1.1 KiB
1.1 KiB
Roadmap
Basic goals
Aesthetic
- A calm simple aesthetic.
Development goals
APIs
- Mapgen API
- Mobs API
Textures
We strive to maintain a simple base texturepack for the game.
- Move base texture to more base textures per node with less overlays.
- Add more textures for mobs
- Make a higher res texture pack
Nodes
- More more nodes for basic gameplay
- More nodes for building
- More natrual nodes
Weather
- Make weather have affects on the enviorment, like hail damage the player, and rain put out fires.
- Add feature where transitions between weathers is clean.
Mapgen
- Improve cave generation
- Make treasures spawn. Done
- Move mapgen to no-longer use a single mapgen file. Done
UI
- Add API for modding the inventory (I TX_Miner plan on making a new API + inventory for Luanti in general and might merge that here)
- Fix
hotbar
for multiplayer
Demensions
Normal
Normal world
Void (Planned)
A demension with low gravity and dark skies that slowly change color with few nodes, but colorful life.