Add levels to log messages
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11438a1625
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@ -20,7 +20,7 @@ function nodecore.digparticles(nodedef, partdef)
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elseif nodedef.inventory_image then
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img[1] = nodedef.inventory_image
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end
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if #img < 1 then return minetest.log("no pummel tile images found!") end
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if #img < 1 then return minetest.log("error", "no pummel tile images found!") end
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img = nodecore.pickrand(img)
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if img.name then img = img.name end
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@ -12,7 +12,7 @@ minetest.after(0, function()
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for k in pairs(missing) do t[#t + 1] = k end
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if #t < 1 then return end
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table_sort(t)
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minetest.log("WARNING: missing txp override images:\n\t"
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minetest.log("warning", "WARNING: missing txp override images:\n\t"
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.. table_concat(t, "\n\t"))
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end)
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@ -14,5 +14,5 @@ local limitchunks = math_floor(limit / chunksize)
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nodecore.map_limit_min = (-limitchunks + 0.5) * chunksize + 7.5
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nodecore.map_limit_max = (limitchunks - 0.5) * chunksize + 7.5
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minetest.log(string_format("mapgen limit: %d, chunk: %d, bounds: %0.1f to %0.1f",
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minetest.log("info", string_format("mapgen limit: %d, chunk: %d, bounds: %0.1f to %0.1f",
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limit, chunksize, nodecore.map_limit_min, nodecore.map_limit_max))
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@ -9,12 +9,12 @@ minetest.register_globalstep(function(dtime)
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local mtt = minetest.get_gametime()
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local nct = nodecore.gametime
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if not nct then
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minetest.log("nodecore.gametime: init to " .. mtt)
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minetest.log("info", "nodecore.gametime: init to " .. mtt)
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nct = mtt
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end
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nct = nct + dtime
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if math_abs(nct - mtt) >= 2 then
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minetest.log("nodecore.gametime: excess drift; nct="
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minetest.log("info", "nodecore.gametime: excess drift; nct="
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.. nct .. ", mtt=" .. mtt)
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nct = mtt
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end
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@ -310,7 +310,7 @@ function nodecore.node_spin_custom(...)
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node = node or minetest.get_node(pos)
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node.param2 = lut[node.param2] or lut[false]
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if clicker:is_player() then
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minetest.log(clicker:get_player_name() .. " spins "
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minetest.log("action", clicker:get_player_name() .. " spins "
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.. node.name .. " at " .. minetest.pos_to_string(pos)
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.. " to param2 " .. node.param2 .. " ("
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.. qty .. " total)")
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@ -49,7 +49,7 @@ minetest.after(0, function()
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defs = defs + n
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if n > peak then peak = n end
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end
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minetest.log(string_format("register_aism: %d keys, %d defs, %d peak", keys, defs, peak))
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minetest.log("info", string_format("register_aism: %d keys, %d defs, %d peak", keys, defs, peak))
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end)
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local function checkrun(def, stack, data)
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@ -67,7 +67,7 @@ nodecore.register_limited_abm({
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action = function(pos)
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local time = active_lights[minetest.hash_node_position(pos)] or 0
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if time >= nodecore.gametime - 2 then return end
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minetest.log("dynalight cleaned up at " .. minetest.pos_to_string(pos))
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minetest.log("info", "dynalight cleaned up at " .. minetest.pos_to_string(pos))
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return minetest.remove_node(pos)
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end
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})
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@ -50,7 +50,7 @@ function nodecore.register_limited_abm(def)
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pumpq)
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if def.limited_qty >= def.limited_alert then
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minetest.log("limited abm \"" .. def.label .. "\" filled ("
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minetest.log("info", "limited abm \"" .. def.label .. "\" filled ("
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.. def.limited_qty .. "/" .. def.limited_max .. ")")
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end
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@ -137,7 +137,7 @@ local function craftcheck(recipe, pos, node, data, xx, xz, zx, zz)
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function(p) return lut[minetest.hash_node_position(p)] end
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)
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end
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minetest.log((data.crafter and data.crafter:get_player_name() or "unknown")
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minetest.log("action", (data.crafter and data.crafter:get_player_name() or "unknown")
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.. " completed recipe \"" .. recipe.label .. "\" at " ..
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minetest.pos_to_string(pos) .. " upon " .. node.name)
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return true
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@ -52,7 +52,7 @@ end
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tryhook()
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function nodecore.ent_prop_set(obj, def)
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minetest.log("WARNING: nodecore.ent_prop_set() is now deprecated;"
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minetest.log("warning", "WARNING: nodecore.ent_prop_set() is now deprecated;"
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.. " just use object:set_properties(), which has been patched")
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return obj:set_properties(def)
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end
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@ -125,7 +125,7 @@ for k in pairs({
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register_concrete_pattern = true,
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register_concrete_etchable = true
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}) do
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minetest.log(k)
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minetest.log("info", k)
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local old = nodecore[k];
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rawset(nodecore, k, function(...)
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local function helper(...)
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@ -50,7 +50,7 @@ local function handlepickups(player)
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v = nodecore.stack_merge(snap[j], v)
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end
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if not v:is_empty() then
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minetest.log("failed to reinsert item "
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minetest.log("error", "failed to reinsert item "
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.. v:get_name() .. " " .. v:get_count()
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.. " for " .. pname)
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dirty = nil
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@ -67,7 +67,7 @@ local function handlepickups(player)
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end
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if dirty then
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minetest.log("inventory rearranged for " .. pname)
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minetest.log("info", "inventory rearranged for " .. pname)
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inv:set_list("main", snap)
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end
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end
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@ -75,7 +75,7 @@ local function playeradd(qty, player, ...)
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end
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if qty ~= 0 and dbadd(qty, pname, ...) <= qty then
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local t = {...}
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minetest.log(string_format("player %q discovered %q",
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minetest.log("action", string_format("player %q discovered %q",
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pname, table_concat(t, ":")))
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for _, v in pairs(nodecore.registered_on_player_discovers) do
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v(player, t)
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@ -36,7 +36,7 @@ minetest.register_node(modname .. ":eggcorn", {
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if nodecore.player_stat_add then
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nodecore.player_stat_add(1, whom, "craft", "eggcorn planting")
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end
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minetest.log((whom and whom:get_player_name() or "unknown")
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minetest.log("action", (whom and whom:get_player_name() or "unknown")
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.. " planted an eggcorn at " .. minetest.pos_to_string(pos))
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stack:set_count(stack:get_count() - 1)
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@ -52,7 +52,7 @@ end
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local function matching(pa, na, pb, nb)
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if stackonly[na.name] then
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if not stackonly[nb.name] then return end
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minetest.log(nodecore.stack_get(pa):get_name() .. " ?= "
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minetest.log("info", nodecore.stack_get(pa):get_name() .. " ?= "
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.. nodecore.stack_get(pb):get_name())
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return (laststack and laststack:get_name()) == nodecore.stack_get(pb):get_name()
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end
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