenPosition + Vector2(400.f, 2.f), 1.f, Vector4(1,1,1,1));
Font.Draw(item.GameMode, ScreenPosition + Vector2(550.f, 2.f), 1.f, Vector4(1,1,1,1));
Font.Draw(item.Protocol, ScreenPosition + Vector2(630.f, 2.f), 1.f, Vector4(1,1,1,1));
if(not flagIconRenderer.DrawIcon(item.Country, ScreenPosition + Vector2(700.f, size.y * 0.5f))) {
Font.Draw(item.Country, ScreenPosition + Vector2(680.f, 2.f), 1.f, Vector4(1,1,1,1));
}
}
}
funcdef void ServerListItemEventHandler(ServerListModel@ sender, MainScreenServerItem@ item);
class ServerListModel: spades::ui::ListViewModel {
spades::ui::UIManager@ manager;
MainScreenServerItem@[]@ list;
ServerListItemEventHandler@ ItemActivated;
ServerListItemEventHandler@ ItemDoubleClicked;
ServerListItemEventHandler@ ItemRightClicked;
ServerListModel(spades::ui::UIManager@ manager, MainScreenServerItem@[]@ list) {
@this.manager = manager;
@this.list = list;
}
int NumRows {
get { return int(list.length); }
}
private void OnItemClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemActivated !is null) {
ItemActivated(this, item.item);
}
}
private void OnItemDoubleClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemDoubleClicked !is null) {
ItemDoubleClicked(this, item.item);
}
}
private void OnItemRightClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemRightClicked !is null) {
ItemRightClicked(this, item.item);
}
}
spades::ui::UIElement@ CreateElement(int row) {
ServerListItem i(manager, list[row]);
@i.Activated = spades::ui::EventHandler(this.OnItemClicked);
@i.DoubleClicked = spades::ui::EventHandler(this.OnItemDoubleClicked);
@i.RightClicked = spades::ui::EventHandler(this.OnItemRightClicked);
return i;
}
void RecycleElement(spades::ui::UIElement@ elem) {}
}
class ServerListHeader: spades::ui::ButtonBase {
string Text;
ServerListHeader(spades::ui::UIManager@ manager){
super(manager);
}
void OnActivated() {
ButtonBase::OnActivated();
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(Pressed && Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.3f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.15f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.0f);
}
renderer.DrawImage(img, AABB2(pos.x - 2.f, pos.y, size.x, size.y));
Font.Draw(Text, ScreenPosition + Vector2(0.f, 2.f), 1.f, Vector4(1,1,1,1));
}
}
class RefreshButton: spades::ui::SimpleButton {
RefreshButton(spades::ui::UIManager@ manager){
super(manager);
}
void Render() {
SimpleButton::Render();
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/UI/Refresh.png");
renderer.DrawImage(img, pos + (size - Vector2(16.f, 16.f)) * 0.5f);
}
}
class ProtocolButton: spades::ui::SimpleButton {
ProtocolButton(spades::ui::UIManager@ manager){
super(manager);
Toggle = true;
}
}
uint8 ToLower(uint8 c) {
if(c >= uint8(0x41) and c <= uint8(0x5a)) {
return uint8(c - 0x41 + 0x61);
} else {
return c;
}
}
bool StringContainsCaseInsensitive(string text, string pattern) {
for(int i = text.length - 1; i >= 0; i--)
text[i] = ToLower(text[i]);
for(int i = pattern.length - 1; i >= 0; i--)
pattern[i] = ToLower(pattern[i]);
return text.findFirst(pattern) >= 0;
}
class MainScreenMainMenu: spades::ui::UIElement {
MainScreenUI@ ui;
MainScreenHelper@ helper;
spades::ui::Field@ addressField;
spades::ui::Button@ protocol3Button;
spades::ui::Button@ protocol4Button;
spades::ui::Button@ filterProtocol3Button;
spades::ui::Button@ filterProtocol4Button;
spades::ui::Button@ filterEmptyButton;
spades::ui::Button@ filterFullButton;
spades::ui::Field@ filterField;
spades::ui::ListView@ serverList;
MainScreenServerListLoadingView@ loadingView;
MainScreenServerListErrorView@ errorView;
bool loading = false, loaded = false;
private ConfigItem cg_protocolVersion("cg_protocolVersion", "3");
private ConfigItem cg_lastQuickConnectHost("cg_lastQuickConnectHost", "127.0.0.1");
private ConfigItem cg_serverlistSort("cg_serverlistSort", "16385");
MainScreenMainMenu(MainScreenUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
float contentsWidth = 750.f;
float contentsLeft = (Manager.Renderer.ScreenWidth - contentsWidth) * 0.5f;
float footerPos = Manager.Renderer.ScreenHeight - 50.f;
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Connect");
button.Bounds = AABB2(contentsLeft + contentsWidth - 150.f, 200.f, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnConnectPressed);
AddChild(button);
}
{
@addressField = spades::ui::Field(Manager);
addressField.Bounds = AABB2(contentsLeft, 200, contentsWidth - 240.f, 30.f);
addressField.Placeholder = _Tr("MainScreen", "Quick Connect");
addressField.Text = cg_lastQuickConnectHost.StringValue;
@addressField.Changed = spades::ui::EventHandler(this.OnAddressChanged);
AddChild(addressField);
}
{
@protocol3Button = ProtocolButton(Manager);
protocol3Button.Bounds = AABB2(contentsLeft + contentsWidth - 240.f + 6.f, 200,
40.f, 30.f);
protocol3Button.Caption = _Tr("MainScreen", "0.75");
@protocol3Button.Activated = spades::ui::EventHandler(this.OnProtocol3Pressed);
protocol3Button.Toggle = true;
protocol3Button.Toggled = cg_protocolVersion.IntValue == 3;
AddChild(protocol3Button);
}
{
@protocol4Button = ProtocolButton(Manager);
protocol4Button.Bounds = AABB2(contentsLeft + contentsWidth - 200.f + 6.f, 200,
40.f, 30.f);
protocol4Button.Caption = _Tr("MainScreen", "0.76");
@protocol4Button.Activated = spades::ui::EventHandler(this.OnProtocol4Pressed);
protocol4Button.Toggle = true;
protocol4Button.Toggled = cg_protocolVersion.IntValue == 4;
AddChild(protocol4Button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Quit");
button.Bounds = AABB2(contentsLeft + contentsWidth - 100.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnQuitPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Credits");
button.Bounds = AABB2(contentsLeft + contentsWidth - 202.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnCreditsPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Setup");
button.Bounds = AABB2(contentsLeft + contentsWidth - 304.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSetupPressed);
AddChild(button);
}
{
RefreshButton button(Manager);
button.Bounds = AABB2(contentsLeft + contentsWidth - 364.f, footerPos, 30.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnRefreshServerListPressed);
AddChild(button);
}
{
spades::ui::Label label(Manager);
label.Text = _Tr("MainScreen", "Filter");
label.Bounds = AABB2(contentsLeft, footerPos, 50.f, 30.f);
label.Alignment = Vector2(0.f, 0.5f);
AddChild(label);
}
{
@filterProtocol3Button = ProtocolButton(Manager);
filterProtocol3Button.Bounds = AABB2(contentsLeft + 50.f, footerPos,
40.f, 30.f);
filterProtocol3Button.Caption = _Tr("MainScreen", "0.75");
@filterProtocol3Button.Activated = spades::ui::EventHandler(this.OnFilterProtocol3Pressed);
filterProtocol3Button.Toggle = true;
AddChild(filterProtocol3Button);
}
{
@filterProtocol4Button = ProtocolButton(Manager);
filterProtocol4Button.Bounds = AABB2(contentsLeft + 90.f, footerPos,
40.f, 30.f);
filterProtocol4Button.Caption = _Tr("MainScreen", "0.76");
@filterProtocol4Button.Activated = spades::ui::EventHandler(this.OnFilterProtocol4Pressed);
filterProtocol4Button.Toggle = true;
AddChild(filterProtocol4Button);
}
{
@filterEmptyButton = ProtocolButton(Manager);
filterEmptyButton.Bounds = AABB2(contentsLeft + 135.f, footerPos,
50.f, 30.f);
filterEmptyButton.Caption = _Tr("MainScreen", "Empty");
@filterEmptyButton.Activated = spades::ui::EventHandler(this.OnFilterEmptyPressed);
filterEmptyButton.Toggle = true;
AddChild(filterEmptyButton);
}
{
@filterFullButton = ProtocolButton(Manager);
filterFullButton.Bounds = AABB2(contentsLeft + 185.f, footerPos,
70.f, 30.f);
filterFullButton.Caption = _Tr("MainScreen", "Not Full");
@filterFullButton.Activated = spades::ui::EventHandler(this.OnFilterFullPressed);
filterFullButton.Toggle = true;
AddChild(filterFullButton);
}
{
@filterField = spades::ui::Field(Manager);
filterField.Bounds = AABB2(contentsLeft + 260.f, footerPos, 120.f, 30.f);
filterField.Placeholder = _Tr("MainScreen", "Filter");
@filterField.Changed = spades::ui::EventHandler(this.OnFilterTextChanged);
AddChild(filterField);
}
{
@serverList = spades::ui::ListView(Manager);
serverList.Bounds = AABB2(contentsLeft, 270.f, contentsWidth, footerPos - 280.f);
AddChild(serverList);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 2.f, 240.f, 300.f - 2.f, 30.f);
header.Text = _Tr("MainScreen", "Server Name");
@header.Activated = spades::ui::EventHandler(this.SortServerListByName);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 300.f, 240.f, 100.f, 30.f);
header.Text = _Tr("MainScreen", "Players");
@header.Activated = spades::ui::EventHandler(this.SortServerListByNumPlayers);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 400.f, 240.f, 150.f, 30.f);
header.Text = _Tr("MainScreen", "Map Name");
@header.Activated = spades::ui::EventHandler(this.SortServerListByMapName);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 550.f, 240.f, 80.f, 30.f);
header.Text = _Tr("MainScreen", "Game Mode");
@header.Activated = spades::ui::EventHandler(this.SortServerListByGameMode);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 630.f, 240.f, 50.f, 30.f);
header.Text = _Tr("MainScreen", "Ver.");
@header.Activated = spades::ui::EventHandler(this.SortServerListByProtocol);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 680.f, 240.f, 50.f, 30.f);
header.Text = _Tr("MainScreen", "Loc.");
@header.Activated = spades::ui::EventHandler(this.SortServerListByCountry);
AddChild(header);
}
{
@loadingView = MainScreenServerListLoadingView(Manager);
loadingView.Bounds = AABB2(contentsLeft, 240.f, contentsWidth, 100.f);
loadingView.Visible = false;
AddChild(loadingView);
}
{
@errorView = MainScreenServerListErrorView(Manager);
errorView.Bounds = AABB2(contentsLeft, 240.f, contentsWidth, 100.f);
errorView.Visible = false;
AddChild(errorView);
}
LoadServerList();
}
void LoadServerList() {
if(loading) {
return;
}
loaded = false;
loading = true;
@serverList.Model = spades::ui::ListViewModel(); // empty
errorView.Visible = false;
loadingView.Visible = true;
helper.StartQuery();
}
void ServerListItemActivated(ServerListModel@ sender, MainScreenServerItem@ item) {
addressField.Text = item.Address;
cg_lastQuickConnectHost = addressField.Text;
if(item.Protocol == "0.75") {
SetProtocolVersion(3);
}else if(item.Protocol == "0.76") {
SetProtocolVersion(4);
}
addressField.SelectAll();
}
void ServerListItemDoubleClicked(ServerListModel@ sender, MainScreenServerItem@ item) {
ServerListItemActivated(sender, item);
// Double-click to connect
Connect();
}
void ServerListItemRightClicked(ServerListModel@ sender, MainScreenServerItem@ item) {
helper.SetServerFavorite(item.Address, !item.Favorite);
UpdateServerList();
}
private void SortServerListByPing(spades::ui::UIElement@ sender) {
SortServerList(0);
}
private void SortServerListByNumPlayers(spades::ui::UIElement@ sender) {
SortServerList(1);
}
private void SortServerListByName(spades::ui::UIElement@ sender) {
SortServerList(2);
}
private void SortServerListByMapName(spades::ui::UIElement@ sender) {
SortServerList(3);
}
private void SortServerListByGameMode(spades::ui::UIElement@ sender) {
SortServerList(4);
}
private void SortServerListByProtocol(spades::ui::UIElement@ sender) {
SortServerList(5);
}
private void SortServerListByCountry(spades::ui::UIElement@ sender) {
SortServerList(6);
}
private void SortServerList(int keyId) {
int sort = cg_serverlistSort.IntValue;
if(int(sort & 0xfff) == keyId) {
sort ^= int(0x4000);
} else {
sort = keyId;
}
cg_serverlistSort = sort;
UpdateServerList();
}
private void UpdateServerList() {
string key = "";
switch(cg_serverlistSort.IntValue & 0xfff) {
case 0: key = "Ping"; break;
case 1: key = "NumPlayers"; break;
case 2: key = "Name"; break;
case 3: key = "MapName"; break;
case 4: key = "GameMode"; break;
case 5: key = "Protocol"; break;
case 6: key = "Country"; break;
}
MainScreenServerItem@[]@ list = helper.GetServerList(key,
(cg_serverlistSort.IntValue & 0x4000) != 0);
if((list is null) or (loading)){
@serverList.Model = spades::ui::ListViewModel(); // empty
return;
}
// filter the server list
bool filterProtocol3 = filterProtocol3Button.Toggled;
bool filterProtocol4 = filterProtocol4Button.Toggled;
bool filterEmpty = filterEmptyButton.Toggled;
bool filterFull = filterFullButton.Toggled;
string filterText = filterField.Text;
MainScreenServerItem@[]@ list2 = array<spades::MainScreenServerItem@>();
for(int i = 0, count = list.length; i < count; i++) {
MainScreenServerItem@ item = list[i];
if(filterProtocol3 and (item.Protocol != "0.75")) {
continue;
}
if(filterProtocol4 and (item.Protocol != "0.76")) {
continue;
}
if(filterEmpty and (item.NumPlayers > 0)) {
continue;
}
if(filterFull and (item.NumPlayers >= item.MaxPlayers)) {
continue;
}
if(filterText.length > 0) {
if(not (StringContainsCaseInsensitive(item.Name, filterText) or
StringContainsCaseInsensitive(item.MapName, filterText) or
StringContainsCaseInsensitive(item.GameMode, filterText))) {
continue;
}
}
list2.insertLast(item);
}
ServerListModel model(Manager, list2);
@serverList.Model = model;
@model.ItemActivated = ServerListItemEventHandler(this.ServerListItemActivated);
@model.ItemDoubleClicked = ServerListItemEventHandler(this.ServerListItemDoubleClicked);
@model.ItemRightClicked = ServerListItemEventHandler(this.ServerListItemRightClicked);
serverList.ScrollToTop();
}
private void CheckServerList() {
if(helper.PollServerListState()) {
MainScreenServerItem@[]@ list = helper.GetServerList("", false);
if(list is null or list.length == 0) {
// failed.
// FIXME: show error message?
loaded = false; loading = false;
errorView.Visible = true;
loadingView.Visible = false;
@serverList.Model = spades::ui::ListViewModel(); // empty
return;
}
loading = false;
loaded = true;
errorView.Visible = false;
loadingView.Visible = false;
UpdateServerList();
}
}
private void OnAddressChanged(spades::ui::UIElement@ sender) {
cg_lastQuickConnectHost = addressField.Text;
}
private void SetProtocolVersion(int ver) {
protocol3Button.Toggled = (ver == 3);
protocol4Button.Toggled = (ver == 4);
cg_protocolVersion = ver;
}
private void OnProtocol3Pressed(spades::ui::UIElement@ sender) {
SetProtocolVersion(3);
}
private void OnProtocol4Pressed(spades::ui::UIElement@ sender) {
SetProtocolVersion(4);
}
private void OnFilterProtocol3Pressed(spades::ui::UIElement@ sender) {
filterProtocol4Button.Toggled = false;
UpdateServerList();
}
private void OnFilterProtocol4Pressed(spades::ui::UIElement@ sender) {
filterProtocol3Button.Toggled = false;
UpdateServerList();
}
private void OnFilterFullPressed(spades::ui::UIElement@ sender) {
filterEmptyButton.Toggled = false;
UpdateServerList();
}
private void OnFilterEmptyPressed(spades::ui::UIElement@ sender) {
filterFullButton.Toggled = false;
UpdateServerList();
}
private void OnFilterTextChanged(spades::ui::UIElement@ sender) {
UpdateServerList();
}
private void OnRefreshServerListPressed(spades::ui::UIElement@ sender) {
LoadServerList();
}
private void OnQuitPressed(spades::ui::UIElement@ sender) {
ui.shouldExit = true;
}
private void OnCreditsPressed(spades::ui::UIElement@ sender) {
AlertScreen al(this, ui.helper.Credits, Min(500.f, Manager.Renderer.ScreenHeight - 100.f));
al.Run();
}
private void OnSetupPressed(spades::ui::UIElement@ sender) {
PreferenceView al(this, PreferenceViewOptions(), ui.fontManager);
al.Run();
}
private void Connect() {
string msg = helper.ConnectServer(addressField.Text, cg_protocolVersion.IntValue);
if(msg.length > 0) {
// failde to initialize client.
AlertScreen al(this, msg);
al.Run();
}
}
private void OnConnectPressed(spades::ui::UIElement@ sender) {
Connect();
}
void HotKey(string key) {
if(IsEnabled and key == "Enter") {
Connect();
} else if(IsEnabled and key == "Escape") {
ui.shouldExit = true;
} else {
UIElement::HotKey(key);
}
}
void Render() {
CheckServerList();
UIElement::Render();
// check for client error message.
if(IsEnabled) {
string msg = helper.GetPendingErrorMessage();
if(msg.length > 0) {
// try to maek the "disconnected" message more friendly.
if(msg.findFirst("Disconnected:") >= 0) {
int ind1 = msg.findFirst("Disconnected:");
int ind2 = msg.findFirst("\n", ind1);
if(ind2 < 0) ind2 = msg.length;
ind1 += "Disconnected:".length;
msg = msg.substr(ind1, ind2 - ind1);
msg = _Tr("MainScreen", "You were disconnected from the server because of the following reason:\n\n{0}", msg);
}
// failed to connect.
