Aaron Suen 6f6602fea2 Fix lens selection box asymmetry
All rotatable node selection boxes should be as symmetrical as
possible so that rotating a node without moving the cursor won't
change which node the cursor is pointed at by resizing the
rotated selection box out of the way, which can cause repeated
right-clicking to miss and hit another node.

Prisms were corrected for this some time ago.  Lenses were
apparently close enough that this was missed, or considered not
important enough, but this change makes things much more
consistent, including making the lens and prism hitboxes match.
2023-10-13 20:49:59 -04:00
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2023-10-13 20:49:59 -04:00
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2020-03-28 07:08:56 -04:00
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2022-08-12 06:37:13 -04:00
2022-10-19 00:51:56 -04:00
2023-01-01 11:12:14 -05:00

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========================================================================
             NodeCore - Minetest's top original voxel game
                about emergent mechanics and exploration
------------------------------------------------------------------------

A surreal dream-world where everything is possible but nothing is easy.
Peaceful and Zen.  Brutally obstinate.  Prepare to unlearn everything
you thought you knew about voxel sandbox games.

Visit the Minetest ContentDB Listing (below) for more details.

------------------------------------------------------------------------

(C) by Aaron Suen <warr1024@gmail.com> (and other contributors)
MIT License (http://www.opensource.org/licenses/MIT)
See included LICENSE file for full details and credits

Minetest ContentDB Listing:
	https://content.minetest.net/packages/Warr1024/nodecore/

GitLab:
	https://gitlab.com/sztest/nodecore

Chat Networks (all bridged):
	Discord:
		https://discord.gg/NNYeF6f
	Matrix:
		#+nodecore:matrix.org
	IRC:
		#nodecore on irc.libera.chat

Donate:
	https://liberapay.com/NodeCore

Semi-Unofficial Wiki:
	https://nodecore.mine.nu/

Minetest Forum Topic:
	https://forum.minetest.net/viewtopic.php?t=24857

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