This commit is contained in:
Xeno333 2024-08-30 21:47:38 -05:00
parent c093e2844b
commit a559d43f75

View File

@ -73,8 +73,6 @@ minetest.register_on_joinplayer(
octaves = 3,
persist = 0.5
}
noise_size = {x = 80, y = 80, z = 80}
perlin_map = minetest.get_perlin_map(np_perlin_3d, noise_size)
end
)
@ -101,14 +99,16 @@ function mcl_better_end.mapgen.gen(minp, maxp, seed)
-- Calculate the 3D noise map
noise_map = perlin_map:get_3d_map_flat({x=minp.x,y=minp.y,z=minp.z})
local i = 0
noise_size = {x = 80, y = maxp.y-minp.y+1, z = 80}
perlin_map = minetest.get_perlin_map(np_perlin_3d, noise_size)
if true then
for z = 1, 80 do
for y = 1, 80 do
for z = minp.z, maxp.z do
for y = minp.y, maxp.y do
-- Voxelmanip index for the flat array of content IDs.
-- Initialise to first node in this x row.
local vi = area:index(minp.x, y, z)
for x = 1, 80 do
for x = minp.x, maxp.x do
-- Consider a 'solidness' value for each node,
-- let's call it 'density', where
-- density = density noise + density gradient.