AlertScreen al(this, msg);
al.Run();
}
}
}
}
class MainScreenServerListLoadingView: spades::ui::UIElement {
MainScreenServerListLoadingView(spades::ui::UIManager@ manager) {
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Font@ font = this.Font;
string text = _Tr("MainScreen", "Loading...");
Vector2 txtSize = font.Measure(text);
Vector2 txtPos;
txtPos = pos + (size - txtSize) * 0.5f;
font.Draw(text, txtPos, 1.f, Vector4(1,1,1,0.8));
}
}
class MainScreenServerListErrorView: spades::ui::UIElement {
MainScreenServerListErrorView(spades::ui::UIManager@ manager) {
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Font@ font = this.Font;
string text = _Tr("MainScreen", "Failed to fetch the server list.");
Vector2 txtSize = font.Measure(text);
Vector2 txtPos;
txtPos = pos + (size - txtSize) * 0.5f;
font.Draw(text, txtPos, 1.f, Vector4(1,1,1,0.8));
}
}
MainScreenUI@ CreateMainScreenUI(Renderer@ renderer, AudioDevice@ audioDevice,
FontManager@ fontManager, MainScreenHelper@ helper) {
return MainScreenUI(renderer, audioDevice, fontManager, helper);
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreateProfileScreen.as"
#include "ServerList.as"
namespace spades {
class RefreshButton: spades::ui::SimpleButton {
RefreshButton(spades::ui::UIManager@ manager){
super(manager);
}
void Render() {
SimpleButton::Render();
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/UI/Refresh.png");
renderer.DrawImage(img, pos + (size - Vector2(16.f, 16.f)) * 0.5f);
}
}
class ProtocolButton: spades::ui::SimpleButton {
ProtocolButton(spades::ui::UIManager@ manager){
super(manager);
Toggle = true;
}
}
uint8 ToLower(uint8 c) {
if(c >= uint8(0x41) and c <= uint8(0x5a)) {
return uint8(c - 0x41 + 0x61);
} else {
return c;
}
}
bool StringContainsCaseInsensitive(string text, string pattern) {
for(int i = text.length - 1; i >= 0; i--)
text[i] = ToLower(text[i]);
for(int i = pattern.length - 1; i >= 0; i--)
pattern[i] = ToLower(pattern[i]);
return text.findFirst(pattern) >= 0;
}
class MainScreenMainMenu: spades::ui::UIElement {
MainScreenUI@ ui;
MainScreenHelper@ helper;
spades::ui::Field@ addressField;
spades::ui::Button@ protocol3Button;
spades::ui::Button@ protocol4Button;
spades::ui::Button@ filterProtocol3Button;
spades::ui::Button@ filterProtocol4Button;
spades::ui::Button@ filterEmptyButton;
spades::ui::Button@ filterFullButton;
spades::ui::Field@ filterField;
spades::ui::ListView@ serverList;
MainScreenServerListLoadingView@ loadingView;
MainScreenServerListErrorView@ errorView;
bool loading = false, loaded = false;
private ConfigItem cg_protocolVersion("cg_protocolVersion", "3");
private ConfigItem cg_lastQuickConnectHost("cg_lastQuickConnectHost", "127.0.0.1");
private ConfigItem cg_serverlistSort("cg_serverlistSort", "16385");
MainScreenMainMenu(MainScreenUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
float contentsWidth = 750.f;
float contentsLeft = (Manager.Renderer.ScreenWidth - contentsWidth) * 0.5f;
float footerPos = Manager.Renderer.ScreenHeight - 50.f;
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Connect");
button.Bounds = AABB2(contentsLeft + contentsWidth - 150.f, 200.f, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnConnectPressed);
AddChild(button);
}
{
@addressField = spades::ui::Field(Manager);
addressField.Bounds = AABB2(contentsLeft, 200, contentsWidth - 240.f, 30.f);
addressField.Placeholder = _Tr("MainScreen", "Quick Connect");
addressField.Text = cg_lastQuickConnectHost.StringValue;
@addressField.Changed = spades::ui::EventHandler(this.OnAddressChanged);
AddChild(addressField);
}
{
@protocol3Button = ProtocolButton(Manager);
protocol3Button.Bounds = AABB2(contentsLeft + contentsWidth - 240.f + 6.f, 200,
40.f, 30.f);
protocol3Button.Caption = _Tr("MainScreen", "0.75");
@protocol3Button.Activated = spades::ui::EventHandler(this.OnProtocol3Pressed);
protocol3Button.Toggle = true;
protocol3Button.Toggled = cg_protocolVersion.IntValue == 3;
AddChild(protocol3Button);
}
{
@protocol4Button = ProtocolButton(Manager);
protocol4Button.Bounds = AABB2(contentsLeft + contentsWidth - 200.f + 6.f, 200,
40.f, 30.f);
protocol4Button.Caption = _Tr("MainScreen", "0.76");
@protocol4Button.Activated = spades::ui::EventHandler(this.OnProtocol4Pressed);
protocol4Button.Toggle = true;
protocol4Button.Toggled = cg_protocolVersion.IntValue == 4;
AddChild(protocol4Button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Quit");
button.Bounds = AABB2(contentsLeft + contentsWidth - 100.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnQuitPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Credits");
button.Bounds = AABB2(contentsLeft + contentsWidth - 202.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnCreditsPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("MainScreen", "Setup");
button.Bounds = AABB2(contentsLeft + contentsWidth - 304.f, footerPos, 100.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnSetupPressed);
AddChild(button);
}
{
RefreshButton button(Manager);
button.Bounds = AABB2(contentsLeft + contentsWidth - 364.f, footerPos, 30.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnRefreshServerListPressed);
AddChild(button);
}
{
spades::ui::Label label(Manager);
label.Text = _Tr("MainScreen", "Filter");
label.Bounds = AABB2(contentsLeft, footerPos, 50.f, 30.f);
label.Alignment = Vector2(0.f, 0.5f);
AddChild(label);
}
{
@filterProtocol3Button = ProtocolButton(Manager);
filterProtocol3Button.Bounds = AABB2(contentsLeft + 50.f, footerPos,
40.f, 30.f);
filterProtocol3Button.Caption = _Tr("MainScreen", "0.75");
@filterProtocol3Button.Activated = spades::ui::EventHandler(this.OnFilterProtocol3Pressed);
filterProtocol3Button.Toggle = true;
AddChild(filterProtocol3Button);
}
{
@filterProtocol4Button = ProtocolButton(Manager);
filterProtocol4Button.Bounds = AABB2(contentsLeft + 90.f, footerPos,
40.f, 30.f);
filterProtocol4Button.Caption = _Tr("MainScreen", "0.76");
@filterProtocol4Button.Activated = spades::ui::EventHandler(this.OnFilterProtocol4Pressed);
filterProtocol4Button.Toggle = true;
AddChild(filterProtocol4Button);
}
{
@filterEmptyButton = ProtocolButton(Manager);
filterEmptyButton.Bounds = AABB2(contentsLeft + 135.f, footerPos,
50.f, 30.f);
filterEmptyButton.Caption = _Tr("MainScreen", "Empty");
@filterEmptyButton.Activated = spades::ui::EventHandler(this.OnFilterEmptyPressed);
filterEmptyButton.Toggle = true;
AddChild(filterEmptyButton);
}
{
@filterFullButton = ProtocolButton(Manager);
filterFullButton.Bounds = AABB2(contentsLeft + 185.f, footerPos,
70.f, 30.f);
filterFullButton.Caption = _Tr("MainScreen", "Not Full");
@filterFullButton.Activated = spades::ui::EventHandler(this.OnFilterFullPressed);
filterFullButton.Toggle = true;
AddChild(filterFullButton);
}
{
@filterField = spades::ui::Field(Manager);
filterField.Bounds = AABB2(contentsLeft + 260.f, footerPos, 120.f, 30.f);
filterField.Placeholder = _Tr("MainScreen", "Filter");
@filterField.Changed = spades::ui::EventHandler(this.OnFilterTextChanged);
AddChild(filterField);
}
{
@serverList = spades::ui::ListView(Manager);
serverList.Bounds = AABB2(contentsLeft, 270.f, contentsWidth, footerPos - 280.f);
AddChild(serverList);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 2.f, 240.f, 300.f - 2.f, 30.f);
header.Text = _Tr("MainScreen", "Server Name");
@header.Activated = spades::ui::EventHandler(this.SortServerListByName);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 300.f, 240.f, 100.f, 30.f);
header.Text = _Tr("MainScreen", "Players");
@header.Activated = spades::ui::EventHandler(this.SortServerListByNumPlayers);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 400.f, 240.f, 150.f, 30.f);
header.Text = _Tr("MainScreen", "Map Name");
@header.Activated = spades::ui::EventHandler(this.SortServerListByMapName);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 550.f, 240.f, 80.f, 30.f);
header.Text = _Tr("MainScreen", "Game Mode");
@header.Activated = spades::ui::EventHandler(this.SortServerListByGameMode);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 630.f, 240.f, 50.f, 30.f);
header.Text = _Tr("MainScreen", "Ver.");
@header.Activated = spades::ui::EventHandler(this.SortServerListByProtocol);
AddChild(header);
}
{
ServerListHeader header(Manager);
header.Bounds = AABB2(contentsLeft + 680.f, 240.f, 50.f, 30.f);
header.Text = _Tr("MainScreen", "Loc.");
@header.Activated = spades::ui::EventHandler(this.SortServerListByCountry);
AddChild(header);
}
{
@loadingView = MainScreenServerListLoadingView(Manager);
loadingView.Bounds = AABB2(contentsLeft, 240.f, contentsWidth, 100.f);
loadingView.Visible = false;
AddChild(loadingView);
}
{
@errorView = MainScreenServerListErrorView(Manager);
errorView.Bounds = AABB2(contentsLeft, 240.f, contentsWidth, 100.f);
errorView.Visible = false;
AddChild(errorView);
}
LoadServerList();
}
void LoadServerList() {
if(loading) {
return;
}
loaded = false;
loading = true;
@serverList.Model = spades::ui::ListViewModel(); // empty
errorView.Visible = false;
loadingView.Visible = true;
helper.StartQuery();
}
void ServerListItemActivated(ServerListModel@ sender, MainScreenServerItem@ item) {
addressField.Text = item.Address;
cg_lastQuickConnectHost = addressField.Text;
if(item.Protocol == "0.75") {
SetProtocolVersion(3);
}else if(item.Protocol == "0.76") {
SetProtocolVersion(4);
}
addressField.SelectAll();
}
void ServerListItemDoubleClicked(ServerListModel@ sender, MainScreenServerItem@ item) {
ServerListItemActivated(sender, item);
// Double-click to connect
Connect();
}
void ServerListItemRightClicked(ServerListModel@ sender, MainScreenServerItem@ item) {
helper.SetServerFavorite(item.Address, !item.Favorite);
UpdateServerList();
}
private void SortServerListByPing(spades::ui::UIElement@ sender) {
SortServerList(0);
}
private void SortServerListByNumPlayers(spades::ui::UIElement@ sender) {
SortServerList(1);
}
private void SortServerListByName(spades::ui::UIElement@ sender) {
SortServerList(2);
}
private void SortServerListByMapName(spades::ui::UIElement@ sender) {
SortServerList(3);
}
private void SortServerListByGameMode(spades::ui::UIElement@ sender) {
SortServerList(4);
}
private void SortServerListByProtocol(spades::ui::UIElement@ sender) {
SortServerList(5);
}
private void SortServerListByCountry(spades::ui::UIElement@ sender) {
SortServerList(6);
}
private void SortServerList(int keyId) {
int sort = cg_serverlistSort.IntValue;
if(int(sort & 0xfff) == keyId) {
sort ^= int(0x4000);
} else {
sort = keyId;
}
cg_serverlistSort = sort;
UpdateServerList();
}
private void UpdateServerList() {
string key = "";
switch(cg_serverlistSort.IntValue & 0xfff) {
case 0: key = "Ping"; break;
case 1: key = "NumPlayers"; break;
case 2: key = "Name"; break;
case 3: key = "MapName"; break;
case 4: key = "GameMode"; break;
case 5: key = "Protocol"; break;
case 6: key = "Country"; break;
}
MainScreenServerItem@[]@ list = helper.GetServerList(key,
(cg_serverlistSort.IntValue & 0x4000) != 0);
if((list is null) or (loading)){
@serverList.Model = spades::ui::ListViewModel(); // empty
return;
}
// filter the server list
bool filterProtocol3 = filterProtocol3Button.Toggled;
bool filterProtocol4 = filterProtocol4Button.Toggled;
bool filterEmpty = filterEmptyButton.Toggled;
bool filterFull = filterFullButton.Toggled;
string filterText = filterField.Text;
MainScreenServerItem@[]@ list2 = array<spades::MainScreenServerItem@>();
for(int i = 0, count = list.length; i < count; i++) {
MainScreenServerItem@ item = list[i];
if(filterProtocol3 and (item.Protocol != "0.75")) {
continue;
}
if(filterProtocol4 and (item.Protocol != "0.76")) {
continue;
}
if(filterEmpty and (item.NumPlayers > 0)) {
continue;
}
if(filterFull and (item.NumPlayers >= item.MaxPlayers)) {
continue;
}
if(filterText.length > 0) {
if(not (StringContainsCaseInsensitive(item.Name, filterText) or
StringContainsCaseInsensitive(item.MapName, filterText) or
StringContainsCaseInsensitive(item.GameMode, filterText))) {
continue;
}
}
list2.insertLast(item);
}
ServerListModel model(Manager, list2);
@serverList.Model = model;
@model.ItemActivated = ServerListItemEventHandler(this.ServerListItemActivated);
@model.ItemDoubleClicked = ServerListItemEventHandler(this.ServerListItemDoubleClicked);
@model.ItemRightClicked = ServerListItemEventHandler(this.ServerListItemRightClicked);
serverList.ScrollToTop();
}
private void CheckServerList() {
if(helper.PollServerListState()) {
MainScreenServerItem@[]@ list = helper.GetServerList("", false);
if(list is null or list.length == 0) {
// failed.
// FIXME: show error message?
loaded = false; loading = false;
errorView.Visible = true;
loadingView.Visible = false;
@serverList.Model = spades::ui::ListViewModel(); // empty
return;
}
loading = false;
loaded = true;
errorView.Visible = false;
loadingView.Visible = false;
UpdateServerList();
}
}
private void OnAddressChanged(spades::ui::UIElement@ sender) {
cg_lastQuickConnectHost = addressField.Text;
}
private void SetProtocolVersion(int ver) {
protocol3Button.Toggled = (ver == 3);
protocol4Button.Toggled = (ver == 4);
cg_protocolVersion = ver;
}
private void OnProtocol3Pressed(spades::ui::UIElement@ sender) {
SetProtocolVersion(3);
}
private void OnProtocol4Pressed(spades::ui::UIElement@ sender) {
SetProtocolVersion(4);
}
private void OnFilterProtocol3Pressed(spades::ui::UIElement@ sender) {
filterProtocol4Button.Toggled = false;
UpdateServerList();
}
private void OnFilterProtocol4Pressed(spades::ui::UIElement@ sender) {
filterProtocol3Button.Toggled = false;
UpdateServerList();
}
private void OnFilterFullPressed(spades::ui::UIElement@ sender) {
filterEmptyButton.Toggled = false;
UpdateServerList();
}
private void OnFilterEmptyPressed(spades::ui::UIElement@ sender) {
filterFullButton.Toggled = false;
UpdateServerList();
}
private void OnFilterTextChanged(spades::ui::UIElement@ sender) {
UpdateServerList();
}
private void OnRefreshServerListPressed(spades::ui::UIElement@ sender) {
LoadServerList();
}
private void OnQuitPressed(spades::ui::UIElement@ sender) {
ui.shouldExit = true;
}
private void OnCreditsPressed(spades::ui::UIElement@ sender) {
AlertScreen al(this, ui.helper.Credits, Min(500.f, Manager.Renderer.ScreenHeight - 100.f));
al.Run();
}
private void OnSetupPressed(spades::ui::UIElement@ sender) {
PreferenceView al(this, PreferenceViewOptions(), ui.fontManager);
al.Run();
}
private void Connect() {
string msg = helper.ConnectServer(addressField.Text, cg_protocolVersion.IntValue);
if(msg.length > 0) {
// failde to initialize client.
AlertScreen al(this, msg);
al.Run();
}
}
private void OnConnectPressed(spades::ui::UIElement@ sender) {
Connect();
}
void HotKey(string key) {
if(IsEnabled and key == "Enter") {
Connect();
} else if(IsEnabled and key == "Escape") {
ui.shouldExit = true;
} else {
UIElement::HotKey(key);
}
}
void Render() {
CheckServerList();
UIElement::Render();
// check for client error message.
if(IsEnabled) {
string msg = helper.GetPendingErrorMessage();
if(msg.length > 0) {
// try to maek the "disconnected" message more friendly.
if(msg.findFirst("Disconnected:") >= 0) {
int ind1 = msg.findFirst("Disconnected:");
int ind2 = msg.findFirst("\n", ind1);
if(ind2 < 0) ind2 = msg.length;
ind1 += "Disconnected:".length;
msg = msg.substr(ind1, ind2 - ind1);
msg = _Tr("MainScreen", "You were disconnected from the server because of the following reason:\n\n{0}", msg);
}
// failed to connect.
