actually loaded config file

master
Sokomine 2014-10-13 17:59:48 +02:00
parent f5709ff0f5
commit 256d686a58
2 changed files with 3 additions and 1 deletions

View File

@ -12,6 +12,8 @@ dofile(mg_villages.modpath.."/save_restore.lua")
mg_villages.all_villages = save_restore.restore_data( 'mg_all_villages.data' ); -- read mg_villages.all_villages data saved for this world from previous runs
mg_villages.mg_generated_map = save_restore.restore_data( 'mg_generated_map.data' );
dofile(mg_villages.modpath.."/config.lua")
dofile(mg_villages.modpath.."/we.lua")
dofile(mg_villages.modpath.."/rotate.lua")

View File

@ -426,7 +426,7 @@ end
-- dirt roads seperate the wheat area around medieval villages into seperate fields and make it look better
local function generate_dirt_roads = function( village, vnoise, bpos, secondary_dirt_roads )
local function generate_dirt_roads( village, vnoise, bpos, secondary_dirt_roads )
local dirt_roads = {};
if( not( secondary_dirt_roads)) then
return dirt_roads;