2020-07-01 00:30:40 -04:00

82 lines
3.1 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore, pairs, type
= minetest, nodecore, pairs, type
-- LUALOCALS > ---------------------------------------------------------
nodecore.amcoremod()
local modname = minetest.get_current_modname()
local function doplace(stack, clicker, pointed_thing, ...)
local function helper(left, ok, ...)
if ok then nodecore.node_sound(pointed_thing.above, "place") end
return left, ok, ...
end
return helper(minetest.item_place_node(stack, clicker, pointed_thing, ...))
end
function nodecore.storebox_on_rightclick(pos, node, clicker, stack, pointed_thing)
if not nodecore.interact(clicker) then return end
if (not stack) or stack:is_empty() then return end
node = node or minetest.get_node(pos)
local def = minetest.registered_items[node.name]
if not def then return end
if nodecore.protection_test(pos, clicker) then return stack end
if def.storebox_access and (not def.storebox_access(
pointed_thing, clicker, pos, node)) then
return doplace(stack, clicker, pointed_thing)
end
if def.stack_allow and def.stack_allow(pos, node, stack) == false then
return doplace(stack, clicker, pointed_thing)
end
return nodecore.stack_add(pos, stack, clicker)
end
function nodecore.storebox_on_punch(pos, node, puncher, pointed_thing, ...)
minetest.node_punch(pos, node, puncher, pointed_thing, ...)
if not nodecore.interact(puncher) then return end
if puncher:get_player_control().sneak then return end
node = node or minetest.get_node(pos)
local def = minetest.registered_items[node.name]
if nodecore.protection_test(pos, puncher) then return end
if def.storebox_access and (not def.storebox_access(
pointed_thing, puncher, pos, node)) then return end
if pointed_thing.above.y < pointed_thing.under.y then return end
return nodecore.stack_giveto(pos, puncher)
end
function nodecore.storebox_stack_allow(pos, node, stack)
node = node or minetest.get_node(pos)
local def = minetest.registered_items[node.name]
local idef = minetest.registered_items[stack:get_name()] or {}
if idef.groups and idef.groups.container
and idef.groups.container >= def.groups.storebox then return false end
end
nodecore.register_on_register_item(function(_, def)
if def.type ~= "node" or (not def.groups) or (not def.groups.storebox) then return end
if not def.drawtype then
def.drawtype = "mesh"
def.visual_scale = nodecore.z_fight_ratio
def.mesh = def.mesh or modname .. "_box.obj"
local t = def.tiles or {}
for k, v in pairs(t) do
if type(v) == "string" then
t[k] = {name = v, backface_culling = true}
end
end
end
def.groups.visinv = def.groups.visinv or 1
def.groups.always_scalable = def.groups.always_scalable or 1
def.groups.container = def.groups.container or def.groups.storebox
def.on_construct = def.on_construct or nodecore.visinv_on_construct
def.after_destruct = def.after_destruct or nodecore.visinv_after_destruct
def.on_rightclick = def.on_rightclick or nodecore.storebox_on_rightclick
def.on_punch = def.on_punch or nodecore.storebox_on_punch
def.stack_allow = def.stack_allow or nodecore.storebox_stack_allow
end)