AlertScreen al(this, msg);
al.Run();
}
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MainMenu.as"
#include "CreateProfileScreen.as"
namespace spades {
class MainScreenUI {
private Renderer@ renderer;
private AudioDevice@ audioDevice;
FontManager@ fontManager;
MainScreenHelper@ helper;
spades::ui::UIManager@ manager;
MainScreenMainMenu@ mainMenu;
bool shouldExit = false;
private float time = -1.f;
private ConfigItem cg_playerName("cg_playerName");
private ConfigItem cg_playerNameIsSet("cg_playerNameIsSet", "0");
MainScreenUI(Renderer@ renderer, AudioDevice@ audioDevice, FontManager@ fontManager, MainScreenHelper@ helper) {
@this.renderer = renderer;
@this.audioDevice = audioDevice;
@this.fontManager = fontManager;
@this.helper = helper;
SetupRenderer();
@manager = spades::ui::UIManager(renderer, audioDevice);
@manager.RootElement.Font = fontManager.GuiFont;
@mainMenu = MainScreenMainMenu(this);
mainMenu.Bounds = manager.RootElement.Bounds;
manager.RootElement.AddChild(mainMenu);
// Let the new player choose their IGN
if (cg_playerName.StringValue != "" &&
cg_playerName.StringValue != "Deuce") {
cg_playerNameIsSet.IntValue = 1;
}
if (cg_playerNameIsSet.IntValue == 0) {
CreateProfileScreen al(mainMenu);
al.Run();
}
}
void SetupRenderer() {
// load map
@renderer.GameMap = GameMap("Maps/Title.vxl");
renderer.FogColor = Vector3(0.1f, 0.10f, 0.1f);
renderer.FogDistance = 128.f;
time = -1.f;
// returned from the client game, so reload the server list.
if(mainMenu !is null)
mainMenu.LoadServerList();
if(manager !is null)
manager.KeyPanic();
}
void MouseEvent(float x, float y) {
manager.MouseEvent(x, y);
}
void WheelEvent(float x, float y) {
manager.WheelEvent(x, y);
}
void KeyEvent(string key, bool down) {
manager.KeyEvent(key, down);
}
void TextInputEvent(string text) {
manager.TextInputEvent(text);
}
void TextEditingEvent(string text, int start, int len) {
manager.TextEditingEvent(text, start, len);
}
bool AcceptsTextInput() {
return manager.AcceptsTextInput;
}
AABB2 GetTextInputRect() {
return manager.TextInputRect;
}
private SceneDefinition SetupCamera(SceneDefinition sceneDef,
Vector3 eye, Vector3 at, Vector3 up, float fov) {
Vector3 dir = (at - eye).Normalized;
Vector3 side = Cross(dir, up).Normalized;
up = -Cross(dir, side);
sceneDef.viewOrigin = eye;
sceneDef.viewAxisX = side;
sceneDef.viewAxisY = up;
sceneDef.viewAxisZ = dir;
sceneDef.fovY = fov * 3.141592654f / 180.f;
sceneDef.fovX = atan(tan(sceneDef.fovY * 0.5f) * renderer.ScreenWidth / renderer.ScreenHeight) * 2.f;
return sceneDef;
}
void RunFrame(float dt) {
if(time < 0.f) {
time = 0.f;
}
SceneDefinition sceneDef;
float cameraX = time;
cameraX -= floor(cameraX / 512.f) * 512.f;
cameraX = 512.f - cameraX;
sceneDef = SetupCamera(sceneDef,
Vector3(cameraX, 256.f, 12.f), Vector3(cameraX + .1f, 257.f, 12.5f), Vector3(0.f, 0.f, -1.f),
30.f);
sceneDef.zNear = 0.1f;
sceneDef.zFar = 222.f;
sceneDef.time = int(time * 1000.f);
sceneDef.viewportWidth = int(renderer.ScreenWidth);
sceneDef.viewportHeight = int(renderer.ScreenHeight);
sceneDef.denyCameraBlur = true;
sceneDef.depthOfFieldFocalLength = 100.f;
sceneDef.skipWorld = false;
// fade the map
float fade = Clamp((time - 1.f) / 2.2f, 0.f, 1.f);
sceneDef.globalBlur = Clamp((1.f - (time - 1.f) / 2.5f), 0.f, 1.f);
if(!mainMenu.IsEnabled) {
sceneDef.globalBlur = Max(sceneDef.globalBlur, 0.5f);
}
renderer.StartScene(sceneDef);
renderer.EndScene();
// fade the map (draw)
if(fade < 1.f) {
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 1.f - fade);
renderer.DrawImage(renderer.RegisterImage("Gfx/White.tga"),
AABB2(0.f, 0.f, renderer.ScreenWidth, renderer.ScreenHeight));
}
// draw title logo
Image@ img = renderer.RegisterImage("Gfx/Title/Logo.png");
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 1.f);
renderer.DrawImage(img, Vector2((renderer.ScreenWidth - img.Width) * 0.5f, 64.f));
manager.RunFrame(dt);
manager.Render();
renderer.FrameDone();
renderer.Flip();
time += Min(dt, 0.05f);
}
void Closing() {
shouldExit = true;
}
bool WantsToBeClosed() {
return shouldExit;
}
}
/**
* The entry point of the main screen.
*/
MainScreenUI@ CreateMainScreenUI(Renderer@ renderer, AudioDevice@ audioDevice,
FontManager@ fontManager, MainScreenHelper@ helper) {
return MainScreenUI(renderer, audioDevice, fontManager, helper);
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CountryFlags.as"
namespace spades {
class ServerListItem: spades::ui::ButtonBase {
MainScreenServerItem@ item;
FlagIconRenderer@ flagIconRenderer;
ServerListItem(spades::ui::UIManager@ manager, MainScreenServerItem@ item){
super(manager);
@this.item = item;
@flagIconRenderer = FlagIconRenderer(manager.Renderer);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
Vector4 bgcolor = Vector4(1.f, 1.f, 1.f, 0.0f);
Vector4 fgcolor = Vector4(1.f, 1.f, 1.f, 1.f);
if(item.Favorite) {
bgcolor = Vector4(0.3f, 0.3f, 1.f, 0.1f);
fgcolor = Vector4(220.f/255.f,220.f/255.f,0,1);
}
if(Pressed && Hover) {
bgcolor.w += 0.3;
} else if(Hover) {
bgcolor.w += 0.15;
}
renderer.ColorNP = bgcolor;
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
Font.Draw(item.Name, ScreenPosition + Vector2(4.f, 2.f), 1.f, fgcolor);
string playersStr = ToString(item.NumPlayers) + "/" + ToString(item.MaxPlayers);
Vector4 col(1,1,1,1);
if(item.NumPlayers >= item.MaxPlayers) col = Vector4(1,0.7f,0.7f,1);
else if(item.NumPlayers >= item.MaxPlayers * 3 / 4) col = Vector4(1,1,0.7f,1);
else if(item.NumPlayers == 0) col = Vector4(0.7f,0.7f,1,1);
Font.Draw(playersStr, ScreenPosition + Vector2(340.f-Font.Measure(playersStr).x * 0.5f, 2.f), 1.f, col);
Font.Draw(item.MapName, ScreenPosition + Vector2(400.f, 2.f), 1.f, Vector4(1,1,1,1));
Font.Draw(item.GameMode, ScreenPosition + Vector2(550.f, 2.f), 1.f, Vector4(1,1,1,1));
Font.Draw(item.Protocol, ScreenPosition + Vector2(630.f, 2.f), 1.f, Vector4(1,1,1,1));
if(not flagIconRenderer.DrawIcon(item.Country, ScreenPosition + Vector2(700.f, size.y * 0.5f))) {
Font.Draw(item.Country, ScreenPosition + Vector2(680.f, 2.f), 1.f, Vector4(1,1,1,1));
}
}
}
funcdef void ServerListItemEventHandler(ServerListModel@ sender, MainScreenServerItem@ item);
class ServerListModel: spades::ui::ListViewModel {
spades::ui::UIManager@ manager;
MainScreenServerItem@[]@ list;
ServerListItemEventHandler@ ItemActivated;
ServerListItemEventHandler@ ItemDoubleClicked;
ServerListItemEventHandler@ ItemRightClicked;
ServerListModel(spades::ui::UIManager@ manager, MainScreenServerItem@[]@ list) {
@this.manager = manager;
@this.list = list;
}
int NumRows {
get { return int(list.length); }
}
private void OnItemClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemActivated !is null) {
ItemActivated(this, item.item);
}
}
private void OnItemDoubleClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemDoubleClicked !is null) {
ItemDoubleClicked(this, item.item);
}
}
private void OnItemRightClicked(spades::ui::UIElement@ sender){
ServerListItem@ item = cast<ServerListItem>(sender);
if(ItemRightClicked !is null) {
ItemRightClicked(this, item.item);
}
}
spades::ui::UIElement@ CreateElement(int row) {
ServerListItem i(manager, list[row]);
@i.Activated = spades::ui::EventHandler(this.OnItemClicked);
@i.DoubleClicked = spades::ui::EventHandler(this.OnItemDoubleClicked);
@i.RightClicked = spades::ui::EventHandler(this.OnItemRightClicked);
return i;
}
void RecycleElement(spades::ui::UIElement@ elem) {}
}
class ServerListHeader: spades::ui::ButtonBase {
string Text;
ServerListHeader(spades::ui::UIManager@ manager){
super(manager);
}
void OnActivated() {
ButtonBase::OnActivated();
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(Pressed && Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.3f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.15f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.0f);
}
renderer.DrawImage(img, AABB2(pos.x - 2.f, pos.y, size.x, size.y));
Font.Draw(Text, ScreenPosition + Vector2(0.f, 2.f), 1.f, Vector4(1,1,1,1));
}
}
class MainScreenServerListLoadingView: spades::ui::UIElement {
MainScreenServerListLoadingView(spades::ui::UIManager@ manager) {
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Font@ font = this.Font;
string text = _Tr("MainScreen", "Loading...");
Vector2 txtSize = font.Measure(text);
Vector2 txtPos;
txtPos = pos + (size - txtSize) * 0.5f;
font.Draw(text, txtPos, 1.f, Vector4(1,1,1,0.8));
}
}
class MainScreenServerListErrorView: spades::ui::UIElement {
MainScreenServerListErrorView(spades::ui::UIManager@ manager) {
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Font@ font = this.Font;
string text = _Tr("MainScreen", "Failed to fetch the server list.");
Vector2 txtSize = font.Measure(text);
Vector2 txtPos;
txtPos = pos + (size - txtSize) * 0.5f;
font.Draw(text, txtPos, 1.f, Vector4(1,1,1,0.8));
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../UIFramework/UIControls.as"
namespace spades {
funcdef void HelpTextHandler(string text);
class ChainedEventHandler {
spades::ui::EventHandler@ h;
spades::ui::EventHandler@ h2;
ChainedEventHandler(spades::ui::EventHandler@ h, spades::ui::EventHandler@ h2) {
@this.h = h;
@this.h2 = h2;
}
void Handler(spades::ui::UIElement@ e) {
h(e); h2(e);
}
}
class HelpHandler {
private HelpTextHandler@ handler;
private spades::ui::TextViewer@ helpView;
private string text;
HelpHandler(spades::ui::TextViewer@ helpView, string text) {
this.text = text;
@this.helpView = helpView;
}
HelpHandler(HelpTextHandler@ handler, string text) {
this.text = text;
@this.handler = handler;
}
private void OnMouseHover(spades::ui::UIElement@ elm) {
if(helpView !is null) {
helpView.Text = text;
}
if(handler !is null) {
handler(text);
}
}
void Watch(spades::ui::UIElement@ elm) {
@elm.MouseEntered = spades::ui::EventHandler(this.OnMouseHover);
}
void WatchDeep(spades::ui::UIElement@ elm) {
if(elm.MouseEntered !is null) {
ChainedEventHandler chain(elm.MouseEntered, spades::ui::EventHandler(this.OnMouseHover));
@elm.MouseEntered = spades::ui::EventHandler(chain.Handler);
}else{
Watch(elm);
}
spades::ui::UIElementIterator it(elm);
while(it.MoveNext()) {
WatchDeep(it.Current);
}
}
}
mixin class LabelAddable {
private void AddLabel(float x, float y, float h, string text) {
spades::ui::Label label(Manager);
Font@ font = ui.fontManager.GuiFont;
Vector2 siz = font.Measure(text);
label.Text = text;
label.Alignment = Vector2(0.f, 0.5f);
label.Bounds = AABB2(x, y, siz.x, h);
AddChild(label);
}
}
class StartupScreenConfigViewModel: spades::ui::ListViewModel {
spades::ui::UIElement@[] items;
spades::ui::UIElement@[]@ items2;
StartupScreenConfigViewModel() {
}
int NumRows {
get {
if(items2 !is null)
return int(items2.length);
return int(items.length);
}
}
void Filter(string text) {
if(text.length == 0) {
@items2 = null;
return;
}
spades::ui::UIElement@[] newItems;
for(uint i = 0, count = items.length; i < count; i++) {
StartupScreenConfigItemEditor@ editor =
cast<StartupScreenConfigItemEditor>(items[i]);
if(editor is null) continue;
string label = editor.GetLabel();
if(StringContainsCaseInsensitive(label, text)) {
newItems.insertLast(items[i]);
}
}
@items2 = newItems;
}
spades::ui::UIElement@ CreateElement(int row) {
if(items2 !is null)
return items2[row];
return items[row];
}
void RecycleElement(spades::ui::UIElement@ elem) {
}
}
interface StartupScreenGenericConfig {
string GetValue();
void SetValue(string);
/** Returns an empty string when there's no problem. */
string CheckValueCapability(string);
}
class StartupScreenConfig: StartupScreenGenericConfig {
private StartupScreenUI@ ui;
private ConfigItem@ cfg;
private string cfgName;
StartupScreenConfig(StartupScreenUI@ ui, string cfg) {
@this.ui = ui;
@this.cfg = ConfigItem(cfg);
cfgName = cfg;
}
string GetValue() {
return cfg.StringValue;
}
void SetValue(string v) {
cfg.StringValue = v;
}
string CheckValueCapability(string v) {
return ui.helper.CheckConfigCapability(cfgName, v);
}
}
class StartupScreenConfigSetter {
StartupScreenGenericConfig@ c;
string value;
StartupScreenConfigSetter(StartupScreenGenericConfig@ c, string value) {
@this.c = c;
this.value = value;
}
void Set(spades::ui::UIElement@) {
c.SetValue(this.value);
}
}
interface StartupScreenConfigItemEditor {
void LoadConfig();
StartupScreenGenericConfig@ GetConfig();
void SetHelpTextHandler(HelpTextHandler@);
string GetLabel();
}
class StartupScreenConfigSelectItemEditor: spades::ui::UIElement, LabelAddable, StartupScreenConfigItemEditor, StartupScreenConfigItemEditor {
protected StartupScreenUI@ ui;
private string[]@ descs;
private string[]@ values;
protected StartupScreenGenericConfig@ config;
protected spades::ui::RadioButton@[] buttons;
private string label;
StartupScreenConfigSelectItemEditor(StartupScreenUI@ ui,
StartupScreenGenericConfig@ cfg,
string values, string descs) {
super(ui.manager);
@this.ui = ui;
@this.descs = descs.split("|");
@config = cfg;
@this.values = values.split("|");
{
string desc = this.descs[0];
int idx = desc.findFirst(":");
if(idx >= 0) {
desc = desc.substr(0, idx);
}
AddLabel(0, 0, 24.f, desc);
this.label = desc;
}
for(uint i = 0; i < this.values.length; i++) {
spades::ui::RadioButton b(Manager);
string desc = this.descs[i + 1];
int idx = desc.findFirst(":");
if(idx >= 0) {
desc = desc.substr(0, idx);
}
b.Caption = desc;
b.GroupName = "hoge";
StartupScreenConfigSetter setter(config, this.values[i]);
@b.Activated = spades::ui::EventHandler(setter.Set);
buttons.insertLast(b);
this.AddChild(b);
}
}
string GetLabel() {
return label;
}
void LoadConfig() {
string val = config.GetValue();
for(uint i = 0, count = values.length; i < count; i++) {
buttons[i].Toggled = (values[i] == val);
buttons[i].Enable = CheckValueCapability(values[i]).length == 0;
}
}
string CheckValueCapability(string v) {
return config.CheckValueCapability(v);
}
StartupScreenGenericConfig@ GetConfig() {
return config;
}
void SetHelpTextHandler(HelpTextHandler@ handler) {
for(uint i = 0, count = values.length; i < count; i++) {
string desc = descs[i + 1];
int idx = desc.findFirst(":");
if(idx < 0) {
desc = descs[0];
idx = desc.findFirst(":");
}
desc = desc.substr(uint(idx + 1));
HelpHandler(handler, desc).Watch(buttons[i]);
}
}
void set_Bounds(AABB2 v) {
UIElement::set_Bounds(v);
Vector2 size = this.Size;
float h = 24.f;
float x = size.x;
for(uint i = buttons.length; i > 0; i--) {
spades::ui::RadioButton@ b = buttons[i - 1];
float w = ui.fontManager.GuiFont.Measure(b.Caption).x + 26.f;
x -= w + 2.f;
b.Bounds = AABB2(x, 0.f, w, h);
}
}
}
class StartupScreenConfigCheckItemEditor: spades::ui::UIElement, StartupScreenConfigItemEditor {
protected StartupScreenUI@ ui;
private string desc;
private string valueOff;
private string valueOn;
private StartupScreenGenericConfig@ config;
private spades::ui::CheckBox@ button;
private string label;
StartupScreenConfigCheckItemEditor(StartupScreenUI@ ui,
StartupScreenGenericConfig@ cfg,
string valueOff, string valueOn, string label, string desc) {
super(ui.manager);
@this.ui = ui;
@config = cfg;
this.valueOff = valueOff;
this.valueOn = valueOn;
this.desc = desc;
spades::ui::CheckBox b(Manager);
b.Caption = label;
this.label = label;
@b.Activated = spades::ui::EventHandler(this.StateChanged);
@button = b;
this.AddChild(b);
}
string GetLabel() {
return label;
}
void LoadConfig() {
string val = config.GetValue();
button.Toggled = (val != valueOff);
button.Enable = CheckValueCapability(valueOn).length == 0;
}
string CheckValueCapability(string v) {
return config.CheckValueCapability(v);
}
StartupScreenGenericConfig@ GetConfig() {
return config;
}
private void StateChanged(spades::ui::UIElement@) {
config.SetValue(button.Toggled ? valueOn : valueOff);
}
void SetHelpTextHandler(HelpTextHandler@ handler) {
HelpHandler(handler, desc).Watch(button);
}
void set_Bounds(AABB2 v) {
UIElement::set_Bounds(v);
Vector2 size = this.Size;
float h = 24.f;
