CraftNG/src
twetzel59 69f63032c0 Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
..
worldgen Add caverns. 2017-05-04 12:58:26 -04:00
attrib.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
auth.c updates for windows 2014-01-08 20:33:37 -05:00
auth.h auth 2014-01-07 22:16:09 -05:00
chunk.h Move chunk struct to its own file. Will likely be needed to implement liquids, which I don't want in main.c. 2017-06-11 18:02:44 -04:00
client.c server / client support for lights 2014-01-27 22:17:27 -05:00
client.h server / client support for lights 2014-01-27 22:17:27 -05:00
config.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
cube.c Make all slabs transparent. Breaks ambient occlusion, but fixes x-raying. :/ 2017-06-12 13:32:29 -04:00
cube.h Add slab rendering. 2017-06-12 13:13:21 -04:00
db.c load chunks on threads too 2014-01-31 10:17:59 -05:00
db.h persist lights in db 2014-01-27 21:08:07 -05:00
inventory.c Inventory with HUD. 2017-05-01 14:16:09 -04:00
inventory.h Inventory with HUD. 2017-05-01 14:16:09 -04:00
item.c Make all slabs transparent. Breaks ambient occlusion, but fixes x-raying. :/ 2017-06-12 13:32:29 -04:00
item.h Add slab block, begin non-cube infrastructure. 2017-06-12 11:11:54 -04:00
main.c Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
map.c use char in map for memory savings 2014-01-31 13:04:52 -05:00
map.h README fix, improvements. 2017-06-11 17:52:31 -04:00
matrix.c Inventory with HUD. 2017-05-01 14:16:09 -04:00
matrix.h increased viewing distance and made it changeable at runtime 2014-01-13 20:44:52 -05:00
parser.c Add parser source. 2017-04-29 15:30:05 -04:00
parser.h Add parser source. 2017-04-29 15:30:05 -04:00
player.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
rendering.c Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
rendering.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
ring.c persist lights in db 2014-01-27 21:08:07 -05:00
ring.h persist lights in db 2014-01-27 21:08:07 -05:00
sign.c performance enhancement - don't hit db if no sign to delete 2014-01-03 22:53:29 -05:00
sign.h performance enhancement - don't hit db if no sign to delete 2014-01-03 22:53:29 -05:00
state.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
util.c Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00
util.h Begin long process of cleaning up code, improving state of #2. 2017-06-29 17:25:54 -04:00