Aaron Suen
869ba856dc
Shore up cave formations by default
Instead of wasting compute cycles running falling node physics on freshly generated terrain where the player would only see the aftermath anyway, just shore them up with non-falling alternatives.
======================================================================== \ /\ \ / \ /\ \ /\ |\ / / \ /\ |\ / | \ | / \ | \ / | / \ | \ / | \ | | | | | |__ | | | | / |__ \ \/ | | | | | \ / | | |/ | \ \ / | / \ \ / \ / |\ \ \ \/ |/ \ \/ \/ | \ \ ======================================================================== NodeCore - Minetest's top original voxel game about emergent mechanics and exploration ------------------------------------------------------------------------ A surreal dream-world where everything is possible but nothing is easy. Peaceful and Zen. Brutally obstinate. Prepare to unlearn everything you thought you knew about voxel sandbox games. Visit the Minetest ContentDB Listing (below) for more details. ------------------------------------------------------------------------ (C) by Aaron Suen <warr1024@gmail.com> (and other contributors) MIT License (http://www.opensource.org/licenses/MIT) See included LICENSE file for full details and credits Minetest ContentDB Listing: https://content.minetest.net/packages/Warr1024/nodecore/ GitLab: https://gitlab.com/sztest/nodecore Chat Networks (all bridged): Discord: https://discord.gg/NNYeF6f Matrix: #+nodecore:matrix.org IRC: #nodecore on irc.libera.chat Donate: https://liberapay.com/NodeCore Semi-Unofficial Wiki: https://nodecore.mine.nu/ Minetest Forum Topic: https://forum.minetest.net/viewtopic.php?t=24857 ------------------------------------------------------------------------ ========================================================================
Languages
Lua
98.7%
JavaScript
1.3%