468 lines
11 KiB
Lua
468 lines
11 KiB
Lua
-- mods/australia/biome_victorian_forests.lua
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minetest.register_biome({
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name = "victorian_forests",
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--node_dust = "",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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node_river_water = "australia:muddy_river_water_source",
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y_min = 36,
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y_max = 31000,
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heat_point = 40,
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humidity_point = 50,
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})
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--
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-- Decorations
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--
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local function register_grass_decoration(offset, scale, length)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = scale,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 190,
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decoration = "default:grass_"..length,
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})
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end
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-- Grasses
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register_grass_decoration(-0.03, 0.09, 5)
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register_grass_decoration(-0.015, 0.075, 4)
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register_grass_decoration(0, 0.06, 3)
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register_grass_decoration(0.015, 0.045, 2)
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register_grass_decoration(0.03, 0.03, 1)
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--
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-- Logs
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--
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-- River Red Gum Log
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.0018,
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scale = 0.0011,
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spread = {x = 250, y = 250, z = 250},
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seed = 33,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 175,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "australia:river_red_gum_tree", param2 = 12, prob = 191},
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{name = "australia:river_red_gum_tree", param2 = 12},
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{name = "australia:river_red_gum_tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "flowers:mushroom_brown", prob = 63},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- White Box Log
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.0018,
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scale = 0.0011,
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spread = {x = 250, y = 250, z = 250},
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seed = 35,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 175,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "australia:white_box_tree", param2 = 12, prob = 191},
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{name = "australia:white_box_tree", param2 = 12},
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{name = "australia:white_box_tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "flowers:mushroom_brown", prob = 63},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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--
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-- Moss
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--
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 80,
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fill_ratio = 0.07,
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 200,
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decoration = "australia:moss",
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})
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--
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-- Mushrooms
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--
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-- Brown Mushroom
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 200, y = 200, z = 200},
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seed = 55,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 180,
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decoration = "flowers:Mushroom_brown",
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})
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-- Red Mushroom
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 200, y = 200, z = 200},
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seed = 56,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"victorian_forests"},
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y_min = 36,
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y_max = 180,
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decoration = "flowers:mushroom_red",
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})
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--
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-- Trees
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--
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-- Black Wattle
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aus.schematics.black_wattle_tree = {}
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local max_r = 6
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local ht = 8
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local fruit = nil
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local limbs = false
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local tree = "australia:black_wattle_tree"
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local leaves = "australia:black_wattle_leaves"
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for r = 5,max_r do
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local schem = aus.generate_tree_schematic(4, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.black_wattle_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 150,
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fill_ratio = (max_r-r+1)/12000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Blue Gum
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aus.schematics.blue_gum_tree = {}
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local max_r = 7
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local ht = 12
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local fruit = nil
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local limbs = nil
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local tree = "australia:blue_gum_tree"
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local leaves = "australia:blue_gum_leaves"
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for r = 6,max_r do
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local schem = aus.generate_tree_schematic(10, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.blue_gum_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 180,
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fill_ratio = (max_r-r+1)/7000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Coolabah Tree
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aus.schematics.coolabah_tree = {}
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local max_r = 5
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local ht = 7
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local fruit = nil
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local limbs = nil
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local tree = "australia:coolabah_tree"
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local leaves = "australia:coolabah_leaves"
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for r = 4,max_r do
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local schem = aus.generate_tree_schematic(3, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.coolabah_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"australia:dirt_with_grass"},
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y_min = 36,
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y_max = 140,
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fill_ratio = (max_r-r+1)/20000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Golden Wattle
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aus.schematics.golden_wattle_tree = {}
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local max_r = 3
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local ht = 3
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local fruit = nil
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local limbs = false
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local tree = "australia:golden_wattle_tree"
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local leaves = "australia:golden_wattle_leaves"
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for r = 2,max_r do
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local schem = aus.generate_tree_schematic(2, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.golden_wattle_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 150,
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fill_ratio = (max_r-r+1)/12000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Lilly Pilly
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aus.schematics.lilly_pilly_tree = {}
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local max_r = 5
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local ht = 8
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local fruit = "australia:lilly_pilly_berries"
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local limbs = false
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local tree = "australia:lilly_pilly_tree"
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local leaves = "australia:lilly_pilly_leaves"
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for r = 4,max_r do
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local schem = aus.generate_tree_schematic(1, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.lilly_pilly_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 150,
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fill_ratio = (max_r-r+1)/12000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Red Bottlebrush
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aus.schematics.red_bottlebrush_tree = {}
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local max_r = 3
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local ht = 4
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local fruit = nil
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local limbs = false
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local tree = "australia:red_bottlebrush_tree"
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local leaves = "australia:red_bottlebrush_leaves"
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for r = 2,max_r do
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local schem = aus.generate_tree_schematic(1, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.red_bottlebrush_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 150,
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fill_ratio = (max_r-r+1)/12000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- River Red Gum
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aus.schematics.river_red_gum_tree = {}
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local max_r = 13
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local ht = 13
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local fruit = nil
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local limbs = nil
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local tree = "australia:river_red_gum_tree"
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local leaves = "australia:river_red_gum_leaves"
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for r = 10,max_r do
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local schem = aus.generate_giant_tree_schematic(7, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.river_red_gum_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 140,
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fill_ratio = (max_r-r+1)/20000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Southern Sassafras
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aus.schematics.southern_sassafras_tree = {}
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local max_r = 5
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local fruit = nil
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local tree = "australia:southern_sassafras_tree"
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local leaves = "australia:southern_sassafras_leaves"
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for r = 4,max_r do
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local schem = aus.generate_conifer_schematic(6, 4, tree, leaves, fruit)
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push(aus.schematics.southern_sassafras_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 160,
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fill_ratio = (max_r-r+1)/15000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Swamp Gum
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aus.schematics.swamp_gum_tree = {}
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local max_r = 6
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local ht = 18
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local fruit = nil
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local limbs = nil
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local tree = "australia:swamp_gum_tree"
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local leaves = "australia:swamp_gum_leaves"
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for r = 6,max_r do
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local schem = aus.generate_giant_tree_schematic(26, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.swamp_gum_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 120,
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fill_ratio = (max_r-r+1)/15000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Tasmanian Myrtle
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aus.schematics.tasmanian_myrtle_tree = {}
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local max_r = 8
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local ht = 14
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local fruit = nil
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local limbs = nil
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local tree = "australia:tasmanian_myrtle_tree"
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local leaves = "australia:tasmanian_myrtle_leaves"
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for r = 6,max_r do
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local schem = aus.generate_big_tree_schematic(6, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.tasmanian_myrtle_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 150,
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fill_ratio = (max_r-r+1)/15000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- White Box
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aus.schematics.white_box_tree = {}
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local max_r = 8
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local ht = 7
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local fruit = nil
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local limbs = nil
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local tree = "australia:white_box_tree"
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local leaves = "australia:white_box_leaves"
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for r = 6,max_r do
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local schem = aus.generate_tree_schematic(5, {x=r, y=ht, z=r}, tree, leaves, fruit, limbs)
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push(aus.schematics.white_box_tree, schem)
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minetest.register_decoration({
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deco_type = "schematic",
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sidelen = 80,
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place_on = {"default:dirt_with_grass"},
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y_min = 36,
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y_max = 175,
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fill_ratio = (max_r-r+1)/10000,
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biomes = {"victorian_forests"},
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schematic = schem,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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