It seems there are a couple of scenarios in which MT
doesn't correctly run wield light timers to remove the
wield light; use an ABM to catch anything left over.
Need at least a tempered lode hatchet before the
recipe is possible to complete.
Technically it can also be completed with an infused
annealed lode hatchet, but I don't have a way of doing
arbitrary combinational logic in hints yet...
Supposedly some stacks are clipping through the nodes
surrounding them when ejected; this is theoretically
possible if the stacks are full enough, based on the
X/Z offsets and the collisionbox sizes.
Always start items near the center of the ejecting node
position, to minimize (in theory, eliminate) this risk.
- Further simplifies their appearance and
registration code
- Makes stacks on ground consistent with stacks
on shelves.
- Makes stacks-on-stacks look a litlte less silly.
- Eliminates spurious implication that stack
nodes might block light, which they don't
necessarily do.
Auto-run acceleration starts at the same time but now
takes twice as long to complete (~8.3 seconds to max).
Anyone know enough calculus to figure out how much
distance is required for a "running start" for a maximum
long-jump now?
- Players start out at a brisk walk, accelerate to a run
if moving continuously forward.
- Clean up and consolidate various player movement
code, including footsteps, freefall, and zoom focus.
- You can now forge hot lode using either tempered OR
annealed anvil.
- This creates a gameplay path for accessing annealed
lode without having the resources (i.e. water/sponges)
to access tempered yet.
- Cold-working is still more efficient for being able to
pick up the excess prills from the process.
- Cold working, and then heating afterwards, is still likely
the only reasonable way to make mattocks.
According to the lua_api.txt doc blame, these were improved
around the time of the 5.0 release. Since we've dropped 0.4
support long ago, we can use these now.
The appearance is roughly unchanged on "normal" large screens,
but on small screens where text used to clip, it should now
wrap (usually, except for long URLs) and have scrollbars if
necessary.