Add building instructions for OS X.

This commit is contained in:
yvt 2014-04-07 01:04:56 +09:00
parent 6e401f669a
commit ae56d27dea

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@ -97,6 +97,14 @@ GCC 4.8 / Clang 3.2 or later is recommended because OpenSpades relies on C++11 f
set ```OPENSPADES_RESDIR``` to point to this directory. (Run CMake again, now when running debug builds openspades will also read resources from this dir)
5. Open ```E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln``` in visual studio.
### On Mac OS X (with Xcode)
1. Get the latest version of Xcode and OpenSpades source.
2. Download and install [SDL2 development libraries for OS X](http://www.libsdl.org/download-2.0.php) to `/Library/Frameworks`.
3. Download and install [SDL2_image development libraries for OS X](https://www.libsdl.org/projects/SDL_image/) to `/Library/Frameworks`.
4. Download [OS X release of OpenSpades](https://github.com/yvt/openspades/releases), show the package contents, and copy `libysrspades.dylib` to the root of OpenSpades source tree.
5. Open `OpenSpades.xcodeproj` and build.
Licensing
----------------------------------------------------------------------------------------------------
Please see the file named LICENSE.