6147a11de6
The MT client crashes sometimes when trying to do a lighting calc on upright_sprite entity visuals. This may or may not be fixed in a future release, since it's a heisenbug and a rare use-case, so for now try to eliminate use of the rare and poorly supported upright_sprite visual type by making empty inventory slots craftitem extrude meshes. As a limitation, for now, virtual_items such as injury or lux burns will be invisible instead of showing the icon, as we can't swap out the texture like we could for upright_sprite.