nodecore-cd2025/docs/longterm.txt
2018-10-31 20:14:56 -04:00

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LONG-TERM DESIGN IDEAS
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- Digital logic.
- "Redstone dust", falling/attached, hard to place freely.
- One primitive logic gate, NAND or NOR.
- No delay/buffers; transform to mechanical for delays.
- Buttons/touchplates, no switches (build a latch for state).
- Portable containers.
- A bag that expands when placed, if room.
- Inventory slots around central node each holds 1 stack.
- Dig central node to bundle up, store content in metadata.
- Containers may have "levels" to control nesting.
- System for transporting cargo.
- Trains of minecarts?
- Conveyors, elevators?
- Tool level differences.
- Advanced tools are NOT just the same as regular tools with
certain buffs.
- Wood is slower than stone, but stone is more brittle and
loses durability faster.
- Different metals and materials require different processes.
- Top-tier tools, e.g. diamond-tipped, are very different from
metal/stone/wood, require new processes.
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