James Stevenson
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035009a919
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Add mesecons assets and effectors.lua file
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2016-01-27 06:44:48 -05:00 |
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James Stevenson
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514077d8fb
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Start playerplus integration
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2016-01-27 06:44:14 -05:00 |
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James Stevenson
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99237a5dff
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Uh, what?
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2016-01-27 04:55:42 -05:00 |
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James Stevenson
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c44503f27b
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Add a pressure plate
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2016-01-27 04:55:35 -05:00 |
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James Stevenson
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a0134ab634
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Add altered dry grass textures
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2016-01-26 08:37:10 -05:00 |
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James Stevenson
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ec5e2682b3
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Add individual grass and dry grass
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2016-01-26 08:20:19 -05:00 |
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James Stevenson
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2de587e975
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Restore original grass texture just in case
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2016-01-26 08:16:17 -05:00 |
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James Stevenson
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57e6481865
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Add dry grass
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2016-01-26 08:05:01 -05:00 |
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James Stevenson
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cfdcbeb007
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Possible better ambience volume control
Fixed crash when issuing /svol without param argument
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2016-01-26 07:41:31 -05:00 |
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James Stevenson
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67d1a09310
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Increase probability that flora will spread
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2016-01-26 05:38:10 -05:00 |
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James Stevenson
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d6c0817d20
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Sunlight propagates on fences and dry shrubs
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2016-01-26 05:05:29 -05:00 |
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James Stevenson
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762860b382
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Item drop correct insertion
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2016-01-26 04:10:13 -05:00 |
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James Stevenson
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9e7de28644
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Touch farming
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2016-01-26 03:57:20 -05:00 |
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James Stevenson
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a79f91273e
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Hoe check for protection
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2016-01-26 03:26:19 -05:00 |
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James Stevenson
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bc4cdcabe4
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Attempt to correct behavior of item_drop on multiple single drops
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2016-01-26 03:21:40 -05:00 |
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James Stevenson
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b88de4845f
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Check for junglegrass near grass and spread
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2016-01-25 09:02:59 -05:00 |
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James Stevenson
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2ee2e13015
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Experiment with kilbith's combined slabs code
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2016-01-25 08:08:03 -05:00 |
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James Stevenson
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d1f18b0e9c
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Vegetation growth near active areas
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2016-01-25 07:49:42 -05:00 |
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James Stevenson
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5ead1a7b88
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Allow for walkable nodes above grass if they propagate sunlight
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2016-01-25 07:34:38 -05:00 |
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James Stevenson
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bbd9167069
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Re-remove crafts for some rails
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2016-01-25 07:12:41 -05:00 |
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James Stevenson
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9447160012
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Update railnet
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2016-01-25 07:02:07 -05:00 |
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James Stevenson
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f54eeb7909
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Possibly better command handling
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2016-01-25 05:44:59 -05:00 |
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James Stevenson
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e97f67d84b
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Try to manage bones via NodeTimer
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2016-01-25 05:36:36 -05:00 |
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James Stevenson
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c17343beac
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Shout hud format
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2016-01-24 18:23:50 -05:00 |
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James Stevenson
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8834adc5c2
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Better handing of shout hud
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2016-01-24 13:54:28 -05:00 |
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James Stevenson
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7329494a98
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Remove comms hud if not wielding walkie
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2016-01-24 13:20:51 -05:00 |
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James Stevenson
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d7185f6452
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Add communications information to walkie talkie
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2016-01-24 12:38:57 -05:00 |
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James Stevenson
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df77f2eb46
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Add dirt to shaped materials
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2016-01-24 05:35:19 -05:00 |
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James Stevenson
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6751c81c0b
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Drop inventory if no air
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2016-01-24 05:12:39 -05:00 |
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James Stevenson
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f0ab442863
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Find air for bones
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2016-01-24 03:35:15 -05:00 |
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James Stevenson
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ca4d01f3dd
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Place bones/coffin immediately
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2016-01-23 18:17:34 -05:00 |
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James Stevenson
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0cd04a91bc
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Modify remains
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2016-01-23 17:58:03 -05:00 |
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James Stevenson
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13e1970a8c
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Give water bucket on infinite water
Do it
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2016-01-23 17:47:11 -05:00 |
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James Stevenson
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653e86818d
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Minerals bug fix
May lead to more issues
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2016-01-23 06:52:47 -05:00 |
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James Stevenson
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f6b1e9127e
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Touch up item_drop
Set wielded item instead of add inventory
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2016-01-23 06:46:35 -05:00 |
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James Stevenson
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6b22ee7ffd
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Anti-PvP mese warpstone if wielded
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2016-01-23 05:18:04 -05:00 |
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James Stevenson
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88d64f5dd9
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MutliWarps adjust image and allow rotation
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2016-01-23 04:33:46 -05:00 |
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James Stevenson
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e95d9f3030
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Warpstone texture and rotation
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2016-01-23 04:09:22 -05:00 |
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James Stevenson
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94efec0d46
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Cleanup item_drop debug prints
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2016-01-23 03:03:21 -05:00 |
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James Stevenson
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4cd6ea12c9
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Item drop modification
Place in hand if hand is empty or
hand contains drop
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2016-01-23 02:58:05 -05:00 |
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James Stevenson
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12bca616d0
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Add boats
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2016-01-23 01:50:48 -05:00 |
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James Stevenson
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18e6d18818
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Infinite water ABM adjustments
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2016-01-23 01:35:16 -05:00 |
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James Stevenson
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0ee5709aa0
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Cleanup functions.lua
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2016-01-23 00:57:55 -05:00 |
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James Stevenson
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f4bf963c84
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Return unused buckets
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2016-01-22 16:57:52 -05:00 |
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James Stevenson
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d615dfbd70
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Infinite water
Water flowing adjacent to infinite water source
turns to regular water source.
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2016-01-22 16:42:31 -05:00 |
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James Stevenson
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51a9de205e
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Infinite water conditions
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2016-01-22 06:07:30 -05:00 |
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James Stevenson
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9950c4c2f2
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Infinite water
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2016-01-22 01:02:11 -05:00 |
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James Stevenson
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2404ab14f4
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Crafting recipe
Cleanup
Modify groups
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2016-01-21 23:05:00 -05:00 |
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James Stevenson
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6285c5e520
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Pressurized wood texture
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2016-01-21 22:47:47 -05:00 |
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James Stevenson
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c80d2af64b
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Infinite water, pressurized wood
...
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2016-01-21 22:47:10 -05:00 |
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