button.Bounds = AABB2(0.f, 0.f, size.x, h);
}
}
class StartupScreenConfigSliderItemEditor: spades::ui::UIElement, StartupScreenConfigItemEditor, LabelAddable {
private StartupScreenUI@ ui;
private string desc;
private double stepSize;
private StartupScreenGenericConfig@ config;
private spades::ui::Slider@ slider;
private spades::ui::Label@ valueLabel;
private ConfigNumberFormatter@ formatter;
private string label;
StartupScreenConfigSliderItemEditor(StartupScreenUI@ ui,
StartupScreenGenericConfig@ cfg,
double minValue, double maxValue, double stepSize, string label, string desc,
ConfigNumberFormatter@ formatter) {
super(ui.manager);
@this.ui = ui;
@config = cfg;
this.desc = desc;
this.stepSize = stepSize;
this.label = label;
AddLabel(0, 0, 24.f, label);
spades::ui::Slider b(Manager);
b.MinValue = minValue;
b.MaxValue = maxValue;
// compute large change
int steps = int((maxValue - minValue) / stepSize);
steps = (steps + 9) / 10;
b.LargeChange = float(steps) * stepSize;
b.SmallChange = stepSize;
@b.Changed = spades::ui::EventHandler(this.StateChanged);
@slider = b;
this.AddChild(b);
spades::ui::Label l(Manager);
@valueLabel = l;
l.Alignment = Vector2(1.f, 0.5f);
this.AddChild(l);
@this.formatter = formatter;
}
private void UpdateLabel() {
double v = slider.Value;
string s = formatter.Format(v);
valueLabel.Text = s;
}
string GetLabel() {
return label;
}
void LoadConfig() {
string val = config.GetValue();
double v = ParseDouble(val);
// don't use `ScrollTo` here; this calls `Changed` so
// out-of-range value will be clamped and saved back
slider.Value = Clamp(v, slider.MinValue, slider.MaxValue);
// FIXME: button.Enable = CheckValueCapability(valueOn).length == 0;
UpdateLabel();
}
string CheckValueCapability(string v) {
return ""; //FIXME: config.CheckValueCapability(v);
}
StartupScreenGenericConfig@ GetConfig() {
return config;
}
void DoRounding() {
double v = double(slider.Value - slider.MinValue);
v = floor((v / stepSize) + 0.5) * stepSize;
v += double(slider.MinValue);
slider.Value = v;
}
private void StateChanged(spades::ui::UIElement@) {
DoRounding();
config.SetValue(ToString(slider.Value));
UpdateLabel();
}
void SetHelpTextHandler(HelpTextHandler@ handler) {
HelpHandler(handler, desc).WatchDeep(slider);
}
void set_Bounds(AABB2 v) {
UIElement::set_Bounds(v);
Vector2 size = this.Size;
float h = 24.f;
slider.Bounds = AABB2(100.f, 2.f, size.x - 180.f, h - 4.f);
valueLabel.Bounds = AABB2(size.x - 80.f, 0.f, 80.f, h);
}
}
class StartupScreenConfigFieldItemEditor: spades::ui::UIElement, StartupScreenConfigItemEditor, LabelAddable {
private StartupScreenUI@ ui;
private string desc;
private double stepSize;
private StartupScreenGenericConfig@ config;
private spades::ui::Field@ field;
private string label;
StartupScreenConfigFieldItemEditor(StartupScreenUI@ ui,
StartupScreenGenericConfig@ cfg,
string label, string desc) {
super(ui.manager);
@this.ui = ui;
@config = cfg;
this.desc = desc;
this.label = label;
AddLabel(0, 0, 24.f, label);
spades::ui::Field b(Manager);
@b.Changed = spades::ui::EventHandler(this.StateChanged);
@field = b;
this.AddChild(b);
}
string GetLabel() {
return label;
}
void LoadConfig() {
string val = config.GetValue();
field.Text = val;
}
string CheckValueCapability(string v) {
return config.CheckValueCapability(v);
}
StartupScreenGenericConfig@ GetConfig() {
return config;
}
private void StateChanged(spades::ui::UIElement@) {
config.SetValue(field.Text);
}
void SetHelpTextHandler(HelpTextHandler@ handler) {
HelpHandler(handler, desc).WatchDeep(field);
}
void set_Bounds(AABB2 v) {
UIElement::set_Bounds(v);
Vector2 size = this.Size;
float h = 24.f;
field.Bounds = AABB2(240.f, 0.f, size.x - 240.f, h);
}
}
// Maps multiple configs to {"0", "1", ...} or "custom"
class StartupScreenComplexConfig: StartupScreenGenericConfig {
StartupScreenConfigItemEditor@[] editors;
StartupScreenComplexConfigPreset@[] presets;
void AddEditor(StartupScreenConfigItemEditor@ editor) {
Assert(presets.length == 0);
editors.insertLast(editor);
}
void AddPreset(StartupScreenComplexConfigPreset@ preset) {
Assert(preset.Values.length == editors.length);
presets.insertLast(preset);
}
string GetValue() {
string[] values;
for(uint i = 0; i < editors.length; i++) {
values.insertLast(editors[i].GetConfig().GetValue());
}
for(uint i = 0; i < presets.length; i++) {
string[]@ pval = presets[i].Values;
uint j = 0;
uint jc = pval.length;
for(; j < jc; j++) {
if(values[j] != pval[j]) {
break;
}
}
if(j == jc) {
return ToString(int(i));
}
}
return "custom";
}
void SetValue(string v) {
if(v == "custom") {
return;
}
uint pId = uint(ParseInt(v));
string[]@ pval = presets[pId].Values;
for(uint i = 0; i < pval.length; i++) {
editors[i].GetConfig().SetValue(pval[i]);
}
}
string CheckValueCapability(string v) {
if(v == "custom") {
return "";
}
uint pId = uint(ParseInt(v));
string[]@ pval = presets[pId].Values;
string ret = "";
for(uint i = 0; i < pval.length; i++) {
ret += editors[i].GetConfig().CheckValueCapability(pval[i]);
}
return ret;
}
// used for StartupScreenConfigSelectItemEditor's ctor param
string GetValuesString() {
string[] lst;
for(uint i = 0; i < presets.length; i++) {
lst.insertLast(ToString(int(i)));
}
lst.insertLast("custom");
return join(lst, "|");
}
// used for StartupScreenConfigSelectItemEditor's ctor param
string GetDescriptionsString() {
string[] lst;
for(uint i = 0; i < presets.length; i++) {
lst.insertLast(presets[i].Name);
}
lst.insertLast(_Tr("StartupScreen", "Custom"));
return join(lst, "|");
}
}
class StartupScreenComplexConfigPreset {
string Name;
string[] Values;
StartupScreenComplexConfigPreset(string name, string values) {
Name = name;
Values = values.split("|");
}
}
class StartupScreenConfigComplexItemEditor: StartupScreenConfigSelectItemEditor {
private string dlgTitle;
StartupScreenConfigComplexItemEditor(StartupScreenUI@ ui,
StartupScreenComplexConfig@ cfg,
string label, string desc) {
super(ui, cfg, cfg.GetValuesString(),
label + ":" + desc + "|" + cfg.GetDescriptionsString());
dlgTitle = label;
@buttons[buttons.length - 1].Activated = spades::ui::EventHandler(this.CustomClicked);
}
private void CustomClicked(spades::ui::UIElement@) {
RunDialog();
}
private void DialogDone(spades::ui::UIElement@) {
LoadConfig();
}
private void RunDialog() {
StartupScreenComplexConfigDialog dlg(ui.manager, cast<StartupScreenComplexConfig>(config));
@dlg.DialogDone = spades::ui::EventHandler(this.DialogDone);
dlg.Title = dlgTitle;
dlg.RunDialog();
}
}
class StartupScreenConfigView: spades::ui::ListViewBase {
private StartupScreenConfigViewModel vmodel;
StartupScreenConfigView(spades::ui::UIManager@ manager) {
super(manager);
this.RowHeight = 30.f;
}
void Finalize() {
@this.Model = vmodel;
}
void AddRow(spades::ui::UIElement@ elm) {
vmodel.items.insertLast(elm);
}
void Filter(string text) {
vmodel.Filter(text);
Reload();
}
void SetHelpTextHandler(HelpTextHandler@ handler) {
spades::ui::UIElement@[]@ elms = vmodel.items;
for(uint i = 0; i < elms.length; i++) {
StartupScreenConfigItemEditor@ item = cast<StartupScreenConfigItemEditor>(elms[i]);
if(item !is null) {
item.SetHelpTextHandler(handler);
}
}
}
void LoadConfig() {
spades::ui::UIElement@[]@ elms = vmodel.items;
for(uint i = 0; i < elms.length; i++) {
StartupScreenConfigItemEditor@ item = cast<StartupScreenConfigItemEditor>(elms[i]);
if(item !is null) {
item.LoadConfig();
}
}
}
}
class StartupScreenComplexConfigDialog: spades::ui::UIElement {
StartupScreenComplexConfig@ config;
float ContentsTop = 50.f;
float ContentsHeight;
string Title;
spades::ui::TextViewer@ helpView;
StartupScreenConfigView@ configView;
spades::ui::EventHandler@ DialogDone;
private spades::ui::UIElement@ oldRoot;
StartupScreenComplexConfigDialog(spades::ui::UIManager@ manager,
StartupScreenComplexConfig@ config) {
super(manager);
@this.config = config;
Vector2 size = manager.RootElement.Size;
ContentsHeight = size.y - ContentsTop * 2.f;
float mainWidth = size.x - 250.f;
{
spades::ui::TextViewer e(Manager);
e.Bounds = AABB2(mainWidth, ContentsTop + 30.f, size.x - mainWidth - 10.f, ContentsHeight - 60.f);
AddChild(e);
@helpView = e;
}
{
StartupScreenConfigView cfg(Manager);
StartupScreenConfigItemEditor@[]@ editors = config.editors;
for(uint i = 0; i < editors.length; i++)
cfg.AddRow(cast<spades::ui::UIElement>(editors[i]));
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(10.f, ContentsTop + 30.f, mainWidth - 20.f, ContentsHeight - 60.f);
AddChild(cfg);
@configView = cfg;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("StartupScreen", "Close");
button.Bounds = AABB2(size.x - 160.f, ContentsTop + ContentsHeight - 30.f, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.CloseActivated);
AddChild(button);
}
}
private void CloseActivated(spades::ui::UIElement@) {
if(oldRoot !is null) {
oldRoot.Enable = true;
@oldRoot = null;
}
@this.Parent = null;
DialogDone(this);
}
private void HandleHelpText(string s) {
helpView.Text = s;
}
void RunDialog() {
spades::ui::UIElement@ root = Manager.RootElement;
spades::ui::UIElementIterator iterator(root);
while(iterator.MoveNext()) {
spades::ui::UIElement@ e = iterator.Current;
if(e.Enable and e.Visible) {
@oldRoot = e;
e.Enable = false;
break;
}
}
this.Bounds = root.Bounds;
root.AddChild(this);
configView.LoadConfig();
}
void Render() {
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Renderer@ r = Manager.Renderer;
Image@ img = r.RegisterImage("Gfx/White.tga");
r.ColorNP = Vector4(0, 0, 0, 0.8f);
r.DrawImage(img,
AABB2(pos.x, pos.y, size.x, ContentsTop - 15.f));
r.DrawImage(img,
AABB2(pos.x, ContentsTop + ContentsHeight + 15.f, size.x, ContentsTop - 15.f));
r.ColorNP = Vector4(0, 0, 0, 0.95f);
r.DrawImage(img,
AABB2(pos.x, ContentsTop - 15.f, size.x, ContentsHeight + 30.f));
r.ColorNP = Vector4(1, 1, 1, 0.08f);
r.DrawImage(img,
AABB2(pos.x, pos.y + ContentsTop - 15.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + ContentsTop + ContentsHeight + 15.f, size.x, 1.f));
r.ColorNP = Vector4(1, 1, 1, 0.2f);
r.DrawImage(img,
AABB2(pos.x, pos.y + ContentsTop - 14.f, size.x, 1.f));
r.DrawImage(img,
AABB2(pos.x, pos.y + ContentsTop + ContentsHeight + 14.f, size.x, 1.f));
Font@ font = Font;
r.ColorNP = Vector4(0.8f, 0.8f, 0.8f, 1.f);
r.DrawImage(img,
AABB2(pos.x, pos.y + ContentsTop, size.x, 20.f));
font.Draw(Title, Vector2(pos.x + 10.f, pos.y + ContentsTop), 1.f, Vector4(0.f, 0.f, 0.f, 1.f));
UIElement::Render();
}
}
}

View File

@ -0,0 +1,868 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ConfigViewFramework.as"
#include "../UIFramework/DropDownList.as"
#include "../MessageBox.as"
#include "UpdateCheckView.as"
namespace spades {
class StartupScreenGraphicsTab: spades::ui::UIElement, LabelAddable {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
StartupScreenGraphicsDisplayResolutionEditor@ resEdit;
spades::ui::CheckBox@ fullscreenCheck;
spades::ui::RadioButton@ driverOpenGL;
spades::ui::RadioButton@ driverSoftware;
spades::ui::TextViewer@ helpView;
StartupScreenConfigView@ configViewGL;
StartupScreenConfigView@ configViewSoftware;
private ConfigItem r_renderer("r_renderer");
private ConfigItem r_fullscreen("r_fullscreen");
StartupScreenGraphicsTab(StartupScreenUI@ ui, Vector2 size) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
float mainWidth = size.x - 250.f;
{
spades::ui::TextViewer e(Manager);
e.Bounds = AABB2(mainWidth + 10.f, 0.f, size.x - mainWidth - 10.f, size.y);
@e.Font = ui.fontManager.GuiFont;
e.Text = _Tr("StartupScreen", "Graphics Settings");
AddChild(e);
@helpView = e;
}
AddLabel(0.f, 0.f, 24.f, _Tr("StartupScreen", "Resolution"));
{
StartupScreenGraphicsDisplayResolutionEditor e(ui);
e.Bounds = AABB2(100.f, 0.f, 124.f, 24.f);
AddChild(e);
@resEdit = e;
}
{
spades::ui::CheckBox e(Manager);
e.Caption = _Tr("StartupScreen", "Fullscreen Mode");
e.Bounds = AABB2(230.f, 0.f, 200.f, 24.f);
HelpHandler(helpView,
_Tr("StartupScreen", "By running in fullscreen mode OpenSpades occupies the "
"screen, making it easier for you to concentrate on playing the game.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnFullscreenCheck);
AddChild(e);
@fullscreenCheck = e;
}
AddLabel(0.f, 30.f, 24.f, _Tr("StartupScreen", "Backend"));
{
spades::ui::RadioButton e(Manager);
e.Caption = _Tr("StartupScreen", "OpenGL");
e.Bounds = AABB2(100.f, 30.f, 140.f, 24.f);
e.GroupName = "driver";
HelpHandler(helpView,
_Tr("StartupScreen", "OpenGL renderer uses your computer's graphics "
"accelerator to generate the game screen.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnDriverOpenGL);
AddChild(e);
@driverOpenGL = e;
}
{
spades::ui::RadioButton e(Manager);
e.Caption = _Tr("StartupScreen", "Software");
e.Bounds = AABB2(250.f, 30.f, 140.f, 24.f);
e.GroupName = "driver";
HelpHandler(helpView,
_Tr("StartupScreen", "Software renderer uses CPU to generate the game "
"screen. Its quality and performance might be inferior to OpenGL "
"renderer, but it works even with an unsupported GPU.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnDriverSoftware);
AddChild(e);
@driverSoftware = e;
}
{
StartupScreenConfigView cfg(Manager);
cfg.AddRow(StartupScreenConfigSelectItemEditor(ui,
StartupScreenGraphicsAntialiasConfig(ui), "0|2|4|fxaa",
_Tr("StartupScreen",
"Antialias:Enables a technique to improve the appearance of high-contrast edges.\n\n"
"MSAA: Performs antialiasing by generating an intermediate high-resolution image. "
"Looks best, but doesn't cope with some settings.\n\n"
"FXAA: Performs antialiasing by smoothing artifacts out as a post-process.|"
"Off|MSAA 2x|4x|FXAA")));
cfg.AddRow(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_radiosity"), "0", "1", _Tr("StartupScreen", "Global Illumination"),
_Tr("StartupScreen",
"Enables a physically based simulation of light path for more realistic lighting.")));
cfg.AddRow(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_hdr"), "0", "1", _Tr("StartupScreen", "Linear HDR Rendering"),
_Tr("StartupScreen",
"Uses a number representation which allows wider dynamic range during rendering process. "
"Additionally, this allows color calculation whose value is in linear correspondence with actual energy, "
"that is, physically accurate blending can be achieved.")));
{
StartupScreenComplexConfig cplx;
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_cameraBlur"), "0", "1", _Tr("StartupScreen", "Camera Blur"),
_Tr("StartupScreen", "Blurs the screen when you turn quickly.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_lens"), "0", "1", _Tr("StartupScreen", "Lens Effect"),
_Tr("StartupScreen", "Simulates distortion caused by a real camera lens.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_bloom"), "0", "1", _Tr("StartupScreen", "Lens Scattering Filter"),
_Tr("StartupScreen", "Simulates light being scattered by dust on the camera lens.")));
// r_lens is currently no-op
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_lensFlare"), "0", "1", _Tr("StartupScreen", "Lens Flare"),
_Tr("StartupScreen", "The Sun causes lens flare.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_lensFlareDynamic"), "0", "1", _Tr("StartupScreen", "Flares for Dynamic Lights"),
_Tr("StartupScreen", "Enables lens flare for light sources other than the Sun.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_colorCorrection"), "0", "1", _Tr("StartupScreen", "Color Correction"),
_Tr("StartupScreen", "Applies cinematic color correction to make the image look better.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_depthOfField"), "0", "1", _Tr("StartupScreen", "Depth of Field"),
_Tr("StartupScreen", "Blurs out-of-focus objects.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_ssao"), "0", "1", _Tr("StartupScreen", "Screen Space Ambient Occlusion"),
