schems
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added more or less empty plots for further expansion of villages
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2014-12-15 05:13:37 +01:00 |
textures
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added missing arrow textures (taken from mapp mod)
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2014-08-06 04:07:43 +02:00 |
README.md
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first commit for mg_villages (which is derived directly from my mg-fork)
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2014-08-04 22:18:20 +02:00 |
analyze_mts_file.lua
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removed exception for realtest doors and rotate them like normal doors
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2014-11-17 05:50:20 +01:00 |
buildings.lua
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made price for plots configurable
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2014-12-21 21:51:13 +01:00 |
chat_commands.lua
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fixed bug in villages chat command and made it slightly more informative
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2014-11-29 06:23:08 +01:00 |
config.lua
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made first village configurable
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2014-12-23 02:38:24 +01:00 |
depends.txt
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worldedit files are now deserialized using the worldedit mod
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2014-12-13 22:29:38 +01:00 |
fill_chest.lua
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cleaned up unneccessary global variables and made most local
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2014-11-20 21:16:48 +01:00 |
init.lua
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added replacement function for village types
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2014-12-14 13:29:28 +01:00 |
init_weights.lua
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re-organized buildings.lua and split it up
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2014-12-13 06:51:00 +01:00 |
map_of_world.lua
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changed village_sizes to village_type_data as preparation for code cleanup
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2014-12-13 03:37:46 +01:00 |
mapgen.lua
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added plot markers which allow to buy plots and to change the houses on them (no price charged yet)
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2014-12-21 04:21:11 +01:00 |
name_gen.lua
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changed village_sizes to village_type_data as preparation for code cleanup
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2014-12-13 03:37:46 +01:00 |
nodes.lua
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made first village configurable
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2014-12-23 02:38:24 +01:00 |
place_buildings.lua
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made first village configurable
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2014-12-23 02:38:24 +01:00 |
protection.lua
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made price for plots configurable
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2014-12-21 21:51:13 +01:00 |
replacements.lua
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added replacement function for village types
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2014-12-14 13:29:28 +01:00 |
rotate.lua
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cleaned up unneccessary global variables and made most local
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2014-11-20 21:16:48 +01:00 |
save_restore.lua
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first commit for mg_villages (which is derived directly from my mg-fork)
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2014-08-04 22:18:20 +02:00 |
spawn_player.lua
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added static spawn point fix
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2014-10-28 02:55:21 +01:00 |
terrain_blend.lua
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increased blending area size for individual houses slightly
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2014-11-14 00:19:43 +01:00 |
trees.lua
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replace saplings when growing trees and jungletrees
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2014-11-17 05:47:47 +01:00 |
village_types.lua
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added replacement function for village types
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2014-12-14 13:29:28 +01:00 |
villages.lua
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made first village configurable
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2014-12-23 02:38:24 +01:00 |
we.lua
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worldedit files are now deserialized using the worldedit mod
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2014-12-13 22:29:38 +01:00 |