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//
// Tracer.h
// OpenSpades
//
// Created by Tomoaki Kawada on 8/30/13.
// Copyright (c) 2013 yvt.jp. All rights reserved.
//
#pragma once
#include <Core/Math.h>
#include "ILocalEntity.h"
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namespace spades {
namespace client {
class Client;
class IImage;
class Tracer : public ILocalEntity {
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Client *client;
IImage *image;
Vector3 startPos, dir;
float length;
float curDistance;
float visibleLength;
float velocity;
bool firstUpdate;
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public:
Tracer(Client *, Vector3 p1, Vector3 p2, float bulletVel);
~Tracer();
bool Update(float dt) override;
void Render3D() override;
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};
}
}