_Tr("StartupScreen", "Simulates soft shadows that occur between nearby objects.")));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Low"), "0|0|0|0|0|0|0|0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Medium"), "1|0|0|1|0|1|0|0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "High"), "1|1|1|1|1|1|1|0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Ultra"), "1|1|1|1|1|1|1|1"));
cfg.AddRow(StartupScreenConfigComplexItemEditor(ui, cplx,
_Tr("StartupScreen", "Post-process"),
_Tr("StartupScreen", "Post-process modifies the image to make it look better and "
"more realistic.")));
}
cfg.AddRow(StartupScreenConfigSelectItemEditor(ui,
StartupScreenConfig(ui, "r_softParticles"), "0|1|2",
_Tr("StartupScreen",
"Particles|"
"Low:Artifact occurs when a particle intersects other objects.|"
"Medium:Particle intersects objects smoothly.|"
"High:Particle intersects objects smoothly, and some objects casts "
"their shadow to particles.")));
{
StartupScreenComplexConfig cplx;
// r_mapSoftShadow is currently no-op
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_dlights"), "0", "1", _Tr("StartupScreen", "Dynamic Lights"),
_Tr("StartupScreen",
"Gives some objects an ability to emit light to give them "
"an energy-emitting impression.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_modelShadows"), "0", "1", _Tr("StartupScreen", "Shadows"),
_Tr("StartupScreen", "Non-static object casts a shadow.")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_fogShadow"), "0", "1", _Tr("StartupScreen", "Volumetric Fog"),
_Tr("StartupScreen", "Simulates shadow being casted to the fog particles using a "
"super highly computationally demanding algorithm. ")));
cplx.AddEditor(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "r_physicalLighting"), "0", "1", _Tr("StartupScreen", "Physically Based Lighting"),
_Tr("StartupScreen", "Uses more accurate approximation techniques to decide the brightness of objects.")));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Low"), "1|0|0|0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Medium"), "1|1|0|0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "High"), "1|1|0|1"));
cfg.AddRow(StartupScreenConfigComplexItemEditor(ui, cplx,
_Tr("StartupScreen", "Direct Lights"),
_Tr("StartupScreen", "Controls how light encounting a material and atmosphere directly "
"affects its appearance.")));
}
{
StartupScreenComplexConfig cplx;
cplx.AddEditor(StartupScreenConfigSelectItemEditor(ui,
StartupScreenConfig(ui, "r_water"), "0|1|2|3",
_Tr("StartupScreen",
"Water Shader|"
"None:Water is rendered in the same way that normal blocks are done.|"
"Level 1:Refraction and the reflected Sun are simulated.|"
"Level 2:Waving water is simulated as well as reflection and refraction.|"
"Level 3:Reflections and refractions are rendered at the highest quality using screen-space techniques.")));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Low"), "0"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Med"), "1"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "High"), "2"));
cplx.AddPreset(StartupScreenComplexConfigPreset(_Tr("StartupScreen", "Ultra"), "3"));
cfg.AddRow(StartupScreenConfigComplexItemEditor(ui, cplx,
_Tr("StartupScreen", "Shader Effects"), _Tr("StartupScreen", "Special effects.")));
}
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(0.f, 60.f, mainWidth, size.y - 60.f);
AddChild(cfg);
@configViewGL = cfg;
}
{
StartupScreenConfigView cfg(Manager);
cfg.AddRow(StartupScreenConfigSelectItemEditor(ui,
StartupScreenConfig(ui, "r_swUndersampling"), "0|1|2",
_Tr("StartupScreen",
"Fast Mode:Reduces the image resolution to make the rendering faster.|"
"Off|2x|4x")));
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(0.f, 60.f, mainWidth, size.y - 60.f);
AddChild(cfg);
@configViewSoftware = cfg;
}
}
private void HandleHelpText(string text) {
helpView.Text = text;
}
private void OnDriverOpenGL(spades::ui::UIElement@){ r_renderer.StringValue = "gl"; LoadConfig(); }
private void OnDriverSoftware(spades::ui::UIElement@){ r_renderer.StringValue = "sw"; LoadConfig(); }
private void OnFullscreenCheck(spades::ui::UIElement@)
{ r_fullscreen.IntValue = fullscreenCheck.Toggled ? 1 : 0; }
void LoadConfig() {
resEdit.LoadConfig();
if(r_renderer.StringValue == "sw") {
driverSoftware.Check();
configViewGL.Visible = false;
configViewSoftware.Visible = true;
}else{
driverOpenGL.Check();
configViewGL.Visible = true;
configViewSoftware.Visible = false;
}
fullscreenCheck.Toggled = r_fullscreen.IntValue != 0;
driverOpenGL.Enable = ui.helper.CheckConfigCapability("r_renderer", "gl").length == 0;
driverSoftware.Enable = ui.helper.CheckConfigCapability("r_renderer", "sw").length == 0;
configViewGL.LoadConfig();
configViewSoftware.LoadConfig();
}
}
class StartupScreenComboBoxDropdownButton: spades::ui::SimpleButton {
StartupScreenComboBoxDropdownButton(spades::ui::UIManager@ manager) {
super(manager);
}
void Render() {
SimpleButton::Render();
Renderer@ renderer = Manager.Renderer;
Image@ image = renderer.RegisterImage("Gfx/UI/ScrollArrow.png");
AABB2 bnd = ScreenBounds;
Vector2 p = (bnd.min + bnd.max) * 0.5f + Vector2(-8.f, 8.f);
renderer.DrawImage(image, AABB2(p.x, p.y, 16.f, -16.f));
}
}
class StartupScreenGraphicsDisplayResolutionEditor: spades::ui::UIElement {
spades::ui::Field@ widthField;
spades::ui::Field@ heightField;
spades::ui::Button@ dropdownButton;
private ConfigItem r_videoWidth("r_videoWidth");
private ConfigItem r_videoHeight("r_videoHeight");
StartupScreenHelper@ helper;
StartupScreenGraphicsDisplayResolutionEditor(StartupScreenUI@ ui) {
super(ui.manager);
@helper = ui.helper;
{
spades::ui::Field e(Manager);
AddChild(e);
e.Bounds = AABB2(0, 0, 45.f, 24.f);
e.DenyNonAscii = true;
@e.Changed = spades::ui::EventHandler(this.ValueEditHandler);
@widthField = e;
}
{
spades::ui::Field e(Manager);
AddChild(e);
e.Bounds = AABB2(53, 0, 45.f, 24.f);
e.DenyNonAscii = true;
@e.Changed = spades::ui::EventHandler(this.ValueEditHandler);
@heightField = e;
}
{
StartupScreenComboBoxDropdownButton e(Manager);
AddChild(e);
e.Bounds = AABB2(100, 0, 24.f, 24.f);
@e.Activated = spades::ui::EventHandler(this.ShowDropdown);
@dropdownButton = e;
}
}
void LoadConfig() {
widthField.Text = ToString(r_videoWidth.IntValue);
heightField.Text = ToString(r_videoHeight.IntValue);
}
void SaveConfig() {
int w = ParseInt(widthField.Text);
int h = ParseInt(heightField.Text);
if(w < 640 or h < 480 or w > 8192 or h > 8192) return;
r_videoWidth.IntValue = w;
r_videoHeight.IntValue = h;
}
private void ValueEditHandler(spades::ui::UIElement@) {
SaveConfig();
}
private void DropdownHandler(int index) {
if(index >= 0) {
widthField.Text = ToString(helper.GetVideoModeWidth(index));
heightField.Text = ToString(helper.GetVideoModeHeight(index));
SaveConfig();
}
}
private void ShowDropdown(spades::ui::UIElement@) {
string[] items = {};
int cnt = helper.GetNumVideoModes();
for(int i = 0; i < cnt; i++) {
int w = helper.GetVideoModeWidth(i);
int h = helper.GetVideoModeHeight(i);
string s = ToString(w) + "x" + ToString(h);
items.insertLast(s);
}
spades::ui::ShowDropDownList(this, items, spades::ui::DropDownListHandler(this.DropdownHandler));
}
void Render() {
Font@ font = this.Font;
font.Draw("x", Vector2(45.f, 0.f) + ScreenPosition, 1.f, Vector4(1.f, 1.f, 1.f, 1.f));
UIElement::Render();
}
}
class StartupScreenGraphicsAntialiasConfig: StartupScreenGenericConfig {
private StartupScreenUI@ ui;
private ConfigItem@ msaaConfig;
private ConfigItem@ fxaaConfig;
StartupScreenGraphicsAntialiasConfig(StartupScreenUI@ ui) {
@this.ui = ui;
@msaaConfig = ConfigItem("r_multisamples");
@fxaaConfig = ConfigItem("r_fxaa");
}
string GetValue() {
if(fxaaConfig.IntValue != 0) {
return "fxaa";
}else{
int v = msaaConfig.IntValue;
if(v < 2) return "0";
else return msaaConfig.StringValue;
}
}
void SetValue(string v) {
if(v == "fxaa") {
msaaConfig.StringValue = "0";
fxaaConfig.StringValue = "1";
} else if (v == "0" || v == "1") {
msaaConfig.StringValue = "0";
fxaaConfig.StringValue = "0";
} else {
msaaConfig.StringValue = v;
fxaaConfig.StringValue = "0";
}
}
string CheckValueCapability(string v) {
if(v == "fxaa") {
return ui.helper.CheckConfigCapability("r_multisamples", "0") +
ui.helper.CheckConfigCapability("r_fxaa", "1");
} else if (v == "0" || v == "1") {
return ui.helper.CheckConfigCapability("r_multisamples", "0") +
ui.helper.CheckConfigCapability("r_fxaa", "0");
} else {
return ui.helper.CheckConfigCapability("r_multisamples", v) +
ui.helper.CheckConfigCapability("r_fxaa", "0");
}
}
}
class StartupScreenAudioTab: spades::ui::UIElement, LabelAddable {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
spades::ui::RadioButton@ driverOpenAL;
spades::ui::RadioButton@ driverYSR;
spades::ui::RadioButton@ driverNull;
spades::ui::TextViewer@ helpView;
StartupScreenConfigView@ configViewOpenAL;
StartupScreenConfigView@ configViewYSR;
private ConfigItem s_audioDriver("s_audioDriver");
private ConfigItem s_eax("s_eax");
StartupScreenAudioTab(StartupScreenUI@ ui, Vector2 size) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
float mainWidth = size.x - 250.f;
{
spades::ui::TextViewer e(Manager);
e.Bounds = AABB2(mainWidth + 10.f, 0.f, size.x - mainWidth - 10.f, size.y);
@e.Font = ui.fontManager.GuiFont;
e.Text = _Tr("StartupScreen", "Audio Settings");
AddChild(e);
@helpView = e;
}
AddLabel(0.f, 0.f, 24.f, _Tr("StartupScreen", "Backend"));
{
spades::ui::RadioButton e(Manager);
e.Caption = _Tr("StartupScreen", "OpenAL");
e.Bounds = AABB2(100.f, 0.f, 100.f, 24.f);
e.GroupName = "driver";
HelpHandler(helpView,
_Tr("StartupScreen", "Uses an OpenAL-capable sound card to process sound. "
"In most cases where there isn't such a sound card, software emulation is "
"used.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnDriverOpenAL);
AddChild(e);
@driverOpenAL = e;
}
{
spades::ui::RadioButton e(Manager);
e.Caption = _Tr("StartupScreen", "YSR");
e.Bounds = AABB2(210.f, 0.f, 100.f, 24.f);
e.GroupName = "driver";
HelpHandler(helpView,
_Tr("StartupScreen", "YSR is an experimental 3D HDR sound engine optimized "
"for OpenSpades. It features several enhanced features including "
"automatic load control, dynamics compressor, HRTF-based "
"3D audio, and high quality reverb.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnDriverYSR);
AddChild(e);
@driverYSR = e;
}
{
spades::ui::RadioButton e(Manager);
//! The name of audio driver that outputs no audio.
e.Caption = _Tr("StartupScreen", "Null");
e.Bounds = AABB2(320.f, 0.f, 100.f, 24.f);
e.GroupName = "driver";
HelpHandler(helpView,
_Tr("StartupScreen", "Disables audio output.")).Watch(e);
@e.Activated = spades::ui::EventHandler(this.OnDriverNull);
AddChild(e);
@driverNull = e;
}
{
StartupScreenConfigView cfg(Manager);
cfg.AddRow(StartupScreenConfigSliderItemEditor(ui,
StartupScreenConfig(ui, "s_maxPolyphonics"), 16.0, 256.0, 8.0,
_Tr("StartupScreen", "Polyphonics"), _Tr("StartupScreen",
"Specifies how many sounds can be played simultaneously. "
"Higher value needs more processing power, so setting this too high might "
"cause an overload (especially with a software emulation)."),
ConfigNumberFormatter(0, " poly")));
cfg.AddRow(StartupScreenConfigCheckItemEditor(ui,
StartupScreenConfig(ui, "s_eax"), "0", "1",
_Tr("StartupScreen", "EAX"), _Tr("StartupScreen",
"Enables extended features provided by the OpenAL driver to create "
"more ambience.")));
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(0.f, 30.f, mainWidth, size.y - 30.f);
AddChild(cfg);
@configViewOpenAL = cfg;
}
{
StartupScreenConfigView cfg(Manager);
cfg.AddRow(StartupScreenConfigSliderItemEditor(ui,
StartupScreenConfig(ui, "s_maxPolyphonics"), 16.0, 256.0, 8.0,
_Tr("StartupScreen", "Polyphonics"), _Tr("StartupScreen",
"Specifies how many sounds can be played simultaneously. "
"No matter what value is set, YSR might reduce the number of sounds "
"when an overload is detected."),
ConfigNumberFormatter(0, " poly")));
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(0.f, 30.f, mainWidth, size.y - 30.f);
AddChild(cfg);
@configViewYSR = cfg;
}
}
private void HandleHelpText(string text) {
helpView.Text = text;
}
private void OnDriverOpenAL(spades::ui::UIElement@){ s_audioDriver.StringValue = "openal"; LoadConfig(); }
private void OnDriverYSR(spades::ui::UIElement@){ s_audioDriver.StringValue = "ysr"; LoadConfig(); }
private void OnDriverNull(spades::ui::UIElement@){ s_audioDriver.StringValue = "null"; LoadConfig(); }
void LoadConfig() {
if(s_audioDriver.StringValue == "ysr") {
driverYSR.Check();
configViewOpenAL.Visible = false;
configViewYSR.Visible = true;
}else if(s_audioDriver.StringValue == "openal"){
driverOpenAL.Check();
configViewOpenAL.Visible = true;
configViewYSR.Visible = false;
}else if(s_audioDriver.StringValue == "null"){
driverNull.Check();
configViewOpenAL.Visible = false;
configViewYSR.Visible = false;
}
driverOpenAL.Enable = ui.helper.CheckConfigCapability("s_audioDriver", "openal").length == 0;
driverYSR.Enable = ui.helper.CheckConfigCapability("s_audioDriver", "ysr").length == 0;
driverNull.Enable = ui.helper.CheckConfigCapability("s_audioDriver", "null").length == 0;
configViewOpenAL.LoadConfig();
configViewYSR.LoadConfig();
}
}
class StartupScreenGenericTab: spades::ui::UIElement, LabelAddable {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
StartupScreenLocaleEditor@ locale;
StartupScreenGenericTab(StartupScreenUI@ ui, Vector2 size) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
string label = _Tr("StartupScreen", "Language");
if (label != "Language") {
label += " (Language)";
}
AddLabel(0.f, 0.f, 24.f, _Tr("StartupScreen", label));
{
StartupScreenLocaleEditor e(ui);
AddChild(e);
e.Bounds = AABB2(160.f, 0.f, 400.f, 24.f);
@locale = e;
}
AddLabel(0.f, 30.f, 30.f, _Tr("StartupScreen", "Tools"));
{
spades::ui::Button button(Manager);
button.Caption = _Tr("StartupScreen", "Reset All Settings");
button.Bounds = AABB2(160.f, 30.f, 350.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnResetSettingsPressed);
AddChild(button);
}
{
spades::ui::Button button(Manager);
string osType = helper.OperatingSystemType;
if (osType == "Windows") {
button.Caption = _Tr("StartupScreen", "Open Config Folder in Explorer");
} else if (osType == "Mac") {
button.Caption = _Tr("StartupScreen", "Reveal Config Folder in Finder");
} else {
button.Caption = _Tr("StartupScreen", "Browse Config Folder");
}
button.Bounds = AABB2(160.f, 66.f, 350.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnBrowseUserDirectoryPressed);
AddChild(button);
}
}
void LoadConfig() {
locale.LoadConfig();
}
private void OnBrowseUserDirectoryPressed(spades::ui::UIElement@) {
if (helper.BrowseUserDirectory()) {
return;
}
string msg = _Tr("StartupScreen", "An unknown error has occurred while opening the config directory.");
AlertScreen al(Parent, msg, 100.f);
al.Run();
}
private void OnResetSettingsPressed(spades::ui::UIElement@) {
string msg = _Tr("StartupScreen", "Are you sure to reset all settings? They include (but are not limited to):") + "\n" +
"- " + _Tr("StartupScreen", "All graphics/audio settings") + "\n" +
"- " + _Tr("StartupScreen", "All key bindings") + "\n" +
"- " + _Tr("StartupScreen", "Your player name") + "\n" +
"- " + _Tr("StartupScreen", "Other advanced settings only accessible through '{0}' tab and in-game commands",
_Tr("StartupScreen", "Advanced"));
ConfirmScreen al(Parent, msg, 200.f);
@al.Closed = spades::ui::EventHandler(OnResetSettingsConfirmed);
al.Run();
}
private void OnResetSettingsConfirmed(spades::ui::UIElement@ sender) {
if (!cast<ConfirmScreen>(sender).Result) {
return;
}
ResetAllSettings();
// Reload the startup screen so the language config takes effect
ui.Reload();
}
private void ResetAllSettings() {
string[]@ names = GetAllConfigNames();
for(uint i = 0, count = names.length; i < count; i++) {
ConfigItem item(names[i]);
item.StringValue = item.DefaultValue;
}
// Some of default values may be infeasible for the user's system.
