schems
|
added more secure floor below forge; added anvil
|
2014-08-11 00:43:29 +02:00 |
textures
|
added missing arrow textures (taken from mapp mod)
|
2014-08-06 04:07:43 +02:00 |
README.md
|
first commit for mg_villages (which is derived directly from my mg-fork)
|
2014-08-04 22:18:20 +02:00 |
analyze_mts_file.lua
|
undefined nodes with facedir or wallmounted are now stored with names
|
2014-09-25 18:36:14 +02:00 |
buildings.lua
|
made use of minetest.decompress by reading .mts files directly
|
2014-09-23 04:53:13 +02:00 |
chat_commands.lua
|
added name generator for villages
|
2014-09-20 17:53:20 +02:00 |
depends.txt
|
added support for realtest
|
2014-09-25 05:22:06 +02:00 |
init.lua
|
added name generator for villages
|
2014-09-20 17:53:20 +02:00 |
map_of_world.lua
|
added name generator for villages
|
2014-09-20 17:53:20 +02:00 |
mapgen.lua
|
added support for realtest
|
2014-09-25 05:22:06 +02:00 |
name_gen.lua
|
added name generator for villages
|
2014-09-20 17:53:20 +02:00 |
nodes.lua
|
added special torches that do not melt snow and thus do not cause floodings
|
2014-09-15 04:20:05 +02:00 |
protection.lua
|
added name generator for villages
|
2014-09-20 17:53:20 +02:00 |
replacements.lua
|
added support for realtest
|
2014-09-25 05:22:06 +02:00 |
rotate.lua
|
removed obsolete rotate function
|
2014-09-22 21:25:14 +02:00 |
save_restore.lua
|
first commit for mg_villages (which is derived directly from my mg-fork)
|
2014-08-04 22:18:20 +02:00 |
villages.lua
|
added support for realtest
|
2014-09-25 05:22:06 +02:00 |
we.lua
|
better detection and handling of nodes that are not defined at the time the .we file is read
|
2014-09-24 17:17:03 +02:00 |