Tai @ Flex
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121d336c75
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enable bedspawn by default
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2017-01-31 18:20:24 +00:00 |
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Tai @ Flex
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fa6d2755d2
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fix type
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2017-01-31 18:17:42 +00:00 |
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Tai @ Flex
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0723a2b526
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calrify spawn anywhere feautre
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2017-01-31 18:12:10 +00:00 |
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Tai @ Flex
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c525d87d7c
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add a spawn_anywhere setting
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2017-01-31 18:08:53 +00:00 |
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Tai @ Flex
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076c91d5de
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let game do initial placement. better when with valleys mapgen
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2017-01-14 15:57:37 +00:00 |
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Tai @ Flex
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511cc82f5a
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return position even on error
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2017-01-14 11:53:36 +00:00 |
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Tai @ Flex
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9b6418e1fe
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add setting spawn and further calrifications
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2017-01-14 00:20:17 +00:00 |
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Tai @ Flex
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c5dfff347b
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add setting spawn
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2017-01-14 00:20:06 +00:00 |
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Tai @ Flex
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448704f9c8
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integrate bed respawning
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2017-01-14 00:11:59 +00:00 |
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Tai @ Flex
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a8b6568cbb
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add respawn on death
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2017-01-13 23:16:29 +00:00 |
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Tai @ Flex
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316b8a8253
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update for new static point behaviour
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2017-01-13 23:01:19 +00:00 |
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Tai @ Flex
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56a8e88ec8
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use randomization around static_spawnpoint
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2017-01-13 23:00:48 +00:00 |
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Tai @ Flex
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7f5fb085b7
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name the mod properly
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2017-01-13 22:19:58 +00:00 |
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Tai @ Flex
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3d111919f3
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attribution everamzah
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2017-01-13 22:19:08 +00:00 |
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Tai @ Flex
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8204af7ba0
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license and info
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2017-01-13 22:18:02 +00:00 |
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Tai @ Flex
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1e5ffcb1f6
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Admin-aware, dont expose newspawn when spawn point is defined
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2017-01-13 22:15:45 +00:00 |
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Tai @ Flex
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77ce167ca8
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save spawn data to file
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2017-01-13 22:03:36 +00:00 |
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Tai @ Flex
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655caf802e
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teleport renewal
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2017-01-13 16:13:54 +00:00 |
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Tai @ Flex
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3bbff92c67
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dont spawn into protected areas
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2017-01-13 16:08:54 +00:00 |
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Tai @ Flex
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30b950c77a
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randomized spawns if no fixed spawn defined
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2017-01-13 16:07:17 +00:00 |
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James Stevenson
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7e54356b8d
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Initial commit.
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2016-07-09 11:22:49 -04:00 |
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