openspades/Sources/Draw/GLProgramUniform.cpp

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/*
Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cstdio>
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#include "GLProgramUniform.h"
#include <Core/Debug.h>
#include <Core/Exception.h>
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namespace spades {
namespace draw {
GLProgramUniform::GLProgramUniform(const std::string &n) : name(n) { last = NULL; }
void GLProgramUniform::SetProgram(spades::draw::GLProgram *p) {
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SPADES_MARK_FUNCTION_DEBUG();
if (p == NULL) {
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SPInvalidArgument("prog");
}
if (last != p) {
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last = p;
last->Use();
loc = p->GetDevice()->GetUniformLocation(p->GetHandle(), name.c_str());
if (loc == -1) {
fprintf(stderr, "WARNING: uniform '%s' not found\n", name.c_str());
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}
}
}
void GLProgramUniform::SetValue(IGLDevice::Float v) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, v);
}
void GLProgramUniform::SetValue(IGLDevice::Float x, IGLDevice::Float y) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y);
}
void GLProgramUniform::SetValue(IGLDevice::Float x, IGLDevice::Float y,
IGLDevice::Float z) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y, z);
}
void GLProgramUniform::SetValue(IGLDevice::Float x, IGLDevice::Float y, IGLDevice::Float z,
IGLDevice::Float w) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y, z, w);
}
void GLProgramUniform::SetValue(IGLDevice::Integer x) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x);
}
void GLProgramUniform::SetValue(IGLDevice::Integer x, IGLDevice::Integer y) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y);
}
void GLProgramUniform::SetValue(IGLDevice::Integer x, IGLDevice::Integer y,
IGLDevice::Integer z) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y, z);
}
void GLProgramUniform::SetValue(IGLDevice::Integer x, IGLDevice::Integer y,
IGLDevice::Integer z, IGLDevice::Integer w) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, x, y, z, w);
}
void GLProgramUniform::SetValue(const spades::Matrix4 &m, bool transpose) {
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SPADES_MARK_FUNCTION_DEBUG();
last->GetDevice()->Uniform(loc, transpose, m);
}
} // namespace draw
} // namespace spades