helper.FixConfigs();
}
}
class StartupScreenDropdownListDropdownButton: spades::ui::SimpleButton {
StartupScreenDropdownListDropdownButton(spades::ui::UIManager@ manager) {
super(manager);
Alignment = Vector2(0.f, 0.5f);
}
void Render() {
SimpleButton::Render();
Renderer@ renderer = Manager.Renderer;
Image@ arrowImg = renderer.RegisterImage("Gfx/UI/ScrollArrow.png");
AABB2 bnd = ScreenBounds;
Vector2 p = (bnd.min + bnd.max) * 0.5f + Vector2(-8.f, 8.f);
renderer.DrawImage(arrowImg, AABB2(bnd.max.x - 16.f, p.y, 16.f, -16.f));
}
}
class StartupScreenLocaleEditor: spades::ui::UIElement, LabelAddable {StartupScreenUI@ ui;
StartupScreenHelper@ helper;
private ConfigItem core_locale("core_locale");
spades::ui::Button@ dropdownButton;
StartupScreenLocaleEditor(StartupScreenUI@ ui) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
{
StartupScreenDropdownListDropdownButton e(Manager);
AddChild(e);
e.Bounds = AABB2(0.f, 0.f, 400.f, 24.f);
@e.Activated = spades::ui::EventHandler(this.ShowDropdown);
@dropdownButton = e;
}
}
void LoadConfig() {
string locale = core_locale.StringValue;
string name = _Tr("StartupScreen", "Unknown ({0})", locale);
if (locale == "") {
name = _Tr("StartupScreen", "System default");
}
int cnt = helper.GetNumLocales();
for(int i = 0; i < cnt; i++) {
if (locale == helper.GetLocale(i)) {
name = helper.GetLocaleDescriptionNative(i) + " / " + helper.GetLocaleDescriptionEnglish(i);
}
}
dropdownButton.Caption = name;
}
private void ShowDropdown(spades::ui::UIElement@) {
string[] items = {_Tr("StartupScreen", "System default")};
int cnt = helper.GetNumLocales();
for(int i = 0; i < cnt; i++) {
string s = helper.GetLocaleDescriptionNative(i) + " / " + helper.GetLocaleDescriptionEnglish(i);
items.insertLast(s);
}
spades::ui::ShowDropDownList(this, items, spades::ui::DropDownListHandler(this.DropdownHandler));
}
private void DropdownHandler(int index) {
if(index >= 0) {
if (index == 0) {
core_locale = "";
} else {
core_locale = helper.GetLocale(index - 1);
}
// Reload the startup screen so the language config takes effect
ui.Reload();
}
}
}
class StartupScreenSystemInfoTab: spades::ui::UIElement, LabelAddable {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
spades::ui::TextViewer@ helpView;
StartupScreenSystemInfoTab(StartupScreenUI@ ui, Vector2 size) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
{
spades::ui::TextViewer e(Manager);
e.Bounds = AABB2(0.f, 0.f, size.x, size.y - 30.f);
@e.Font = ui.fontManager.GuiFont;
AddChild(e);
for(int i = 0, count = helper.GetNumReportLines(); i < count; i++) {
string text = helper.GetReportLineText(i);
Vector4 col = helper.GetReportLineColor(i);
e.AddLine(text, true, col);
}
@helpView = e;
}
{
spades::ui::Button button(Manager);
button.Caption = _Tr("StartupScreen", "Copy to Clipboard");
button.Bounds = AABB2(size.x - 180.f, size.y - 30.f, 180.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnCopyReport);
AddChild(button);
}
}
private void OnCopyReport(spades::ui::UIElement@){
Manager.Copy(helper.GetReport());
}
}
class StartupScreenAdvancedTab: spades::ui::UIElement, LabelAddable {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
spades::ui::Field@ filter;
spades::ui::TextViewer@ helpView;
StartupScreenConfigView@ configView;
StartupScreenAdvancedTab(StartupScreenUI@ ui, Vector2 size) {
super(ui.manager);
@this.ui = ui;
@helper = ui.helper;
float mainWidth = size.x - 250.f;
{
spades::ui::TextViewer e(Manager);
e.Bounds = AABB2(mainWidth + 10.f, 0.f, size.x - mainWidth - 10.f, size.y);
@e.Font = ui.fontManager.GuiFont;
e.Text = _Tr("StartupScreen", "Advanced Settings");
e.Visible = false;
AddChild(e);
@helpView = e;
}
{
spades::ui::Field e(Manager);
e.Placeholder = _Tr("StartupScreen", "Filter");
e.Bounds = AABB2(0.f, 0.f, size.x, 24.f);
@e.Changed = spades::ui::EventHandler(this.OnFilterChanged);
AddChild(e);
@filter = e;
}
{
StartupScreenConfigView cfg(Manager);
string[]@ names = GetAllConfigNames();
for(uint i = 0, count = names.length; i < count; i++) {
cfg.AddRow(StartupScreenConfigFieldItemEditor(ui,
StartupScreenConfig(ui, names[i]), names[i], ""));
}
cfg.Finalize();
cfg.SetHelpTextHandler(HelpTextHandler(this.HandleHelpText));
cfg.Bounds = AABB2(0.f, 30.f, size.x, size.y - 30.f);
AddChild(cfg);
@configView = cfg;
}
}
private void HandleHelpText(string text) {
helpView.Text = text;
}
private void OnFilterChanged(spades::ui::UIElement@){
configView.Filter(filter.Text);
}
void LoadConfig() {
configView.LoadConfig();
}
}
}

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@ -0,0 +1,226 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UpdateCheckView.as"
#include "ConfigViewTabs.as"
namespace spades {
class StartupScreenMainMenuState {
int ActiveTabIndex;
}
class StartupScreenMainMenu: spades::ui::UIElement {
StartupScreenUI@ ui;
StartupScreenHelper@ helper;
spades::ui::ListView@ serverList;
spades::ui::CheckBox@ bypassStartupWindowCheck;
StartupScreenGraphicsTab@ graphicsTab;
StartupScreenAudioTab@ audioTab;
StartupScreenGenericTab@ genericTab;
StartupScreenSystemInfoTab@ systemInfoTab;
StartupScreenAdvancedTab@ advancedTab;
private ConfigItem cl_showStartupWindow("cl_showStartupWindow", "-1");
private bool advancedTabVisible = false;
StartupScreenMainMenu(StartupScreenUI@ ui) {
super(ui.manager);
@this.ui = ui;
@this.helper = ui.helper;
@this.Font = ui.fontManager.GuiFont;
float width = Manager.Renderer.ScreenWidth;
float height = Manager.Renderer.ScreenHeight;
{
spades::ui::Button button(Manager);
button.Caption = _Tr("StartupScreen", "Start");
button.Bounds = AABB2(width - 170.f, 20.f, 150.f, 30.f);
@button.Activated = spades::ui::EventHandler(this.OnStartPressed);
AddChild(button);
}
{
spades::ui::CheckBox button(Manager);
button.Caption = _Tr("StartupScreen", "Skip this screen next time");
button.Bounds = AABB2(360.f, 62.f, width - 380.f, 20.f); // note: this is updated later soon
AddChild(button);
@bypassStartupWindowCheck = button;
@button.Activated = spades::ui::EventHandler(this.OnBypassStartupWindowCheckChanged);
}
{
UpdateCheckView view(Manager, ui.helper.PackageUpdateManager);
view.Bounds = AABB2(0.f, height - 40.f, width, 40.f);
@view.OpenUpdateInfoURL = spades::ui::EventHandler(this.OnShowUpdateDetailsPressed);
AddChild(view);
}
AABB2 clientArea(10.f, 100.f, width - 20.f, height - 150.f);
StartupScreenGraphicsTab graphicsTab(ui, clientArea.max - clientArea.min);
StartupScreenAudioTab audioTab(ui, clientArea.max - clientArea.min);
StartupScreenGenericTab genericTab(ui, clientArea.max - clientArea.min);
StartupScreenSystemInfoTab profileTab(ui, clientArea.max - clientArea.min);
StartupScreenAdvancedTab advancedTab(ui, clientArea.max - clientArea.min);
graphicsTab.Bounds = clientArea;
audioTab.Bounds = clientArea;
genericTab.Bounds = clientArea;
profileTab.Bounds = clientArea;
advancedTab.Bounds = clientArea;
AddChild(graphicsTab);
AddChild(audioTab);
AddChild(genericTab);
AddChild(profileTab);
AddChild(advancedTab);
audioTab.Visible = false;
profileTab.Visible = false;
genericTab.Visible = false;
advancedTab.Visible = false;
@this.graphicsTab = graphicsTab;
@this.audioTab = audioTab;
@this.advancedTab = advancedTab;
@this.systemInfoTab = profileTab;
@this.genericTab = genericTab;
{
spades::ui::SimpleTabStrip tabStrip(Manager);
AddChild(tabStrip);
tabStrip.Bounds = AABB2(10.f, 70.f, width - 20.f, 24.f);
tabStrip.AddItem(_Tr("StartupScreen", "Graphics"), graphicsTab);
tabStrip.AddItem(_Tr("StartupScreen", "Audio"), audioTab);
tabStrip.AddItem(_Tr("StartupScreen", "Generic"), genericTab);
tabStrip.AddItem(_Tr("StartupScreen", "System Info"), profileTab);
tabStrip.AddItem(_Tr("StartupScreen", "Advanced"), advancedTab);
@tabStrip.Changed = spades::ui::EventHandler(this.OnTabChanged);
// Reposition the "Skip this screen next time" check box
spades::ui::UIElement@[]@ tabStripItems = tabStrip.GetChildren();
float right = tabStripItems[tabStripItems.length - 1].Bounds.max.x +
tabStrip.Bounds.min.x + 10.f;
bypassStartupWindowCheck.Bounds = AABB2(right, 62.f, width - right - 20.f, 20.f);
}
LoadConfig();
}
private void OnTabChanged(spades::ui::UIElement@) {
bool v = advancedTab.Visible;
if(advancedTabVisible and not v) {
LoadConfig();
}
advancedTabVisible = v;
}
void LoadConfig() {
switch(cl_showStartupWindow.IntValue) {
case -1:
bypassStartupWindowCheck.Toggled = false;
break;
case 0:
bypassStartupWindowCheck.Toggled = true;
break;
default:
bypassStartupWindowCheck.Toggled = false;
break;
}
this.graphicsTab.LoadConfig();
this.audioTab.LoadConfig();
this.genericTab.LoadConfig();
this.advancedTab.LoadConfig();
}
StartupScreenMainMenuState@ GetState() {
StartupScreenMainMenuState state;
if (this.graphicsTab.Visible) {
state.ActiveTabIndex = 0;
} else if (this.audioTab.Visible) {
state.ActiveTabIndex = 1;
} else if (this.genericTab.Visible) {
state.ActiveTabIndex = 2;
} else if (this.systemInfoTab.Visible) {
state.ActiveTabIndex = 3;
} else if (this.advancedTab.Visible) {
state.ActiveTabIndex = 4;
}
return state;
}
void SetState(StartupScreenMainMenuState@ state) {
this.graphicsTab.Visible = state.ActiveTabIndex == 0;
this.audioTab.Visible = state.ActiveTabIndex == 1;
this.genericTab.Visible = state.ActiveTabIndex == 2;
this.systemInfoTab.Visible = state.ActiveTabIndex == 3;
this.advancedTab.Visible = state.ActiveTabIndex == 4;
}
private void OnBypassStartupWindowCheckChanged(spades::ui::UIElement@ sender) {
cl_showStartupWindow.IntValue = (bypassStartupWindowCheck.Toggled ? 0 : 1);
}
private void OnShowUpdateDetailsPressed(spades::ui::UIElement@ sender) {
if (ui.helper.OpenUpdateInfoURL()) {
return;
}
string msg = _Tr("StartupScreen", "An unknown error has occurred while opening the update info website.");
msg += "\n\n" + ui.helper.PackageUpdateManager.LatestVersionInfoPageURL;
AlertScreen al(Parent, msg, 100.f);
al.Run();
}
private void OnQuitPressed(spades::ui::UIElement@ sender) {
ui.shouldExit = true;
}
private void OnSetupPressed(spades::ui::UIElement@ sender) {
PreferenceView al(this, PreferenceViewOptions(), ui.fontManager);
al.Run();
}
private void Start() {
helper.Start();
ui.shouldExit = true; // we have to exit from the startup screen to start the game
}
private void OnStartPressed(spades::ui::UIElement@ sender) {
Start();
}
void HotKey(string key) {
if(IsEnabled and key == "Enter") {
Start();
} else if(IsEnabled and key == "Escape") {
ui.shouldExit = true;
} else {
UIElement::HotKey(key);
}
}
void Render() {
UIElement::Render();
}
}
}

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@ -0,0 +1,131 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MainMenu.as"
namespace spades {
class StartupScreenUI {
private Renderer@ renderer;
private AudioDevice@ audioDevice;
FontManager@ fontManager;
StartupScreenHelper@ helper;
spades::ui::UIManager@ manager;
StartupScreenMainMenu@ mainMenu;
bool shouldExit = false;
StartupScreenUI(Renderer@ renderer, AudioDevice@ audioDevice, FontManager@ fontManager, StartupScreenHelper@ helper) {
@this.renderer = renderer;
@this.audioDevice = audioDevice;
@this.fontManager = fontManager;
@this.helper = helper;
SetupRenderer();
@manager = spades::ui::UIManager(renderer, audioDevice);
@manager.RootElement.Font = fontManager.GuiFont;
Init();
}
private void Init() {
@mainMenu = StartupScreenMainMenu(this);
mainMenu.Bounds = manager.RootElement.Bounds;
manager.RootElement.AddChild(mainMenu);
}
void Reload() {
// Delete StartupScreenMainMenu
@manager.RootElement.GetChildren()[0].Parent = null;
// Reload entire the startup screen while preserving the state as much as possible
auto@ state = mainMenu.GetState();
Init();
mainMenu.SetState(state);
}
void SetupRenderer() {
if(manager !is null)
manager.KeyPanic();
}
void MouseEvent(float x, float y) {
manager.MouseEvent(x, y);
}
void WheelEvent(float x, float y) {
manager.WheelEvent(x, y);
}
void KeyEvent(string key, bool down) {
manager.KeyEvent(key, down);
}
void TextInputEvent(string text) {
manager.TextInputEvent(text);
}
void TextEditingEvent(string text, int start, int len) {
manager.TextEditingEvent(text, start, len);
}
bool AcceptsTextInput() {
return manager.AcceptsTextInput;
}
AABB2 GetTextInputRect() {
return manager.TextInputRect;
}
void RunFrame(float dt) {
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 1.f);
renderer.DrawImage(renderer.RegisterImage("Gfx/White.tga"),
AABB2(0.f, 0.f, renderer.ScreenWidth, renderer.ScreenHeight));
// draw title logo
Image@ img = renderer.RegisterImage("Gfx/Title/LogoSmall.png");
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 1.f);
renderer.DrawImage(img, AABB2(10.f, 10.f, img.Width, img.Height));
manager.RunFrame(dt);
manager.Render();
renderer.FrameDone();
renderer.Flip();
}
void Closing() {
shouldExit = true;
}
bool WantsToBeClosed() {
return shouldExit;
}
}
StartupScreenUI@ CreateStartupScreenUI(Renderer@ renderer, AudioDevice@ audioDevice,
FontManager@ fontManager, StartupScreenHelper@ helper) {
return StartupScreenUI(renderer, audioDevice, fontManager, helper);
}
}

View File

@ -18,7 +18,7 @@
*/
#include "UIControls.as"
#include "../UIFramework/UIControls.as"
namespace spades {
class UpdateCheckView: spades::ui::UIElement {
@ -150,4 +150,4 @@ namespace spades {
OpenUpdateInfoURL(this);
}
}
}
}

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@ -0,0 +1,368 @@
/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UIFramework.as"
namespace spades {
namespace ui {
class ButtonBase: UIElement {
bool Pressed = false;
bool Hover = false;
bool Toggled = false;
bool Toggle = false;
bool Repeat = false;
bool ActivateOnMouseDown = false;
EventHandler@ Activated;
EventHandler@ DoubleClicked;
EventHandler@ RightClicked;
string Caption;
string ActivateHotKey;
private Timer@ repeatTimer;
// for double click detection
private float lastActivate = -1.f;
private Vector2 lastActivatePosition = Vector2();
ButtonBase(UIManager@ manager) {
super(manager);
IsMouseInteractive = true;
@repeatTimer = Timer(Manager);
@repeatTimer.Tick = TimerTickEventHandler(this.RepeatTimerFired);
}
void PlayMouseEnterSound() {
Manager.PlaySound("Sounds/Feedback/Limbo/Hover.opus");
}
void PlayActivateSound() {
Manager.PlaySound("Sounds/Feedback/Limbo/Select.opus");
}
void OnActivated() {
if(Activated !is null) {
Activated(this);
}
}
void OnDoubleClicked() {
if(DoubleClicked !is null) {
DoubleClicked(this);
}
}
void OnRightClicked() {
if(RightClicked !is null) {
RightClicked(this);
}
}
private void RepeatTimerFired(Timer@ timer) {
OnActivated();
timer.Interval = 0.1f;
}
void MouseDown(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton &&
button != spades::ui::MouseButton::RightMouseButton) {
return;
}
PlayActivateSound();
if (button == spades::ui::MouseButton::RightMouseButton) {
OnRightClicked();
return;
}
Pressed = true;
Hover = true;
if(Repeat or ActivateOnMouseDown) {
OnActivated();
if(Repeat) {
repeatTimer.Interval = 0.3f;
repeatTimer.Start();
}
}
}
void MouseMove(Vector2 clientPosition) {
if(Pressed) {
bool newHover = AABB2(Vector2(0.f, 0.f), Size).Contains(clientPosition);
if(newHover != Hover) {
if(Repeat) {
if(newHover) {
OnActivated();
repeatTimer.Interval = 0.3f;
repeatTimer.Start();
} else {
repeatTimer.Stop();
}
}
Hover = newHover;
}
}
}
void MouseUp(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton &&
button != spades::ui::MouseButton::RightMouseButton) {
return;
}
if(Pressed) {
Pressed = false;
if(Hover and not (Repeat or ActivateOnMouseDown)) {
if(Toggle) {
Toggled = not Toggled;
}
OnActivated();
if (Manager.Time < lastActivate + 0.35 &&
(clientPosition - lastActivatePosition).ManhattanLength < 10.0f) {
OnDoubleClicked();
}
lastActivate = Manager.Time;
lastActivatePosition = clientPosition;
}
if(Repeat and Hover){
repeatTimer.Stop();
}
}
}
void MouseEnter() {
Hover = true;
if(not Pressed) {
PlayMouseEnterSound();
}
UIElement::MouseEnter();
}
void MouseLeave() {
Hover = false;
UIElement::MouseLeave();
}
void KeyDown(string key) {
if(key == " ") {
OnActivated();
}
UIElement::KeyDown(key);
}
void KeyUp(string key) {
UIElement::KeyUp(key);
}
void HotKey(string key) {
if(key == ActivateHotKey) {
OnActivated();
}
}
}
class SimpleButton: spades::ui::Button {
SimpleButton(spades::ui::UIManager@ manager){
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if((Pressed && Hover) || Toggled) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.12f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.07f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
if((Pressed && Hover) || Toggled) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.1f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.07f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.03f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, 1.f, size.y));
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x+size.x-1.f, pos.y, 1.f, size.y));
renderer.DrawImage(img, AABB2(pos.x, pos.y+size.y-1.f, size.x, 1.f));
Vector2 txtSize = Font.Measure(Caption);
