7 Commits

Author SHA1 Message Date
Aaron Suen
8bfdc211a3 Convert some action logs to info
We were using action log level for a lot of
things because by default MT does not seem
to capture info logs to stderr.  On "production"
servers though this makes too much noise and
makes it hard to find actual player actions.
Servers that want info logging will just have
to configure/compile it in.
2021-12-11 21:26:18 -05:00
Aaron Suen
77bb713b77 Raise minimum log level to "action"
Log entries of "info" don't end up in server log
trace output by default; it's hard-coded to
LL_ACTION in main.cpp.
2020-07-05 08:14:52 -04:00
Aaron Suen
e0156b4742 Add profiler instrumentation metadata everywhere
N.B. the MT built-in profiler doesn't yet actually support reading
labels from bare-function registrations, so a builtin hack is
needed.
2020-06-15 07:21:39 -04:00
Aaron Suen
acfd3d08dd Clean up a few log items, fix levels 2020-06-09 19:05:39 -04:00
Aaron Suen
6c640a11b1 Validate log message levels 2020-06-09 19:02:07 -04:00
Yaman Qalieh
a8147e9875 Add levels to log messages 2020-05-27 14:04:00 -04:00
Aaron Suen
07850123d7 Standardize high-resolution gametime.
Use high-res version in a few places we were using integer-res
timer before.  This should e.g. smooth time variation of wind
strength for ambient sounds.
2019-11-10 08:10:34 -05:00