Aaron Suen
674f169090
Various touch-up.
2018-11-05 00:21:02 -05:00
Aaron Suen
e6977e1a0a
Added particle effects to pummelling.
...
Similar to crack texture on digging, this gives visual feedback
that what the user is doing is working, and just needs more time.
2018-11-04 23:30:06 -05:00
Aaron Suen
aa1da28637
Simplify knowledge, add pummel support, stack breaking particles.
2018-11-03 21:18:39 -04:00
Aaron Suen
f69fd6ce72
Setup crack_anylength, fix a bug in loose repacking.
2018-11-03 12:02:44 -04:00
Aaron Suen
b7e3048fd7
API cleanup, librarify "visible inventory" functionality.
...
If we later implement solo-stack open containers, then this will
be reusable for that as well.
2018-11-03 08:46:14 -04:00
Aaron Suen
15e71cfd3b
Have to use hand to pack earth, code cleanup, fixes, optimization.
2018-11-02 21:20:51 -04:00
Aaron Suen
cd8db98c68
Add "pummel" action, for repeatedly punching nodes.
...
- Punch a node repeatedly, aborting dig between each swing, to
trigger the "pummel" action.
- Can use this to repack "loose soil" type nodes into solid,
non-falling versions.
2018-11-02 19:08:59 -04:00
Aaron Suen
7e9fcf296d
API-ify some node behavior upon registration.
2018-11-02 18:47:44 -04:00