fixed snow detection so that all buildings in a snow-covered village get snow
parent
2bac98db83
commit
153080ca68
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@ -345,6 +345,9 @@ local function generate_building(pos, minp, maxp, data, param2_data, a, extranod
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if( t and t==c_dirt or t==c_dirt_with_grass ) then
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new_content = ground_type;
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end
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if( data[a:index(ax,ay,az)]==c_snow ) then
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has_snow = true;
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end
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data[a:index(ax, ay, az)] = new_content;
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-- param2 is not set here
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end
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@ -402,7 +405,7 @@ local function generate_building(pos, minp, maxp, data, param2_data, a, extranod
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y_bottom = minp.y;
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end
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if( has_snow and ax >= minp.x and ax <= maxp.x and az >= minp.z and az <= maxp.z ) then
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local res = mg_villages.mg_drop_moresnow( ax, az, y_top, y_bottom, a, data, param2_data);
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local res = mg_villages.mg_drop_moresnow( ax, az, y_top, y_bottom-1, a, data, param2_data);
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if( res and data[ a:index(ax, res.height, az)]==cid.c_air) then
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data[ a:index(ax, res.height, az)] = res.suggested.new_id;
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param2_data[a:index(ax, res.height, az)] = res.suggested.param2;
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