float margin = 4.f;
Font.DrawShadow(Caption, pos + Vector2(margin, margin) +
(size - txtSize - Vector2(margin * 2.f, margin * 2.f)) * Alignment,
1.f, Vector4(1,1,1,1), Vector4(0,0,0,0.4f));
}
}
class CheckBox: spades::ui::Button {
CheckBox(spades::ui::UIManager@ manager){
super(manager);
this.Toggle = true;
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(Pressed && Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.12f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.00f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
Vector2 txtSize = Font.Measure(Caption);
Font.DrawShadow(Caption, pos + (size - txtSize) * Vector2(0.f, 0.5f) + Vector2(16.f, 0.f),
1.f, Vector4(1,1,1,1), Vector4(0,0,0,0.2f));
@img = renderer.RegisterImage("Gfx/UI/CheckBox.png");
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, Toggled ? .9f : 0.6f);
renderer.DrawImage(img, AABB2(pos.x, pos.y + (size.y - 16.f) * 0.5f, 16.f, 16.f),
AABB2(Toggled ? 16.f : 0.f, 0.f, 16.f, 16.f));
}
}
class RadioButton: spades::ui::Button {
string GroupName;
RadioButton(spades::ui::UIManager@ manager){
super(manager);
this.Toggle = true;
}
void Check() {
this.Toggled = true;
// uncheck others
if(GroupName.length > 0) {
UIElement@[]@ children = this.Parent.GetChildren();
for(uint i = 0, count = children.length; i < children.length; i++) {
RadioButton@ btn = cast<RadioButton>(children[i]);
if(btn is this) continue;
if(btn !is null) {
if(GroupName == btn.GroupName) {
btn.Toggled = false;
}
}
}
}
}
void OnActivated() {
Check();
Button::OnActivated();
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(!this.Enable) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.07f);
} else if((Pressed && Hover) || Toggled) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.12f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.07f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
if(!this.Enable) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.03f);
} if((Pressed && Hover) || Toggled) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.1f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.07f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.03f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, 1.f, size.y));
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x+size.x-1.f, pos.y, 1.f, size.y));
renderer.DrawImage(img, AABB2(pos.x, pos.y+size.y-1.f, size.x, 1.f));
Vector2 txtSize = Font.Measure(Caption);
Font.DrawShadow(Caption, pos + (size - txtSize) * 0.5f + Vector2(8.f, 0.f), 1.f,
Vector4(1,1,1,this.Enable ? 1.f : 0.4f), Vector4(0,0,0,0.4f));
if(Toggled) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.6f);
renderer.DrawImage(img, AABB2(pos.x + 4.f, pos.y + (size.y - 8.f) * 0.5f, 8.f, 8.f));
}
}
}
class Button: ButtonBase {
private Image@ image;
Vector2 Alignment = Vector2(0.5f, 0.5f);
Button(UIManager@ manager) {
super(manager);
Renderer@ renderer = Manager.Renderer;
@image = renderer.RegisterImage("Gfx/UI/Button.png");
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Vector4 color = Vector4(0.2f, 0.2f, 0.2f, 0.5f);
if(Toggled or (Pressed and Hover)) {
color = Vector4(0.7f, 0.7f, 0.7f, 0.9f);
}else if(Hover) {
color = Vector4(0.4f, 0.4f, 0.4f, 0.7f);
}
if(!IsEnabled) {
color.w *= 0.5f;
}
renderer.ColorNP = color;
DrawSliceImage(renderer, image, pos.x, pos.y, size.x, size.y, 12.f);
Font@ font = this.Font;
string text = this.Caption;
Vector2 txtSize = font.Measure(text);
Vector2 txtPos;
pos += Vector2(8.f, 8.f);
size -= Vector2(16.f, 16.f);
txtPos = pos + (size - txtSize) * Alignment;
if(IsEnabled){
font.DrawShadow(text, txtPos, 1.f,
Vector4(1.f, 1.f, 1.f, 1.f), Vector4(0.f, 0.f, 0.f, 0.4f));
}else{
font.DrawShadow(text, txtPos, 1.f,
Vector4(1.f, 1.f, 1.f, 0.5f), Vector4(0.f, 0.f, 0.f, 0.1f));
}
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Label.as"
namespace spades {
namespace ui {
class FieldCommand {
int index;
string oldString;
string newString;
}
class FieldBase: UIElement {
bool Dragging = false;
EventHandler@ Changed;
string Placeholder;
int MarkPosition = 0;
int CursorPosition = 0;
int MaxLength = 255;
bool DenyNonAscii = false;
private string text;
private FieldCommand@[] history;
private int historyPos = 0; // index to insert next command
Vector4 TextColor = Vector4(1.f, 1.f, 1.f, 1.f);
Vector4 DisabledTextColor = Vector4(1.f, 1.f, 1.f, 0.3f);
Vector4 PlaceholderColor = Vector4(1.f, 1.f, 1.f, 0.5f);
Vector4 HighlightColor = Vector4(1.f, 1.f, 1.f, 0.3f);
Vector2 TextOrigin = Vector2(0.f, 0.f);
float TextScale = 1.f;
FieldBase(UIManager@ manager) {
super(manager);
IsMouseInteractive = true;
AcceptsFocus = true;
@this.Cursor = Cursor(Manager, manager.Renderer.RegisterImage("Gfx/UI/IBeam.png"), Vector2(16.f, 16.f));
}
string Text {
get { return text; }
set {
text = value;
EraseUndoHistory();
}
}
private void EraseUndoHistory() {
history.length = 0;
historyPos = 0;
}
private bool CheckCharType(string s) {
if(DenyNonAscii) {
for(uint i = 0, len = s.length; i < len; i++) {
int c = s[i];
if((c & 0x80) != 0) {
return false;
}
}
}
return true;
}
void OnChanged() {
if(Changed !is null) {
Changed(this);
}
}
int SelectionStart {
get final { return Min(MarkPosition, CursorPosition); }
set {
Select(value, SelectionEnd - value);
}
}
int SelectionEnd {
get final {
return Max(MarkPosition, CursorPosition);
}
set {
Select(SelectionStart, value - SelectionStart);
}
}
int SelectionLength {
get final {
return SelectionEnd - SelectionStart;
}
set {
Select(SelectionStart, value);
}
}
string SelectedText {
get final {
return Text.substr(SelectionStart, SelectionLength);
}
set {
if(!CheckCharType(value)) {
return;
}
FieldCommand cmd;
cmd.oldString = this.SelectedText;
if(cmd.oldString == value) return; // no change
cmd.newString = value;
cmd.index = this.SelectionStart;
RunFieldCommand(cmd, true, true);
}
}
private void RunFieldCommand(FieldCommand@ cmd, bool autoSelect, bool addHistory) {
text = text.substr(0, cmd.index) + cmd.newString +
text.substr(cmd.index + cmd.oldString.length);
if(autoSelect)
Select(cmd.index, cmd.newString.length);
if(addHistory) {
history.length = historyPos;
history.insertLast(cmd);
historyPos += 1;
// limit history length
}
}
private void UndoFieldCommand(FieldCommand@ cmd, bool autoSelect) {
text = text.substr(0, cmd.index) + cmd.oldString +
text.substr(cmd.index + cmd.newString.length);
if(autoSelect)
Select(cmd.index, cmd.oldString.length);
}
private void SetHistoryPos(int index) {
int p = historyPos;
FieldCommand@[]@ h = history;
while(p < index) {
RunFieldCommand(h[p], true, false);
p++;
}
while(p > index) {
p--;
UndoFieldCommand(h[p], true);
}
historyPos = p;
}
bool Undo() {
if(historyPos == 0) return false;
SetHistoryPos(historyPos - 1);
return true;
}
bool Redo() {
if(historyPos >= int(history.length)) return false;
SetHistoryPos(historyPos + 1);
return true;
}
AABB2 TextInputRect {
get {
Vector2 textPos = TextOrigin;
Vector2 siz = this.Size;
string text = Text;
int cursorPos = CursorPosition;
Font@ font = this.Font;
float width = font.Measure(text.substr(0, cursorPos)).x;
float fontHeight = font.Measure("A").y;
return AABB2(textPos.x + width, textPos.y,
siz.x - textPos.x - width, fontHeight);
}
}
private int PointToCharIndex(float x) {
x -= TextOrigin.x;
if(x < 0.f) return 0;
x /= TextScale;
string text = Text;
int len = text.length;
float lastWidth = 0.f;
Font@ font = this.Font;
// FIXME: use binary search for better performance?
int idx = 0;
for(int i = 1; i <= len; i++) {
int lastIdx = idx;
idx = GetByteIndexForString(text, 1, idx);
float width = font.Measure(text.substr(0, idx)).x;
if(width > x) {
if(x < (lastWidth + width) * 0.5f) {
return lastIdx;
} else {
return idx;
}
}
lastWidth = width;
if(idx >= len) {
return len;
}
}
return len;
}
int PointToCharIndex(Vector2 pt) {
return PointToCharIndex(pt.x);
}
int ClampCursorPosition(int pos) {
return Clamp(pos, 0, Text.length);
}
void Select(int start, int length = 0) {
MarkPosition = ClampCursorPosition(start);
CursorPosition = ClampCursorPosition(start + length);
}
void SelectAll() {
Select(0, Text.length);
}
void BackSpace() {
if(SelectionLength > 0) {
SelectedText = "";
} else {
int pos = CursorPosition;
int cIdx = GetCharIndexForString(Text, CursorPosition);
int bIdx = GetByteIndexForString(Text, cIdx - 1);
Select(bIdx, pos - bIdx);
SelectedText = "";
}
OnChanged();
}
void Delete() {
if(SelectionLength > 0) {
SelectedText = "";
} else if(CursorPosition < int(Text.length)) {
int pos = CursorPosition;
int cIdx = GetCharIndexForString(Text, CursorPosition);
int bIdx = GetByteIndexForString(Text, cIdx + 1);
Select(bIdx, pos - bIdx);
SelectedText = "";
}
OnChanged();
}
void Insert(string text) {
if(!CheckCharType(text)) {
return;
}
string oldText = SelectedText;
SelectedText = text;
// if text overflows, deny the insertion
if((not FitsInBox(Text)) or (int(Text.length) > MaxLength)) {
SelectedText = oldText;
return;
}
Select(SelectionEnd);
OnChanged();
}
void KeyDown(string key) {
if(key == "BackSpace") {
BackSpace();
}else if(key == "Delete") {
Delete();
}else if(key == "Left") {
if(Manager.IsShiftPressed) {
int cIdx = GetCharIndexForString(Text, CursorPosition);
CursorPosition = ClampCursorPosition(GetByteIndexForString(Text, cIdx - 1));
}else {
if(SelectionLength == 0) {
int cIdx = GetCharIndexForString(Text, CursorPosition);
Select(GetByteIndexForString(Text, cIdx - 1));
} else {
Select(SelectionStart);
}
}
return;
}else if(key == "Right") {
if(Manager.IsShiftPressed) {
int cIdx = GetCharIndexForString(Text, CursorPosition);
CursorPosition = ClampCursorPosition(GetByteIndexForString(Text, cIdx + 1));
}else {
if(SelectionLength == 0) {
int cIdx = GetCharIndexForString(Text, CursorPosition);
Select(GetByteIndexForString(Text, cIdx + 1));
} else {
Select(SelectionEnd);
}
}
return;
}
if(Manager.IsControlPressed or
Manager.IsMetaPressed /* for OSX; Cmd + [a-z] */) {
if(key == "A") {
SelectAll();
return;
}else if(key == "V") {
Manager.Paste(PasteClipboardEventHandler(this.Insert));
}else if(key == "C") {
Manager.Copy(this.SelectedText);
}else if(key == "X") {
Manager.Copy(this.SelectedText);
this.SelectedText = "";
OnChanged();
}else if(key == "Z") {
if(Manager.IsShiftPressed){
if(Redo()) OnChanged();
}else{
if(Undo()) OnChanged();
}
}else if(key == "W") {
if(Redo()) {
OnChanged();
}
}
}
Manager.ProcessHotKey(key);
}
void KeyUp(string key) {
}
void KeyPress(string text) {
if(!(Manager.IsControlPressed or
Manager.IsMetaPressed)) {
Insert(text);
}
}
void MouseDown(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
Dragging = true;
if(Manager.IsShiftPressed) {
MouseMove(clientPosition);
} else {
Select(PointToCharIndex(clientPosition));
}
}
void MouseMove(Vector2 clientPosition) {
if(Dragging) {
CursorPosition = PointToCharIndex(clientPosition);
}
}
void MouseUp(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
Dragging = false;
}
bool FitsInBox(string text) {
return Font.Measure(text).x * TextScale < Size.x - TextOrigin.x;
}
void DrawHighlight(float x, float y, float w, float h) {
Renderer@ renderer = Manager.Renderer;
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.DrawImage(img, AABB2(x, y, w, h));
}
void DrawBeam(float x, float y, float h) {
Renderer@ renderer = Manager.Renderer;
float pulse = sin(Manager.Time * 5.f);
pulse = abs(pulse);
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, pulse);
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.DrawImage(img, AABB2(x - 1.f, y, 2, h));
}
void DrawEditingLine(float x, float y, float w, float h) {
Renderer@ renderer = Manager.Renderer;
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, .3f);
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.DrawImage(img, AABB2(x, y + h, w, 2.f));
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Font@ font = this.Font;
Vector2 textPos = TextOrigin + pos;
string text = Text;
string composition = this.EditingText;
int editStart = this.TextEditingRangeStart;
int editLen = this.TextEditingRangeLength;
int markStart = SelectionStart;
int markEnd = SelectionEnd;
if(composition.length > 0){
this.SelectedText = "";
markStart = SelectionStart + editStart;
markEnd = markStart + editLen;
text = text.substr(0, SelectionStart) + composition + text.substr(SelectionStart);
}
if(text.length == 0){
if(IsEnabled) {
font.Draw(Placeholder, textPos, TextScale, PlaceholderColor);
}
}else{
font.Draw(text, textPos, TextScale, IsEnabled ? TextColor : DisabledTextColor);
}
if(IsFocused){
float fontHeight = font.Measure("A").y;
// draw selection
int start = markStart;
int end = markEnd;
if(end == start) {
float x = font.Measure(text.substr(0, start)).x;
DrawBeam(x + textPos.x, textPos.y, fontHeight);
} else {
float x1 = font.Measure(text.substr(0, start)).x;
float x2 = font.Measure(text.substr(0, end)).x;
DrawHighlight(textPos.x + x1, textPos.y, x2 - x1, fontHeight);
}
// draw composition underline
if(composition.length > 0) {
start = SelectionStart;
end = start + composition.length;
float x1 = font.Measure(text.substr(0, start)).x;
float x2 = font.Measure(text.substr(0, end)).x;
DrawEditingLine(textPos.x + x1, textPos.y, x2 - x1, fontHeight);
}
}
UIElement::Render();
}
}
class Field: FieldBase {
private bool hover;
Field(UIManager@ manager) {
super(manager);
TextOrigin = Vector2(2.f, 2.f);
}
void MouseEnter() {
hover = true;
FieldBase::MouseEnter();
}
void MouseLeave() {
hover = false;
FieldBase::MouseLeave();
}
void Render() {
// render background
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, IsFocused ? 0.3f : 0.1f);
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
if(IsFocused) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
}else if(hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.1f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.06f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x, pos.y + size.y - 1.f, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x, pos.y + 1.f, 1.f, size.y - 2.f));
renderer.DrawImage(img, AABB2(pos.x + size.x - 1.f, pos.y + 1.f, 1.f, size.y - 2.f));
FieldBase::Render();
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UIFramework.as"
namespace spades {
namespace ui {
class Label: UIElement {
string Text;
Vector4 BackgroundColor = Vector4(0, 0, 0, 0);
Vector4 TextColor = Vector4(1, 1, 1, 1);
Vector2 Alignment = Vector2(0.f, 0.0f);
float TextScale = 1.f;
Label(UIManager@ manager) {
super(manager);
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
if(BackgroundColor.w > 0.f) {
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.ColorNP = BackgroundColor;
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
}
if(Text.length > 0) {
Font@ font = this.Font;
string text = this.Text;
Vector2 txtSize = font.Measure(text) * TextScale;
Vector2 txtPos;
txtPos = pos + (size - txtSize) * Alignment;
font.Draw(text, txtPos, TextScale, TextColor);
}
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Label.as"
namespace spades {
namespace ui {
class ListViewModel {
int NumRows { get { return 0; } }
UIElement@ CreateElement(int row) { return null; }
void RecycleElement(UIElement@ elem) {}
}
/** Simple virtual stack panel implementation. */
class ListViewBase: UIElement {
private ScrollBar@ scrollBar;
private ListViewModel@ model;
float RowHeight = 24.f;
float ScrollBarWidth = 16.f;
private UIElementDeque items;
private int loadedStartIndex = 0;
ListViewBase(UIManager@ manager) {
super(manager);
@scrollBar = ScrollBar(Manager);
scrollBar.Bounds = AABB2();
AddChild(scrollBar);
IsMouseInteractive = true;
@scrollBar.Changed = EventHandler(this.OnScrolled);
@model = ListViewModel();
}
private void OnScrolled(UIElement@ sender) {
Layout();
}
int NumVisibleRows {
get final {
return int(floor(Size.y / RowHeight));
}
}
int MaxTopRowIndex {
get final {
return Max(0, model.NumRows - NumVisibleRows);
}
}
int TopRowIndex {
get final {
int idx = int(floor(scrollBar.Value + 0.5));
return Clamp(idx, 0, MaxTopRowIndex);
}
}
void OnResized() {
Layout();
UIElement::OnResized();
}
void Layout() {
scrollBar.MaxValue = double(MaxTopRowIndex);
scrollBar.ScrollTo(scrollBar.Value); // ensures value is in range
scrollBar.LargeChange = double(NumVisibleRows);
int numRows = model.NumRows;
// load items
int visibleStart = TopRowIndex;
int visibleEnd = Min(visibleStart + NumVisibleRows, numRows);
int loadedStart = loadedStartIndex;
int loadedEnd = loadedStartIndex + items.Count;
if(items.Count == 0 or visibleStart >= loadedEnd or visibleEnd <= loadedStart) {
// full reload
UnloadAll();
for(int i = visibleStart; i < visibleEnd; i++) {
items.PushBack(model.CreateElement(i));
AddChild(items.Back);
}
loadedStartIndex = visibleStart;
} else {
while(loadedStart < visibleStart) {
RemoveChild(items.Front);
model.RecycleElement(items.Front);
items.PopFront();
loadedStart++;
}
while(loadedEnd > visibleEnd) {
RemoveChild(items.Back);
model.RecycleElement(items.Back);
items.PopBack();
loadedEnd--;
}
while(visibleStart < loadedStart) {
