openspades/README.md

123 lines
5.2 KiB
Markdown
Raw Normal View History

2013-08-17 23:56:25 -07:00
openspades
====================================================================================================
2013-08-18 16:55:06 +09:00
2014-03-11 16:56:20 +09:00
[![Build Status](https://travis-ci.org/yvt/openspades.png?branch=master)](https://travis-ci.org/yvt/openspades)
2013-08-18 16:55:06 +09:00
What is it?
----------------------------------------------------------------------------------------------------
2013-08-18 16:55:06 +09:00
OpenSpades is a compatible client of Ace of Spades 0.75.
2013-08-18 16:55:06 +09:00
* Can connect to a vanilla/pyspades/pysnip server.
* Uses OpenGL/AL for better visuals.
* Open source, and cross platform.
Installation
----------------------------------------------------------------------------------------------------
2013-08-18 16:55:06 +09:00
### On Linux
GCC 4.8 / Clang 3.2 or later is recommended because OpenSpades relies on C++11 features heavily.
1. Install dependencies:
*On Debian-derived distributions*:
```sudo apt-get install pkg-config libglew-dev libcurl3-openssl-dev libsdl2-dev libsdl2-image-dev libalut-dev``` (because of a bug in some distributions, you might also
have to install more packages by ```sudo apt-get install libjpeg-dev libxinerama-dev libxft-dev```)
*On other distributions*:
Install corresponding packages from your repository (or compile from source).
2. Download & install `SDL-2.0.2`
2014-04-13 19:51:12 +11:00
```bash
wget http://www.libsdl.org/release/SDL2-2.0.2.tar.gz
tar -zxvf SDL2-2.0.2.tar.gz
cd SDL2-2.0.2/
./configure && make && sudo make install
cd ../
```
Additional dependencies may be required.
3. Download & install `SDL2_image-2.0.0`
2014-04-13 19:51:12 +11:00
```bash
wget https://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.0.tar.gz
2014-07-17 13:22:56 +09:00
tar -zxvf SDL2_image-2.0.0.tar.gz
2014-04-27 21:48:38 +11:00
cd SDL2_image-2.0.0/
./configure --disable-png-shared && make && sudo make install
cd ../
```
Additional dependencies may be required.
4. Clone OpenSpades repository:
```git clone https://github.com/yvt/openspades.git && cd openspades```
5. Create directory `openspades.mk` in cloned/downloaded openspades repo and compile:
```bash
mkdir openspades.mk
cd openspades.mk
cmake .. -DCMAKE_BUILD_TYPE=Release && make
```
6. Install openspades:
```sudo make install```
2014-04-13 19:51:12 +11:00
**note**: `make install` broken in old releases
7. Get shared files:
* If you compiling certain release (0.0.10 for example):
Download windows binary of OpenSpades from
https://sites.google.com/a/yvt.jp/openspades/downloads, extract it, and copy the .pak files
2014-04-11 17:23:11 +11:00
inside Resources directory into `/usr/local/share/games/openspades/Resources` or
2014-04-13 19:51:12 +11:00
`$XDG_DATA_HOME/openspades/Resources`. If there were some files in these directories, you probably
should remove them.
**note**: use `~/.openspades/Resources` in old releases.
* If you compiling straight from source (git clone):
2014-04-13 19:51:12 +11:00
All needed resources would be downloaded while `make install`, so no need to worry.
2014-04-13 19:51:12 +11:00
If you didn't launched `make install`, you can install resources manually.
See `Resources/PakLocation.txt` to find out where get latest shared files.
2014-04-11 17:23:11 +11:00
Download, extract, and place them into `/usr/local/share/games/openspades/Resources` or
`$XDG_DATA_HOME/openspades/Resources`
8. Launch:
`openspades` or `cd $REPO_DIRECTORY; ./openspades.mk/bin/OpenSpades` and enjoy
2013-08-18 16:55:06 +09:00
2013-11-01 21:22:54 +01:00
### On Windows (with visual studio)
2016-02-17 22:16:38 +02:00
1. Get CMake, Visual Studio 2013 (Express) or Visual Studio 2015 (not very supported), and the OpenSpades source.
2013-11-01 21:22:54 +01:00
Official: https://github.com/yvt/openspades
Unofficial: https://github.com/learn-more/openspades
2013-11-02 04:01:48 +01:00
2. Extract or checkout the source (all examples will assume ```E:/Projects/openspades```, update paths in the examples to reflect yours)
3. Get (pre-compiled) copies of fltk, glew, curl, sdl2 and zlib, and place them in ```E:/Projects/openspades/Sources/Externals```.
2016-02-17 22:16:38 +02:00
See the file ```E:/Projects/openspades/Sources/Externals/readme.txt``` for details (and a pre-compiled set of libraries, make sure to pick the right one for your version of VS).
2013-11-01 21:22:54 +01:00
4. Run CMake, using the paths:
2013-11-02 04:01:48 +01:00
```Source: E:/Projects/openspades```
```Binaries: E:/Projects/openspades/OpenSpades.msvc```
For your convenience, create the directory: ```E:/Projects/openspades/OpenSpades.msvc/os.Resources```, extract the resources (.pak files) to this dir,
set ```OPENSPADES_RESDIR``` to point to this directory. (Run CMake again, now when running debug builds openspades will also read resources from this dir)
2016-02-17 22:16:38 +02:00
5. Open ```E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln``` in Visual Studio.
2013-11-01 21:22:54 +01:00
2014-04-07 01:04:56 +09:00
### On Mac OS X (with Xcode)
1. Get the latest version of Xcode and OpenSpades source.
2. Download and install [SDL2 development libraries for OS X](http://www.libsdl.org/download-2.0.php) to `/Library/Frameworks`.
3. Download and install [SDL2_image development libraries for OS X](https://www.libsdl.org/projects/SDL_image/) to `/Library/Frameworks`.
4. Download [OS X release of OpenSpades](https://github.com/yvt/openspades/releases), show the package contents, and copy `libysrspades.dylib` to the root of OpenSpades source tree.
5. Open `OpenSpades.xcodeproj` and build.
2013-08-18 16:55:06 +09:00
Licensing
----------------------------------------------------------------------------------------------------
2014-02-11 00:08:33 +09:00
Please see the file named LICENSE.
2013-08-18 16:58:10 +09:00
Note that other assets including sounds and models are not open source.