72 Commits

Author SHA1 Message Date
Aaron Suen
f3115fce2b Incorporate LoneWolf's model updates, sent via discord. 2019-08-09 08:54:05 -04:00
Aaron Suen
41963a009a Exclude some large files from exports.
- Consolidate any "source-only" files into "src" dirs.
- Exclude "docs" dir, mainly in root atm.
- Exclude all dotfiles.

This significantly reduces the size of delivered files, since
esp the player model .blend file is very large.
2019-04-09 07:54:46 -04:00
Aaron Suen
68d996e1f3 Begin EOS for MT 0.4.
We actually haven't been testing in 0.4 at all for quite a while
now.  Since this is a standalone base game without complex
interdependency relationships, there isn't really any need to
maintain compat with old versions of the engine.  Players can
upgrade to play; keeping a separate copy just to play on old 0.4
servers is even still an option.

There is some internal cruft that has been building up to support
0.4, and this allows us to purge most of it.  The larger benefit
may come when we're able to remove line_of_sight in favor of the
more efficient raycast (still yet to be done).
2019-04-06 11:21:34 -04:00
Aaron Suen
d41e208d87 Switched from fire alpha to gentle animation. 2019-04-04 08:26:53 -04:00
Aaron Suen
c39cabf18d Be more conservative about swimming only when there is enough fluid 2019-04-04 02:01:49 -04:00
Aaron Suen
db60a86fc6 Swimming animation code refinements.
- More sophisticated swimming liquid detection, which also handles
  some corner cases a little more smoothly.
- Use the "walk+mine" animation for digging while treading water.
- Clean up anim code and merge speed table with animations.
2019-04-04 01:48:54 -04:00
Aaron Suen
4d53a36345 Merge new swimming animations by LoneWolfHT.
Note that set_local_animations has been removed, to be able to
support these new animations when using local 3rd-person view.
It's expected that this MAY cause 3rd-person view animation
change lag in 3rd-person view when network lag is a problem,
but we don't expect this to be very much trouble in practice...
2019-04-04 01:25:25 -04:00
LoneWolfHT
f6d8dad3fa Add swimming animations 2019-04-02 13:47:41 -07:00
Aaron Suen
fd8ebb78c7 Reduce skin update frequency. 2019-04-02 08:23:09 -04:00
Aaron Suen
20b489dca5 A little bonus fun content. Could use some future expansion. 2019-04-02 08:08:14 -04:00
Aaron Suen
ff57c0aaba Replace suicide command with stuck command.
It does something similar, though it doesn't send you back to
spawn, just "phase shifts" nearby.
2019-03-11 23:00:42 -04:00
Aaron Suen
c0e68a24b4 Add basic glass nodes, new textures. 2019-03-07 19:26:53 -05:00
Aaron Suen
3bef72b665 Unify detecting old version of MT. 2019-03-03 12:08:47 -05:00
Aaron Suen
6c8a07d473 Remove HUD player name wield item description.
This is now covered by the wield view ents.
2019-03-03 01:01:18 -05:00
Aaron Suen
184194bb24 Make ears a bit smaller. 2019-03-02 13:47:20 -05:00
Aaron Suen
e853a0d504 Make player model a little more demographically neutral.
Also, tidy up clothing.
2019-03-02 13:39:46 -05:00
Aaron Suen
0b879d59bf Make the player just a little smaller.
If 1 node = 1 meter, then the player is now 180cm tall, which is
about the 70th percentile, instead of 200cm, which was the 99.9th
percentile (unrealistically tall).

The model's head also sinks into the ceiling much less at the
height of a jump.
2019-03-02 12:02:08 -05:00
Aaron Suen
46cefb3bc6 Fix model coords/position in 0.4.
Detect MT version and swap out a coordinate-transformed version of
the model.
2019-03-02 11:32:47 -05:00
Aaron Suen
b94d04159e Buff base player walking speed.
Players can't "sprint" currently, so hopefully this should make
exploration about 20% less tedious, and reduce the temptation to
rely on using the "fast" priv.
2019-03-02 11:16:22 -05:00
Aaron Suen
0350960762 Remove redundant license file.
Per CONTRIBUTING terms, licenses are combined.

Also, this mod is no longer PURELY LoneWolf's work (mostly just
the model is intact, and the code/textures are largely mine) so
the copyright statement in this license file was not really
reflective of the totality of what it covered.
2019-03-02 10:56:16 -05:00
Aaron Suen
27b8919b37 Completed player model mod, with textures.
- Textures derived from old player sprites.  Not 100% sure UV
  mapping is right, but it looks good enough in singleplayer.
- Certain basic privs, i.e. shout/interact, are displayed on the
  player model via adding/removing elements.
- Battle damage shown on player model.
2019-03-02 10:13:39 -05:00
Aaron Suen
473c65b403 Oops, forgot mods subdir. 2019-03-02 09:02:51 -05:00