loadedStart--;
items.PushFront(model.CreateElement(loadedStart));
AddChild(items.Front);
}
while(visibleEnd > loadedEnd) {
items.PushBack(model.CreateElement(loadedEnd));
AddChild(items.Back);
loadedEnd++;
}
loadedStartIndex = loadedStart;
}
// relayout items
UIElementDeque@ items = this.items;
int count = items.Count;
float y = 0.f;
float w = ItemWidth;
for(int i = 0; i < count; i++){
items[i].Bounds = AABB2(0.f, y, w, RowHeight);
y += RowHeight;
}
// move scroll bar
scrollBar.Bounds = AABB2(Size.x - ScrollBarWidth, 0.f, ScrollBarWidth, Size.y);
}
float ItemWidth {
get {
return Size.x - ScrollBarWidth;
}
}
void MouseWheel(float delta) {
scrollBar.ScrollBy(delta);
}
void Reload() {
UnloadAll();
Layout();
}
private void UnloadAll() {
UIElementDeque@ items = this.items;
int count = items.Count;
for(int i = 0; i < count; i++){
RemoveChild(items[i]);
model.RecycleElement(items[i]);
}
items.Clear();
}
ListViewModel@ Model {
get final { return model; }
set {
if(model is value) {
return;
}
UnloadAll();
@model = value;
Layout();
}
}
void ScrollToTop() {
scrollBar.ScrollTo(0.0);
}
void ScrollToEnd() {
scrollBar.ScrollTo(scrollBar.MaxValue);
}
}
class ListView: ListViewBase {
ListView(UIManager@ manager) {
super(manager);
}
void Render() {
// render background
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 0.2f);
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.06f);
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x, pos.y + size.y - 1.f, size.x, 1.f));
renderer.DrawImage(img, AABB2(pos.x, pos.y + 1.f, 1.f, size.y - 2.f));
renderer.DrawImage(img, AABB2(pos.x + size.x - 1.f, pos.y + 1.f, 1.f, size.y - 2.f));
ListViewBase::Render();
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UIFramework.as"
namespace spades {
namespace ui {
enum ScrollBarOrientation {
Horizontal,
Vertical
}
class ScrollBarBase: UIElement {
double MinValue = 0.0;
double MaxValue = 100.0;
double Value = 0.0;
double SmallChange = 1.0;
double LargeChange = 20.0;
EventHandler@ Changed;
ScrollBarBase(UIManager@ manager) {
super(manager);
}
void ScrollBy(double delta) {
ScrollTo(Value + delta);
}
void ScrollTo(double val) {
val = Clamp(val, MinValue, MaxValue);
if(val == Value) {
return;
}
Value = val;
OnChanged();
}
void OnChanged() {
if(Changed !is null) {
Changed(this);
}
}
ScrollBarOrientation Orientation {
get {
if(Size.x > Size.y) {
return spades::ui::ScrollBarOrientation::Horizontal;
} else {
return spades::ui::ScrollBarOrientation::Vertical;
}
}
}
}
class ScrollBarTrackBar: UIElement {
private ScrollBar@ scrollBar;
private bool dragging = false;
private double startValue;
private float startCursorPos;
private bool hover = false;
ScrollBarTrackBar(ScrollBar@ scrollBar) {
super(scrollBar.Manager);
@this.scrollBar = scrollBar;
IsMouseInteractive = true;
}
private float GetCursorPos(Vector2 pos) {
if(scrollBar.Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
return pos.x + Position.x;
} else {
return pos.y + Position.y;
}
}
void MouseDown(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
if(scrollBar.TrackBarMovementRange < 0.0001f) {
// immobile
return;
}
dragging = true;
startValue = scrollBar.Value;
startCursorPos = GetCursorPos(clientPosition);
}
void MouseMove(Vector2 clientPosition) {
if(dragging) {
double val = startValue;
float delta = GetCursorPos(clientPosition) - startCursorPos;
val += delta * (scrollBar.MaxValue - scrollBar.MinValue) /
double(scrollBar.TrackBarMovementRange);
scrollBar.ScrollTo(val);
}
}
void MouseUp(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
dragging = false;
}
void MouseEnter() {
hover = true;
UIElement::MouseEnter();
}
void MouseLeave() {
hover = false;
UIElement::MouseLeave();
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(scrollBar.Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
pos.y += 4.f; size.y -= 8.f;
} else {
pos.x += 4.f; size.x -= 8.f;
}
if(dragging) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.4f);
} else if (hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.1f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
}
}
class ScrollBarFill: ButtonBase {
private ScrollBarBase@ scrollBar;
private bool up;
ScrollBarFill(ScrollBarBase@ scrollBar, bool up) {
super(scrollBar.Manager);
@this.scrollBar = scrollBar;
IsMouseInteractive = true;
Repeat = true;
this.up = up;
}
void PlayMouseEnterSound() {
// suppress
}
void PlayActivateSound() {
// suppress
}
void Render() {
// nothing to draw
}
}
class ScrollBarButton: ButtonBase {
private ScrollBar@ scrollBar;
private bool up;
private Image@ image;
ScrollBarButton(ScrollBar@ scrollBar, bool up) {
super(scrollBar.Manager);
@this.scrollBar = scrollBar;
IsMouseInteractive = true;
Repeat = true;
this.up = up;
@image = Manager.Renderer.RegisterImage("Gfx/UI/ScrollArrow.png");
}
void PlayMouseEnterSound() {
// suppress
}
void PlayActivateSound() {
// suppress
}
void Render() {
Renderer@ r = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
pos += size * 0.5f;
float siz = image.Width * 0.5f;
AABB2 srcRect(0.f, 0.f, image.Width, image.Height);
if(Pressed and Hover) {
r.ColorNP = Vector4(1.f, 1.f, 1.f, 0.6f);
} else if (Hover) {
r.ColorNP = Vector4(1.f, 1.f, 1.f, 0.4f);
} else {
r.ColorNP = Vector4(1.f, 1.f, 1.f, 0.2f);
}
if(scrollBar.Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
if(up) {
r.DrawImage(image,
Vector2(pos.x + siz, pos.y - siz), Vector2(pos.x + siz, pos.y + siz), Vector2(pos.x - siz, pos.y - siz),
srcRect);
} else {
r.DrawImage(image,
Vector2(pos.x - siz, pos.y + siz), Vector2(pos.x - siz, pos.y - siz), Vector2(pos.x + siz, pos.y + siz),
srcRect);
}
} else {
if(up) {
r.DrawImage(image,
Vector2(pos.x + siz, pos.y + siz), Vector2(pos.x - siz, pos.y + siz), Vector2(pos.x + siz, pos.y - siz),
srcRect);
} else {
r.DrawImage(image,
Vector2(pos.x - siz, pos.y - siz), Vector2(pos.x + siz, pos.y - siz), Vector2(pos.x - siz, pos.y + siz),
srcRect);
}
}
}
}
class ScrollBar: ScrollBarBase {
private ScrollBarTrackBar@ trackBar;
private ScrollBarFill@ fill1;
private ScrollBarFill@ fill2;
private ScrollBarButton@ button1;
private ScrollBarButton@ button2;
private float ButtonSize = 16.f;
ScrollBar(UIManager@ manager) {
super(manager);
@trackBar = ScrollBarTrackBar(this);
AddChild(trackBar);
@fill1 = ScrollBarFill(this, false);
@fill1.Activated = EventHandler(this.LargeDown);
AddChild(fill1);
@fill2 = ScrollBarFill(this, true);
@fill2.Activated = EventHandler(this.LargeUp);
AddChild(fill2);
@button1 = ScrollBarButton(this, false);
@button1.Activated = EventHandler(this.SmallDown);
AddChild(button1);
@button2 = ScrollBarButton(this, true);
@button2.Activated = EventHandler(this.SmallUp);
AddChild(button2);
}
private void LargeDown(UIElement@ e) {
ScrollBy(-LargeChange);
}
private void LargeUp(UIElement@ e) {
ScrollBy(LargeChange);
}
private void SmallDown(UIElement@ e) {
ScrollBy(-SmallChange);
}
private void SmallUp(UIElement@ e) {
ScrollBy(SmallChange);
}
void OnChanged() {
Layout();
ScrollBarBase::OnChanged();
Layout();
}
void Layout() {
Vector2 size = Size;
float tPos = TrackBarPosition;
float tLen = TrackBarLength;
if(Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
button1.Bounds = AABB2(0.f, 0.f, ButtonSize, size.y);
button2.Bounds = AABB2(size.x - ButtonSize, 0.f, ButtonSize, size.y);
fill1.Bounds = AABB2(ButtonSize, 0.f, tPos - ButtonSize, size.y);
fill2.Bounds = AABB2(tPos + tLen, 0.f, size.x - ButtonSize - tPos - tLen, size.y);
trackBar.Bounds = AABB2(tPos, 0.f, tLen, size.y);
} else {
button1.Bounds = AABB2(0.f, 0.f, size.x, ButtonSize);
button2.Bounds = AABB2(0.f, size.y - ButtonSize, size.x, ButtonSize);
fill1.Bounds = AABB2(0.f, ButtonSize, size.x, tPos - ButtonSize);
fill2.Bounds = AABB2(0.f, tPos + tLen, size.x, size.y - ButtonSize - tPos - tLen);
trackBar.Bounds = AABB2(0.f, tPos, size.x, tLen);
}
}
void OnResized() {
Layout();
UIElement::OnResized();
}
float Length {
get {
if(Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
return Size.x;
} else {
return Size.y;
}
}
}
float TrackBarAreaLength {
get {
return Length - ButtonSize - ButtonSize;
}
}
float TrackBarLength {
get {
return Max(TrackBarAreaLength *
(LargeChange / (MaxValue - MinValue + LargeChange)), 40.f);
}
}
float TrackBarMovementRange {
get {
return TrackBarAreaLength - TrackBarLength;
}
}
float TrackBarPosition {
get {
if(MaxValue == MinValue) {
return ButtonSize;
}
return float((Value - MinValue) / (MaxValue - MinValue) * TrackBarMovementRange) + ButtonSize;
}
}
void Render() {
Layout();
ScrollBarBase::Render();
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScrollBar.as"
namespace spades {
namespace ui {
class SliderKnob: UIElement {
private Slider@ slider;
private bool dragging = false;
private double startValue;
private float startCursorPos;
private bool hover = false;
SliderKnob(Slider@ slider) {
super(slider.Manager);
@this.slider = slider;
IsMouseInteractive = true;
}
private float GetCursorPos(Vector2 pos) {
return pos.x + Position.x;
}
void MouseDown(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
dragging = true;
startValue = slider.Value;
startCursorPos = GetCursorPos(clientPosition);
}
void MouseMove(Vector2 clientPosition) {
if(dragging) {
double val = startValue;
float delta = GetCursorPos(clientPosition) - startCursorPos;
val += delta * (slider.MaxValue - slider.MinValue) /
double(slider.TrackBarMovementRange);
slider.ScrollTo(val);
}
}
void MouseUp(MouseButton button, Vector2 clientPosition) {
if(button != spades::ui::MouseButton::LeftMouseButton) {
return;
}
dragging = false;
}
void MouseEnter() {
hover = true;
UIElement::MouseEnter();
}
void MouseLeave() {
hover = false;
UIElement::MouseLeave();
}
void Render() {
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if (hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.5f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.3f);
}
renderer.DrawImage(img,
AABB2(pos.x + size.x * 0.5f - 3.f, pos.y,
6.f, size.y));
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 0.6f);
renderer.DrawImage(img,
AABB2(pos.x + size.x * 0.5f - 2.f, pos.y + 1.f,
4.f, size.y - 2.f));
}
}
class Slider: ScrollBarBase {
private SliderKnob@ knob;
private ScrollBarFill@ fill1;
private ScrollBarFill@ fill2;
Slider(UIManager@ manager) {
super(manager);
@knob = SliderKnob(this);
AddChild(knob);
@fill1 = ScrollBarFill(this, false);
@fill1.Activated = EventHandler(this.LargeDown);
AddChild(fill1);
@fill2 = ScrollBarFill(this, true);
@fill2.Activated = EventHandler(this.LargeUp);
AddChild(fill2);
}
private void LargeDown(UIElement@ e) {
ScrollBy(-LargeChange);
}
private void LargeUp(UIElement@ e) {
ScrollBy(LargeChange);
}/*
private void SmallDown(UIElement@ e) {
ScrollBy(-SmallChange);
}
private void SmallUp(UIElement@ e) {
ScrollBy(SmallChange);
}*/
void OnChanged() {
Layout();
ScrollBarBase::OnChanged();
Layout();
}
void Layout() {
Vector2 size = Size;
float tPos = TrackBarPosition;
float tLen = TrackBarLength;
fill1.Bounds = AABB2(0.f, 0.f, tPos, size.y);
fill2.Bounds = AABB2(tPos + tLen, 0.f, size.x - tPos - tLen, size.y);
knob.Bounds = AABB2(tPos, 0.f, tLen, size.y);
}
void OnResized() {
Layout();
UIElement::OnResized();
}
float Length {
get {
if(Orientation == spades::ui::ScrollBarOrientation::Horizontal) {
return Size.x;
} else {
return Size.y;
}
}
}
float TrackBarAreaLength {
get {
return Length;
}
}
float TrackBarLength {
get {
return 16.f;
}
}
float TrackBarMovementRange {
get {
return TrackBarAreaLength - TrackBarLength;
}
}
float TrackBarPosition {
get {
return float((Value - MinValue) / (MaxValue - MinValue) * TrackBarMovementRange);
}
}
void Render() {
Layout();
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.1f);
renderer.DrawImage(img,
AABB2(pos.x, pos.y + size.y * 0.5f - 3.f,
size.x, 6.f));
renderer.ColorNP = Vector4(0.f, 0.f, 0.f, 0.2f);
renderer.DrawImage(img,
AABB2(pos.x + 1.f, pos.y + size.y * 0.5f - 2.f,
size.x - 2.f, 4.f));
ScrollBarBase::Render();
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Button.as"
namespace spades {
namespace ui {
class SimpleTabStripItem: ButtonBase {
UIElement@ linkedElement;
SimpleTabStripItem(UIManager@ manager, UIElement@ linkedElement) {
super(manager);
@this.linkedElement = linkedElement;
}
void MouseDown(MouseButton button, Vector2 clientPosition) {
PlayActivateSound();
OnActivated();
}
void Render() {
this.Toggled = linkedElement.Visible;
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Vector4 textColor(0.9f, 0.9f, 0.9f, 1.0f);
Image@ img = renderer.RegisterImage("Gfx/White.tga");
if(Toggled) {
renderer.ColorNP = Vector4(0.9f, 0.9f, 0.9f, 1.0f);
textColor = Vector4(0.0f, 0.0f, 0.0f, 1.0f);
} else if(Hover) {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.3f);
} else {
renderer.ColorNP = Vector4(1.f, 1.f, 1.f, 0.0f);
}
renderer.DrawImage(img, AABB2(pos.x, pos.y, size.x, size.y));
Vector2 txtSize = Font.Measure(Caption);
Font.Draw(Caption, pos + (size - txtSize) * 0.5f, 1.f, textColor);
}
}
class SimpleTabStrip: UIElement {
private float nextX = 0.f;
EventHandler@ Changed;
SimpleTabStrip(UIManager@ manager) {
super(manager);
}
private void OnChanged() {
if(Changed !is null) {
Changed(this);
}
}
private void OnItemActivated(UIElement@ sender) {
SimpleTabStripItem@ item = cast<SimpleTabStripItem>(sender);
UIElement@ linked = item.linkedElement;
UIElement@[]@ children = this.GetChildren();
for(uint i = 0, count = children.length; i < count; i++) {
SimpleTabStripItem@ otherItem = cast<SimpleTabStripItem>(children[i]);
otherItem.linkedElement.Visible = (otherItem.linkedElement is linked);
}
OnChanged();
}
void AddItem(string title, UIElement@ linkedElement) {
SimpleTabStripItem item(this.Manager, linkedElement);
item.Caption = title;
float w = this.Font.Measure(title).x + 18.f;
item.Bounds = AABB2(nextX, 0.f, w, 24.f);
nextX += w + 4.f;
@item.Activated = EventHandler(this.OnItemActivated);
this.AddChild(item);
}
void Render() {
UIElement::Render();
Renderer@ renderer = Manager.Renderer;
Vector2 pos = ScreenPosition;
Vector2 size = Size;
Image@ img = renderer.RegisterImage("Gfx/White.tga");
renderer.ColorNP = Vector4(0.9f, 0.9f, 0.9f, 1.0f);
renderer.DrawImage(img, AABB2(pos.x, pos.y + 24.f, size.x, 1.f));
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Label.as"
namespace spades {
namespace ui {
class TextViewerModel: ListViewModel {
UIManager@ manager;
string[]@ lines = array<string>();
Vector4[]@ colors = array<spades::Vector4>();
Font@ font;
float width;
void AddLine(string text, Vector4 color) {
int startPos = 0;
if(font.Measure(text).x <= width) {
lines.insertLast(text);
colors.insertLast(color);
return;
}
int pos = 0;
int len = int(text.length);
bool charMode = false;
while(startPos < len) {
int nextPos = pos + 1;
if(charMode) {
// skip to the next UTF-8 character boundary
while(nextPos < len && ((text[nextPos] & 0x80) != 0) &&
((text[nextPos] & 0xc0) != 0xc0))
nextPos++;
} else {
while(nextPos < len && text[nextPos] != 0x20)
nextPos++;
}
if(font.Measure(text.substr(startPos, nextPos - startPos)).x > width) {
if(pos == startPos) {
if(charMode) {
pos = nextPos;
}else{
charMode = true;
}
continue;
}else{
lines.insertLast(text.substr(startPos, pos - startPos));
colors.insertLast(color);
startPos = pos;
while(startPos < len && text[startPos] == 0x20)
startPos++;
pos = startPos;
charMode = false;
continue;
}
}else{
pos = nextPos;
if(nextPos >= len) {
lines.insertLast(text.substr(startPos, nextPos - startPos));
colors.insertLast(color);
break;
}
}
}
}
TextViewerModel(UIManager@ manager, string text, Font@ font, float width) {
@this.manager = manager;
@this.font = font;
this.width = width;
string[]@ lines = text.split("\n");
for(uint i = 0; i < lines.length; i++)
AddLine(lines[i], Vector4(1.f, 1.f, 1.f, 1.f));
}
int NumRows { get { return int(lines.length); } }
UIElement@ CreateElement(int row) {
Label i(manager);
i.Text = lines[row];
i.TextColor = colors[row];
return i;
}
void RecycleElement(UIElement@ elem) {}
}
class TextViewer: ListViewBase {
private string text;
private TextViewerModel@ textmodel;
TextViewer(UIManager@ manager) {
super(manager);
}
/** Sets the displayed text. Ensure TextViewer.Font is not null before setting this proeprty. */
string Text {
get final { return text; }
set {
text = value;
@textmodel = TextViewerModel(Manager, text, Font, ItemWidth);
@Model = textmodel;
}
}
void AddLine(string line, bool autoscroll = false, Vector4 color = Vector4(1.f, 1.f, 1.f, 1.f)) {
if(textmodel is null) {
this.Text = "";
}
if(autoscroll){
this.Layout();
if(this.scrollBar.Value < this.scrollBar.MaxValue) {
autoscroll = false;
}
}
textmodel.AddLine(line, color);
if(autoscroll) {
this.Layout();
this.ScrollToEnd();
}
}
}
}
}

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/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Button.as"
#include "Field.as"
#include "Label.as"
#include "ListView.as"
#include "ScrollBar.as"
#include "Slider.as"
#include "TabStrip.as"
#include "TextViewer.as"