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@ -103,12 +103,12 @@ function mcl_better_end.mapgen.gen(minp, maxp, seed)
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local i = 0
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if true then
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for z = minp.z, maxp.z do
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for y = minp.y, maxp.y do
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for z = 1, 80 do
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for y = 1, 80 do
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-- Voxelmanip index for the flat array of content IDs.
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-- Initialise to first node in this x row.
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local vi = area:index(minp.x, y, z)
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for x = minp.x, maxp.x do
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for x = 1, 80 do
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-- Consider a 'solidness' value for each node,
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-- let's call it 'density', where
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-- density = density noise + density gradient.
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